Player Matchup

Amaterasu
Amaterasu
AbyssRayda007
Amaterasu
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 330L
1,534 Elo+
Party 2
Anhur
Anhur
Aye Cortez
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 146L
1,432 Elo+
Party 2
Chronos
Chronos
BlitzxShrimpx
Chronos
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,444 Elo+
Solo
Eset
Eset
Creamypiez69357
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,374 Elo+
Solo
Hou Yi
Hou Yi
GETYOWEIGHTUP45
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,413 Elo+

VS

Team Averages
Level 83
1,422 SR
1,454 Elo+
Chaac
Chaac
Ferraga_212
Chaac
Level 51
God Stats
1W - 1L
1,253 SR
Queue Stats
77W - 81L
1,449 Elo+
Party 1
Achilles
Achilles
MagmaStonez666
Achilles
Level 89
God Stats
3W - 6L
1,118 SR
Queue Stats
178W - 192L
1,449 Elo+
Party 1
He Bo
He Bo
MustBeSam4416
He Bo
Level 108
God Stats
3W - 1L
1,716 SR
Queue Stats
134W - 139L
1,474 Elo+
Party 3
Chernobog
Chernobog
x70DUSTIN23x
Chernobog
Level 124
God Stats
2W - 2L
1,715 SR
Queue Stats
136W - 141L
1,474 Elo+
Party 3
Artio
Artio
xXCanesyyXx-_-
Artio
Level 45
God Stats
1W - 1L
1,306 SR
Queue Stats
193W - 235L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbyssRayda007
Amaterasu
14
2 / 5 / 6
7,531
685
9,671
19,267
15,109
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
17
3 / 4 / 5
8,494
772
7,595
12,419
6,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
5
0 / 1 / 2
5,854
532
0
1,660
532
16
1 / 5 / 5
7,874
716
9,620
12,056
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
7,941
722
10,069
9,622
5,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
10,746
977
15,254
21,500
14,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
18
4 / 2 / 11
9,586
871
10,896
21,533
17,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 9
8,178
743
7,735
8,810
3,038
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
x70DUSTIN23x
Chernobog
15
3 / 5 / 9
8,714
792
16,024
10,532
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

1
0 / 0 / 0
2,996
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
9
Kills
18
18
Deaths
12
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AbyssRayda007
Amaterasu
2
5
6
1
L
Anhur
3
4
5
1.38
L
Chronos
0
1
2
1
L
1
5
5
0.7
W
10
1
6
13
L
3
3
4
1.67
W
Achilles
4
2
11
4.75
W
1
4
9
1.38
W
Chernobog
x70DUSTIN23x
Chernobog
3
5
9
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
49,909
55,024
Taken
62,375
34,269
Mitigated
39,101
16,237
Healing
26,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AbyssRayda007
Amaterasu
9,671
5,396
1,023
5,200
19,267
15,109
0
3,659
15,608
0
13,261
L
Anhur
7,595
4,189
95
2,993
12,419
6,600
0
1,105
11,314
0
22,238
L
Chronos
0
0
0
0
1,660
532
0
0
1,660
0
0
L
9,620
1,768
1,669
2,930
12,056
6,748
0
2,045
10,011
16,174
275
W
15,254
1,824
1,388
12,991
21,500
14,464
188
3,719
17,351
0
31,802
L
10,069
3,037
980
1,347
9,622
5,280
0
600
9,022
0
23,513
W
Achilles
10,896
2,709
475
7,536
21,533
17,103
114
2,895
18,264
0
23,135
W
7,735
0
220
1,733
8,810
3,038
1,174
1,091
7,559
16,413
502
W
Chernobog
x70DUSTIN23x
Chernobog
16,024
8,083
363
1,545
10,532
4,496
636
746
9,630
0
29,381
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
40,220
94
Minions Killed
125
0
Camps Cleared
0
759,664
Distance Traveled
922,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,531
685
6
1
0
224,637
0
L
Anhur
8,494
772
44
4
0
162,151
0
L
Chronos
5,854
532
0
0
0
0
0
L
Eset
7,874
716
23
2
0
178,904
0
W
Chaac
10,746
977
41
4
0
243,991
0
L
Hou Yi
7,941
722
21
2
0
193,972
0
W
Achilles
9,586
871
19
2
0
232,627
0
W
He Bo
8,178
743
22
2
0
225,359
0
W
Chernobog
8,714
792
43
4
0
220,241
0
W
Artio
2,996
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role