Player Matchup

Tsukuyomi
Tsukuyomi
Grimiie
Tsukuyomi
Level 147
God Stats
6W - 1L
1,890 SR
Queue Stats
287W - 272L
1,622 Elo+
Solo
Danzaburou
Danzaburou
Jvrdan
Danzaburou
Level 151
God Stats
0W - 3L
1,439 SR
Queue Stats
38W - 36L
1,536 Elo+
Solo
Nemesis
Nemesis
Xaephos
Nemesis
Level 102
God Stats
3W - 5L
1,513 SR
Queue Stats
56W - 63L
1,482 Elo+
Solo
Vulcan
Vulcan
gglilbro
Vulcan
Level 175
God Stats
16W - 7L
1,500 SR
Queue Stats
528W - 487L
1,625 Elo+
Solo
Yemoja
Yemoja
l TwoDix l
Yemoja
Level 231
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 305L
1,541 Elo+
Solo
Team Averages
Level 161
1,569 SR
1,561 Elo+

VS

Team Averages
Level 150
1,333 SR
1,566 Elo+
Charybdis
Charybdis
ChuckNorisBeard
Charybdis
Level 101
God Stats
1W - 1L
1,311 SR
Queue Stats
65W - 72L
1,472 Elo+
Solo
Hel
Hel
MothrDuckr74
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 79L
1,618 Elo+
Solo
Chronos
Chronos
MouseInDaHouse
Chronos
Level 46
God Stats
1W - 1L
1,333 SR
Queue Stats
161W - 147L
1,648 Elo+
Solo
Kuzenbo
Kuzenbo
Rivеn
Kuzenbo
Level 206
God Stats
2W - 2L
1,222 SR
Queue Stats
127W - 134L
1,510 Elo+
Solo
Bastet
Bastet
zlBreakDance
Bastet
Level 239
God Stats
2W - 1L
1,297 SR
Queue Stats
217W - 225L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grimiie
Tsukuyomi
17
4 / 5 / 8
10,235
731
25,296
19,044
11,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Jvrdan
Danzaburou
17
3 / 3 / 6
11,060
790
13,431
14,932
8,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Xaephos
Nemesis
17
5 / 5 / 7
10,392
742
16,183
22,512
26,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
gglilbro
Vulcan
16
2 / 3 / 5
9,779
699
28,023
14,037
7,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
l TwoDix l
Yemoja
16
2 / 4 / 8
9,561
683
5,484
15,763
14,158
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChuckNorisBeard
Charybdis
19
10 / 3 / 6
11,404
815
21,586
15,757
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 12
11,387
813
12,114
21,704
12,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 12
9,676
691
13,447
14,984
6,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Rivеn
Kuzenbo
17
2 / 4 / 17
11,017
787
12,890
29,395
51,997
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
0 / 5 / 16
9,704
693
15,556
20,339
10,165
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
16
Kills
20
20
Deaths
16
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChuckNorisBeard
Charybdis
10
3
6
4.33
L
Tsukuyomi
Grimiie
Tsukuyomi
4
5
8
1.6
L
Danzaburou
Jvrdan
Danzaburou
3
3
6
2
W
6
2
12
6
W
2
2
12
4
W
Kuzenbo
Rivеn
Kuzenbo
2
4
17
2.63
L
Nemesis
Xaephos
Nemesis
5
5
7
1.7
L
Vulcan
gglilbro
Vulcan
2
3
5
1.5
L
Yemoja
l TwoDix l
Yemoja
2
4
8
1.5
W
Bastet
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,417
Damage
75,593
86,288
Taken
102,179
66,967
Mitigated
89,437
33,834
Healing
58,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChuckNorisBeard
Charybdis
21,586
8,644
1,386
2,778
15,757
8,039
2,689
3,167
12,445
0
50,505
L
Tsukuyomi
Grimiie
Tsukuyomi
25,296
4,534
905
4,303
19,044
11,187
374
8,226
10,818
0
44,451
L
Danzaburou
Jvrdan
Danzaburou
13,431
4,763
620
3,283
14,932
8,536
2,966
7,576
7,356
0
37,780
W
12,114
109
24,096
15,209
21,704
12,805
27
8,491
12,962
37,043
0
W
13,447
3,691
0
2,773
14,984
6,431
3,876
4,312
10,244
27,666
0
W
Kuzenbo
Rivеn
Kuzenbo
12,890
3,826
1,110
4,842
29,395
51,997
180
9,440
19,640
21,106
1,017
L
Nemesis
Xaephos
Nemesis
16,183
4,847
1,186
3,646
22,512
26,082
835
9,898
12,614
0
20,391
L
Vulcan
gglilbro
Vulcan
28,023
16,608
1,341
1,584
14,037
7,004
380
5,922
8,115
48,496
942
L
Yemoja
l TwoDix l
Yemoja
5,484
1,078
14,109
2,857
15,763
14,158
131
6,654
9,109
11,470
0
W
Bastet
15,556
3,230
1,601
4,395
20,339
10,165
1,099
7,806
12,326
342
28,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
53,188
201
Minions Killed
182
0
Camps Cleared
0
1,196,236
Distance Traveled
1,305,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,404
815
60
4
0
235,234
0
L
Tsukuyomi
10,235
731
29
2
0
266,841
0
L
Danzaburou
11,060
790
68
5
0
228,314
0
W
Hel
11,387
813
58
4
0
272,604
0
W
Chronos
9,676
691
28
2
0
270,334
0
W
Kuzenbo
11,017
787
9
1
0
250,003
0
L
Nemesis
10,392
742
23
2
0
259,713
0
L
Vulcan
9,779
699
69
5
0
237,871
0
L
Yemoja
9,561
683
12
1
0
203,497
0
W
Bastet
9,704
693
27
2
0
277,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role