Player Matchup

Discordia
Discordia
Flut Suckin
Discordia
Level 77
God Stats
18W - 9L
1,557 SR
Queue Stats
155W - 148L
1,395 Elo+
Solo
Olorun
Olorun
Smokey222211
Olorun
Level 37
God Stats
1W - 1L
1,246 SR
Queue Stats
54W - 76L
1,365 Elo+
Solo
Nut
Nut
StriatedSpark79
Nut
Level 63
God Stats
17W - 24L
1,523 SR
Queue Stats
141W - 143L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
caspian193
Nu Wa
Level 107
God Stats
10W - 7L
1,484 SR
Queue Stats
12W - 12L
1,288 Elo+
Solo
Chaac
Chaac
darkarui
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,468 Elo+
Party 2
Team Averages
Level 69
1,462 SR
1,410 Elo+

VS

Team Averages
Level 98
1,475 SR
1,372 Elo+
Cu Chulainn
Cu Chulainn
AceDaddy2k
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,270 Elo+
Party 1
Nut
Nut
Journeybro98
Nut
Level 68
God Stats
15W - 22L
1,439 SR
Queue Stats
340W - 329L
1,449 Elo+
Solo
Zeus
Zeus
THA BADG3R
Zeus
Level 22
God Stats
33W - 46L
1,232 SR
Queue Stats
40W - 58L
1,202 Elo+
Party 1
Loki
Loki
Verdenio
Loki
Level 143
God Stats
9W - 10L
1,603 SR
Queue Stats
1,819W - 1,906L
1,489 Elo+
Solo
Charon
Charon
qDrDrAgOoNp
Charon
Level 149
God Stats
12W - 8L
1,602 SR
Queue Stats
484W - 535L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flut Suckin
Discordia
16
1 / 0 / 5
10,420
947
11,551
3,364
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
16
2 / 2 / 5
10,541
958
6,609
9,900
5,011
16
3 / 2 / 3
10,873
988
11,278
8,615
4,613
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
16
0 / 0 / 7
10,462
951
16,702
3,748
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
darkarui
Chaac
16
3 / 2 / 5
10,520
956
18,197
14,258
19,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AceDaddy2k
Cu Chulainn
15
1 / 2 / 3
10,291
936
9,567
21,201
17,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 0 / 0
7,337
667
0
907
384
17
2 / 4 / 3
11,246
1,022
9,672
14,564
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
2 / 2 / 2
10,564
960
5,946
13,375
6,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
16
1 / 1 / 3
10,492
954
10,135
20,453
20,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
9
Kills
6
6
Deaths
9
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AceDaddy2k
Cu Chulainn
1
2
3
1.25
W
Discordia
Flut Suckin
Discordia
1
0
5
3.5
L
0
0
0
0
W
Olorun
2
2
5
2.25
W
3
2
3
2.25
L
2
4
3
0.88
L
Loki
2
2
2
1.5
W
Nu Wa
0
0
7
3.5
W
Chaac
darkarui
Chaac
3
2
5
2.75
L
Charon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
35,320
39,885
Taken
70,500
32,805
Mitigated
51,957
7,370
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AceDaddy2k
Cu Chulainn
9,567
2,544
77
189
21,201
17,585
0
10,467
10,136
0
30,086
W
Discordia
Flut Suckin
Discordia
11,551
515
0
250
3,364
1,629
0
1,701
1,663
29,136
816
L
0
0
0
0
907
384
0
907
0
0
0
W
Olorun
6,609
2,427
960
1,358
9,900
5,011
0
5,164
4,736
13,069
406
W
11,278
5,153
0
0
8,615
4,613
0
3,535
5,080
0
24,827
L
9,672
1,508
0
88
14,564
7,422
0
6,551
7,683
48,102
0
L
Loki
5,946
766
0
476
13,375
6,311
0
7,553
5,574
0
21,670
W
Nu Wa
16,702
6,050
146
570
3,748
1,813
0
2,347
1,401
46,685
0
W
Chaac
darkarui
Chaac
18,197
2,521
0
4,086
14,258
19,739
0
5,872
8,386
1,423
28,014
L
Charon
10,135
260
0
299
20,453
20,255
0
9,889
9,997
28,308
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,816
Gold Earned
49,930
208
Minions Killed
197
4
Camps Cleared
5
973,849
Distance Traveled
757,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,291
936
45
4
2
176,219
0
W
Discordia
10,420
947
53
5
0
198,884
0
L
Nut
7,337
667
0
0
0
0
0
W
Olorun
10,541
958
23
2
1
173,634
0
W
Nut
10,873
988
31
3
0
199,596
0
L
Zeus
11,246
1,022
98
9
1
180,488
0
L
Loki
10,564
960
28
3
2
187,587
0
W
Nu Wa
10,462
951
82
7
2
182,799
0
W
Chaac
10,520
956
19
2
1
218,936
0
L
Charon
10,492
954
26
2
0
213,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role