Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MaximilienML7
Janus
Level 118
God Stats
2W - 7L
1,291 SR
Queue Stats
94W - 105L
1,429 Elo+
Solo
Amaterasu
Amaterasu
MrKefirek
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Bacchus
Bacchus
Plie48
Bacchus
Level 28
God Stats
0W - 4L
1,269 SR
Queue Stats
53W - 47L
1,282 Elo+
Party 1
Team Averages
Level 104
1,412 SR
1,428 Elo+

VS

Team Averages
Level 77
1,445 SR
1,419 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Myks8
Chronos
Level 125
God Stats
2W - 3L
1,383 SR
Queue Stats
114W - 111L
1,495 Elo+
Solo
Scylla
Scylla
SMITE国服百年老玩家
Scylla
Level 31
God Stats
1W - 2L
1,328 SR
Queue Stats
6W - 10L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
YTBouncy
Gilgamesh
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Arachne
Arachne
lupilu_97
Arachne
Level 56
God Stats
19W - 18L
1,513 SR
Queue Stats
130W - 139L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 1 / 0
3,461
692
527
4,328
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
6
1 / 0 / 0
3,420
684
1,330
3,040
927
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

1
0 / 1 / 0
2,461
492
0
646
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MrKefirek
Amaterasu
5
1 / 1 / 0
3,551
710
2,179
4,187
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Plie48
Bacchus
5
0 / 1 / 0
3,276
655
429
3,310
2,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 1
3,524
705
906
1,912
1,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Myks8
Chronos
6
1 / 1 / 0
3,504
701
1,864
1,922
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
3,870
774
1,028
1,041
231
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
YTBouncy
Gilgamesh
6
1 / 2 / 0
3,550
710
2,073
4,337
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
lupilu_97
Arachne
6
0 / 0 / 1
3,307
661
476
2,592
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
4
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
0
1
L
Xbalanque
 
Xbalanque
1
0
0
1
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
0
1
0
0
L
Amaterasu
MrKefirek
Amaterasu
1
1
0
1
W
Chronos
Myks8
Chronos
1
1
0
1
L
Bacchus
Plie48
Bacchus
0
1
0
0
W
Gilgamesh
YTBouncy
Gilgamesh
1
2
0
0.5
W
Arachne
lupilu_97
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,465
Damage
6,347
15,511
Taken
11,804
7,056
Mitigated
6,090
5,211
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
527
56
0
2,136
4,328
1,289
0
800
3,360
0
16,011
L
Xbalanque
 
Xbalanque
1,330
537
0
1,031
3,040
927
0
1,121
1,919
0
17,232
W
Kuzenbo
 
Kuzenbo
906
353
0
720
1,912
1,609
0
201
1,711
7,584
0
L
0
0
0
0
646
98
0
0
646
0
0
L
Amaterasu
MrKefirek
Amaterasu
2,179
1,576
0
1,067
4,187
2,674
0
0
3,910
0
10,625
W
Chronos
Myks8
Chronos
1,864
766
0
480
1,922
555
0
228
1,694
20,367
1,636
L
Bacchus
Plie48
Bacchus
429
62
0
977
3,310
2,068
0
1,642
1,668
5,112
0
W
1,028
195
0
476
1,041
231
0
0
1,041
16,694
1,919
W
Gilgamesh
YTBouncy
Gilgamesh
2,073
891
0
776
4,337
2,781
0
0
4,337
0
11,771
W
Arachne
lupilu_97
Arachne
476
413
0
812
2,592
914
0
0
2,592
0
15,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,169
Gold Earned
17,755
93
Minions Killed
144
0
Camps Cleared
0
424,553
Distance Traveled
512,581
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,461
692
35
7
0
112,124
0
L
Xbalanque
3,420
684
41
8
0
107,241
0
W
Kuzenbo
3,524
705
9
2
0
111,287
0
L
Janus
2,461
492
0
0
0
10,941
0
L
Amaterasu
3,551
710
13
3
0
84,864
0
W
Chronos
3,504
701
38
8
0
94,448
0
L
Bacchus
3,276
655
4
1
0
109,383
1
W
Scylla
3,870
774
46
9
0
108,347
0
W
Gilgamesh
3,550
710
22
4
0
92,759
0
W
Arachne
3,307
661
29
6
0
105,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role