Player Matchup

Eset
Eset
Diamond I
 
Eset
Diamond I
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
FaygoQ
Gilgamesh
Diamond I
Level 237
God Stats
3W - 1L
1,668 SR
Queue Stats
486W - 426L
2,300 MMR
Party 2
Ra
Ra
Diamond IV
QuocamoIe
Ra
Diamond IV
Level 168
God Stats
11W - 6L
1,734 SR
Queue Stats
174W - 149L
2,199 MMR
Solo
Cliodhna
Cliodhna
Diamond I
Trignuh
Cliodhna
Diamond I
Level 285
God Stats
1W - 0L
1,931 SR
Queue Stats
164W - 133L
2,322 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 206
1,667 SR
1,964 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 220
1,601 SR
1,932 MMR
Kukulkan
Kukulkan
Diamond I
 
Kukulkan
Diamond I
Level 369
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond I
AutοSpeed
Arachne
Diamond I
Level 199
God Stats
161W - 122L
1,809 SR
Queue Stats
797W - 729L
2,475 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
Bankaỉ
Cu Chulainn
Diamond II
Level 198
God Stats
27W - 13L
1,830 SR
Queue Stats
286W - 241L
2,183 MMR
Solo
Rama
Rama
Diamond V
suhwee
Rama
Diamond V
Level 143
God Stats
0W - 2L
1,368 SR
Queue Stats
2W - 4L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
1 / 0 / 3
4,772
795
1,365
2,486
973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
8
2 / 0 / 3
4,375
729
4,436
4,256
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
FaygoQ
Gilgamesh
8
0 / 0 / 0
4,028
671
2,886
6,212
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,361
727
0
1,994
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Trignuh
Cliodhna
7
2 / 0 / 0
3,977
663
696
3,628
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosNeithCthulhuAthena

VS

Bans
NutLokiSobekSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 0
4,437
740
533
1,214
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
 
Ares
5
0 / 2 / 0
3,356
559
1,080
3,736
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
AutοSpeed
Arachne
7
0 / 0 / 0
3,748
625
660
3,252
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cu Chulainn
Bankaỉ
Cu Chulainn
8
0 / 0 / 0
4,238
706
2,658
5,554
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
suhwee
Rama
5
0 / 3 / 0
3,267
545
1,411
5,103
1,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
3
2.5
W
Hachiman
 
Hachiman
2
0
3
3.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Ares
 
Ares
0
2
0
0
L
Arachne
AutοSpeed
Arachne
0
0
0
0
L
Cu Chulainn
Bankaỉ
Cu Chulainn
0
0
0
0
W
Gilgamesh
FaygoQ
Gilgamesh
0
0
0
0
W
0
0
0
0
W
Cliodhna
Trignuh
Cliodhna
2
0
0
2
L
Rama
suhwee
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
6,342
18,576
Taken
18,859
7,950
Mitigated
8,208
9,252
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,365
645
223
1,239
2,486
973
0
429
2,057
16,230
2,540
W
Hachiman
 
Hachiman
4,436
2,533
0
2,037
4,256
1,529
0
651
3,605
0
31,832
L
Kukulkan
 
Kukulkan
533
88
0
59
1,214
431
0
0
1,214
34,985
0
L
Ares
 
Ares
1,080
228
0
851
3,736
2,449
0
684
3,052
6,477
0
L
Arachne
AutοSpeed
Arachne
660
299
0
2,176
3,252
1,020
0
0
3,252
0
19,851
L
Cu Chulainn
Bankaỉ
Cu Chulainn
2,658
567
0
1,858
5,554
2,889
0
0
5,554
732
28,479
W
Gilgamesh
FaygoQ
Gilgamesh
2,886
1,095
0
2,154
6,212
3,703
0
0
6,212
0
27,610
W
0
0
84
1,108
1,994
709
0
209
1,785
33,306
257
W
Cliodhna
Trignuh
Cliodhna
696
0
0
2,407
3,628
1,036
0
324
3,304
0
17,559
L
Rama
suhwee
Rama
1,411
1,045
0
1,130
5,103
1,419
0
608
4,495
0
16,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,513
Gold Earned
19,046
247
Minions Killed
199
0
Camps Cleared
0
666,263
Distance Traveled
655,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,772
795
22
4
0
135,444
1
W
Hachiman
4,375
729
64
11
0
109,320
0
L
Kukulkan
4,437
740
65
11
0
137,821
0
L
Ares
3,356
559
11
2
0
95,535
0
L
Arachne
3,748
625
45
8
0
147,176
0
L
Cu Chulainn
4,238
706
49
8
0
143,086
0
W
Gilgamesh
4,028
671
46
8
0
131,288
1
W
Ra
4,361
727
76
13
0
142,902
1
W
Cliodhna
3,977
663
39
7
0
147,309
0
L
Rama
3,267
545
29
5
0
132,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role