Player Matchup

Athena
Athena
BiaBia2022_
Athena
Level 4
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 8L
1,036 Elo+
Party 1
Jing Wei
Jing Wei
Im-Bugman
Jing Wei
Level 64
God Stats
1W - 3L
1,174 SR
Queue Stats
68W - 78L
1,280 Elo+
Party 2
Loki
Loki
LuisBacarYT
Loki
Level 103
God Stats
0W - 2L
1,269 SR
Queue Stats
22W - 23L
1,451 Elo+
Solo
Zeus
Zeus
penguin attackz
Zeus
Level 82
God Stats
13W - 14L
1,282 SR
Queue Stats
688W - 668L
1,410 Elo+
Party 1
Achilles
Achilles
upBrisk
Achilles
Level 17
God Stats
24W - 25L
1,202 SR
Queue Stats
66W - 78L
1,279 Elo+
Party 2
Team Averages
Level 54
1,250 SR
1,291 Elo+

VS

Team Averages
Level 91
1,419 SR
1,472 Elo+
Aphrodite
Aphrodite
BootstrapWolf
Aphrodite
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 271L
1,420 Elo+
Solo
Tiamat
Tiamat
Cowbella
Tiamat
Level 66
God Stats
3W - 2L
1,385 SR
Queue Stats
450W - 417L
1,420 Elo+
Solo
Bastet
Bastet
cargil02
Bastet
Level 136
God Stats
5W - 4L
1,538 SR
Queue Stats
151W - 150L
1,465 Elo+
Solo
Hachiman
Hachiman
steelmill15
Hachiman
Level 75
God Stats
13W - 10L
1,170 SR
Queue Stats
44W - 38L
1,373 Elo+
Party 3
Achilles
Achilles
xrShiro
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 9 / 0
5,993
353
1,239
13,867
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Im-Bugman
Jing Wei
15
2 / 2 / 0
8,002
471
8,153
10,735
3,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 3 / 1
5,396
317
1,289
3,827
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 0
7,149
421
7,380
10,568
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
upBrisk
Achilles
13
6 / 5 / 0
8,588
505
9,542
15,287
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BootstrapWolf
Aphrodite
14
6 / 0 / 5
9,564
563
3,647
11,095
7,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
Cowbella
Tiamat
15
3 / 2 / 5
9,041
532
8,331
10,607
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
cargil02
Bastet
19
6 / 0 / 5
10,467
616
8,533
12,986
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
steelmill15
Hachiman
13
3 / 1 / 6
8,299
488
11,413
10,450
4,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xrShiro
Achilles
13
4 / 6 / 0
8,321
489
7,153
11,057
7,983
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
9
Kills
22
23
Deaths
9
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
0
9
0
0
W
Aphrodite
BootstrapWolf
Aphrodite
6
0
5
8.5
W
Tiamat
Cowbella
Tiamat
3
2
5
2.75
L
Jing Wei
Im-Bugman
Jing Wei
2
2
0
1
L
0
3
1
0.17
W
Bastet
cargil02
Bastet
6
0
5
8.5
L
1
4
0
0.25
W
Hachiman
steelmill15
Hachiman
3
1
6
6
L
Achilles
upBrisk
Achilles
6
5
0
1.2
W
Achilles
xrShiro
Achilles
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
39,077
54,284
Taken
56,195
29,995
Mitigated
32,581
9,018
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,239
868
0
537
13,867
9,471
273
1,893
11,932
10,412
0
W
Aphrodite
BootstrapWolf
Aphrodite
3,647
558
3,269
6,747
11,095
7,769
434
1,479
9,338
32,997
4,659
W
Tiamat
Cowbella
Tiamat
8,331
1,148
0
3,084
10,607
6,833
1,212
4,396
5,562
51,760
1,113
L
Jing Wei
Im-Bugman
Jing Wei
8,153
6,511
0
3,741
10,735
3,735
0
778
9,911
0
67,407
L
1,289
310
0
690
3,827
1,082
0
1,308
2,299
0
14,324
W
Bastet
cargil02
Bastet
8,533
2,944
0
10,501
12,986
5,907
16
565
12,322
0
117,095
L
7,380
1,745
0
1,180
10,568
3,476
0
5,570
4,450
34,943
1,316
W
Hachiman
steelmill15
Hachiman
11,413
9,338
0
4,232
10,450
4,089
600
1,268
9,093
0
60,783
L
Achilles
upBrisk
Achilles
9,542
4,168
0
2,870
15,287
12,231
0
1,276
13,304
0
51,622
W
Achilles
xrShiro
Achilles
7,153
2,371
0
572
11,057
7,983
830
0
10,315
0
38,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
45,692
262
Minions Killed
479
0
Camps Cleared
0
1,250,953
Distance Traveled
1,616,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,993
353
8
0
0
234,203
0
W
Aphrodite
9,564
563
53
3
0
310,087
0
W
Tiamat
9,041
532
124
7
0
315,183
0
L
Jing Wei
8,002
471
96
6
0
318,131
0
L
Loki
5,396
317
14
1
0
116,570
0
W
Bastet
10,467
616
172
10
0
397,563
0
L
Zeus
7,149
421
71
4
0
301,259
0
W
Hachiman
8,299
488
79
5
0
291,326
0
L
Achilles
8,588
505
73
4
0
280,790
0
W
Achilles
8,321
489
51
3
0
302,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role