Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold II
LuieTheProblem
Horus
Gold II
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
462W - 463L
1,514 MMR
Solo
Artemis
Artemis
Platinum V
WHITENERd21
Artemis
Platinum V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,514 MMR
Solo
Ares
Ares
Bronze III
WalmartFineO
Ares
Bronze III
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 47L
1,500 MMR
Solo
Zeus
Zeus
Gold II
ryuzakihuntkira
Zeus
Gold II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,616 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,500 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,400 SR
1,530 MMR
Fenrir
Fenrir
Gold II
Butt3rNinja
Fenrir
Gold II
Level 158
God Stats
13W - 13L
1,605 SR
Queue Stats
43W - 47L
1,506 MMR
Solo
Xing Tian
Xing Tian
Bronze III
FanaticDreamer
Xing Tian
Bronze III
Level 153
God Stats
1W - 1L
1,608 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Rama
Rama
Gold II
JayzWazy
Rama
Gold II
Level 148
God Stats
0W - 1L
1,185 SR
Queue Stats
115W - 117L
1,525 MMR
Solo
Tiamat
Tiamat
Silver I
MrTeaGrey
Tiamat
Silver I
Level 100
God Stats
5W - 9L
1,101 SR
Queue Stats
69W - 59L
1,571 MMR
Party 1
Achilles
Achilles
Bronze III
junglesfault
Achilles
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
3 / 1 / 9
11,105
584
9,373
19,046
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 11
10,925
575
7,982
19,129
22,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
WHITENERd21
Artemis
19
3 / 2 / 1
11,758
619
13,085
12,918
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 3
12,245
644
17,851
20,511
14,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 2 / 3
12,503
658
8,247
9,217
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
NutAphroditeAthenaSusano

VS

Bans
HerculesArachneAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 4 / 1
9,693
510
8,675
13,907
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
FanaticDreamer
Xing Tian
15
1 / 7 / 2
9,284
489
11,285
22,137
14,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
1 / 4 / 1
9,382
494
4,961
15,084
5,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MrTeaGrey
Tiamat
15
0 / 5 / 1
8,998
474
7,408
11,793
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
junglesfault
Achilles
9
0 / 6 / 2
7,629
402
5,729
17,244
12,073
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
8
8
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
9
7.5
L
Fenrir
6
4
1
1.63
L
Xing Tian
FanaticDreamer
Xing Tian
1
7
2
0.29
L
Rama
1
4
1
0.38
W
1
0
11
6.5
L
Tiamat
MrTeaGrey
Tiamat
0
5
1
0.1
W
Artemis
WHITENERd21
Artemis
3
2
1
1.75
W
6
3
3
2.5
L
Achilles
junglesfault
Achilles
0
6
2
0.17
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
38,058
80,821
Taken
80,165
57,148
Mitigated
47,419
39,330
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,373
4,797
0
10,485
19,046
10,272
1,050
1,955
17,079
0
110,422
L
Fenrir
8,675
2,589
0
5,013
13,907
6,337
0
1,645
12,214
0
56,648
L
Xing Tian
FanaticDreamer
Xing Tian
11,285
1,684
0
2,161
22,137
14,937
0
14,512
6,457
59,856
26
L
Rama
4,961
3,194
0
4,942
15,084
5,866
0
629
14,455
0
89,444
W
7,982
2,923
3,279
10,059
19,129
22,662
270
5,145
13,956
0
25,806
L
Tiamat
MrTeaGrey
Tiamat
7,408
1,111
0
2,852
11,793
8,206
0
3,917
7,876
84,332
0
W
Artemis
WHITENERd21
Artemis
13,085
6,894
0
5,958
12,918
5,895
3,437
450
12,468
0
121,627
W
17,851
1,791
0
6,581
20,511
14,511
0
10,213
9,256
83,973
4,131
L
Achilles
junglesfault
Achilles
5,729
1,062
0
2,885
17,244
12,073
0
3,134
14,044
0
18,374
W
8,247
1,391
295
2,673
9,217
3,808
1,199
2,721
6,496
109,002
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
44,986
642
Minions Killed
525
0
Camps Cleared
0
1,847,879
Distance Traveled
1,738,043
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,105
584
122
6
0
442,970
0
L
Fenrir
9,693
510
93
5
0
452,854
0
L
Xing Tian
9,284
489
109
6
0
298,299
4
L
Rama
9,382
494
152
8
0
320,193
5
W
Horus
10,925
575
32
2
0
415,740
2
L
Tiamat
8,998
474
153
8
0
359,316
1
W
Artemis
11,758
619
186
10
0
313,952
0
W
Ares
12,245
644
127
7
0
340,133
6
L
Achilles
7,629
402
18
1
0
307,381
1
W
Zeus
12,503
658
175
9
0
335,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role