Player Matchup

Vulcan
Vulcan
Gold III
ChaoticDeaths_
Vulcan
Gold III
Level 107
God Stats
3W - 2L
1,631 SR
Queue Stats
103W - 100L
1,521 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
NokschOP
Kumbhakarna
Bronze III
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,408 MMR
Solo
Awilix
Awilix
Gold III
TyrannicalToxin
Awilix
Gold III
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
50W - 52L
1,393 MMR
Solo
Odin
Odin
Gold I
ohhferpo
Odin
Gold I
Level 271
God Stats
1W - 2L
1,608 SR
Queue Stats
162W - 154L
1,448 MMR
Solo
Anhur
Anhur
Gold III
wheresthepeel
Anhur
Gold III
Level 127
God Stats
10W - 10L
1,182 SR
Queue Stats
52W - 49L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,484 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,651 SR
1,450 MMR
Thoth
Thoth
Silver V
GoldenDragon1330
Thoth
Silver V
Level 122
God Stats
0W - 3L
1,433 SR
Queue Stats
25W - 20L
1,481 MMR
Solo
Geb
Geb
Gold III
LordPocky
Geb
Gold III
Level 159
God Stats
32W - 30L
1,600 SR
Queue Stats
63W - 77L
1,509 MMR
Solo
Susano
Susano
Bronze III
Niwaki
Susano
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 MMR
Solo
Xing Tian
Xing Tian
Gold V
Shamblesz
Xing Tian
Gold V
Level 109
God Stats
2W - 1L
1,840 SR
Queue Stats
18W - 17L
1,468 MMR
Solo
Rama
Rama
Gold V
So Throw 5
Rama
Gold V
Level 156
God Stats
2W - 2L
1,879 SR
Queue Stats
320W - 334L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,238
660
12,916
8,844
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
NokschOP
Kumbhakarna
12
1 / 0 / 6
7,312
522
4,239
10,968
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 2 / 5
9,159
654
7,896
10,903
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
15
1 / 3 / 1
8,149
582
2,807
14,203
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 3
9,227
659
6,252
6,948
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SobekLokiThanatosMaman Brigitte

VS

Bans
ArachneBake KujiraKukulkanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,183
513
5,655
8,917
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
6,138
438
3,936
12,789
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Niwaki
Susano
11
0 / 5 / 1
6,300
450
4,987
14,383
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Shamblesz
Xing Tian
15
3 / 2 / 0
8,516
608
12,556
11,620
8,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 0
7,333
524
3,709
8,295
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
5
7
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
2
5
1
0.5
L
0
4
2
0.25
L
Susano
Niwaki
Susano
0
5
1
0.1
W
Kumbhakarna
NokschOP
Kumbhakarna
1
0
6
4
L
Xing Tian
Shamblesz
Xing Tian
3
2
0
1.5
L
0
3
0
0
W
9
2
5
5.75
W
Odin
1
3
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
30,843
51,866
Taken
56,004
31,243
Mitigated
26,599
12,396
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,916
2,512
0
715
8,844
3,420
0
4,110
4,684
83,742
1,587
L
5,655
415
0
250
8,917
2,987
0
6,291
2,626
59,217
0
L
3,936
431
0
1,435
12,789
7,860
0
7,154
5,635
20,254
732
L
Susano
Niwaki
Susano
4,987
1,074
0
4,643
14,383
4,690
0
2,868
11,515
0
48,924
W
Kumbhakarna
NokschOP
Kumbhakarna
4,239
455
0
2,682
10,968
9,022
0
4,101
6,861
19,034
0
L
Xing Tian
Shamblesz
Xing Tian
12,556
1,466
0
885
11,620
8,860
0
373
11,247
62,426
5,566
L
3,709
2,683
0
1,906
8,295
2,202
0
332
7,963
0
55,749
W
7,896
2,326
0
869
10,903
4,683
0
2,829
8,000
0
61,208
W
Odin
2,807
277
0
4,518
14,203
11,121
0
9,286
3,900
0
53,284
W
6,252
2,607
0
3,612
6,948
2,997
3,264
539
6,409
0
89,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
35,470
476
Minions Killed
464
0
Camps Cleared
0
1,475,580
Distance Traveled
1,352,844
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,238
660
127
9
0
325,973
2
L
Thoth
7,183
513
125
9
0
270,160
2
L
Geb
6,138
438
14
1
0
279,136
3
L
Susano
6,300
450
82
6
0
313,403
0
W
Kumbhakarna
7,312
522
18
1
0
288,589
5
L
Xing Tian
8,516
608
115
8
0
257,455
1
L
Rama
7,333
524
128
9
0
232,690
0
W
Awilix
9,159
654
96
7
0
354,625
0
W
Odin
8,149
582
94
7
0
244,251
0
W
Anhur
9,227
659
141
10
0
262,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role