Player Matchup

Atlas
Atlas
SemiBuzzed
Atlas
Level 92
God Stats
1W - 13L
1,246 SR
Queue Stats
18W - 42L
1,204 Elo+
Party 1
Nemesis
Nemesis
l E2 DARK l
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,074 Elo+
Party 1
Cabrakan
Cabrakan
lE2 LIGHTl8602
Cabrakan
Level 18
God Stats
0W - 2L
1,347 SR
Queue Stats
18W - 39L
1,211 Elo+
Party 1
Team Averages
Level 45
1,364 SR
1,163 Elo+

VS

Team Averages
Level 85
1,726 SR
1,816 Elo+
Nemesis
Nemesis
fazeru
Nemesis
Level 152
God Stats
20W - 18L
1,751 SR
Queue Stats
138W - 116L
1,671 Elo+
Party 2
Jing Wei
Jing Wei
wqhjvgdejhwq
Jing Wei
Level 25
God Stats
11W - 9L
1,927 SR
Queue Stats
137W - 169L
1,735 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yarnbawl
Morgan Le Fay
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
2,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 6 / 3
9,836
703
10,280
24,673
27,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
l E2 DARK l
Nemesis
15
2 / 5 / 2
9,934
710
8,662
16,555
12,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
12
0 / 7 / 4
8,717
623
4,490
21,450
28,193
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
fazeru
Nemesis
16
4 / 1 / 11
10,949
782
15,448
16,075
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
wqhjvgdejhwq
Jing Wei
16
3 / 2 / 15
11,177
798
22,499
10,319
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Morgan Le Fay
yarnbawl
Morgan Le Fay
16
11 / 2 / 5
12,155
868
16,090
10,079
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
4
Kills
18
18
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
6
3
0.58
W
Nemesis
fazeru
Nemesis
4
1
11
9.5
L
Nemesis
l E2 DARK l
Nemesis
2
5
2
0.6
L
Cabrakan
0
7
4
0.29
W
Jing Wei
wqhjvgdejhwq
Jing Wei
3
2
15
5.25
W
Morgan Le Fay
yarnbawl
Morgan Le Fay
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
54,037
62,678
Taken
36,473
67,398
Mitigated
20,408
4,441
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,280
4,020
112
725
24,673
27,027
0
6,198
17,668
28,958
673
W
Nemesis
fazeru
Nemesis
15,448
6,591
0
8,417
16,075
11,996
1,107
6,175
9,900
0
38,350
L
Nemesis
l E2 DARK l
Nemesis
8,662
3,054
140
3,196
16,555
12,178
0
4,281
12,003
0
34,368
L
Cabrakan
4,490
887
0
268
21,450
28,193
0
5,038
15,807
11,832
1,299
W
Jing Wei
wqhjvgdejhwq
Jing Wei
22,499
10,997
36
2,712
10,319
4,069
820
4,136
6,183
0
59,042
W
Morgan Le Fay
yarnbawl
Morgan Le Fay
16,090
3,413
107
1,271
10,079
4,343
329
3,398
6,681
53,431
2,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
34,281
104
Minions Killed
160
0
Camps Cleared
0
753,398
Distance Traveled
717,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,836
703
21
2
0
241,774
0
W
Nemesis
10,949
782
16
1
0
224,485
0
L
Nemesis
9,934
710
54
4
0
275,118
0
L
Cabrakan
8,717
623
29
2
0
236,506
0
W
Jing Wei
11,177
798
72
5
0
266,837
0
W
Morgan Le Fay
12,155
868
72
5
0
225,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role