Player Matchup

Nike
Nike
 
Nike
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DemoonBlack
Geb
Level 159
God Stats
15W - 10L
1,757 SR
Queue Stats
287W - 292L
1,467 Elo+
Solo
Anhur
Anhur
Hoodrich_Playboi
Anhur
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,509 Elo+
Party 2
Zeus
Zeus
ib2laizy
Zeus
Level 96
God Stats
1W - 2L
1,514 SR
Queue Stats
34W - 27L
1,509 Elo+
Party 2
Bastet
Bastet
spicy_nuggies00
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,477 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,492 Elo+

VS

Team Averages
Level 126
1,460 SR
1,518 Elo+
Nike
Nike
Bigdaddy__5567
Nike
Level 126
God Stats
2W - 7L
1,229 SR
Queue Stats
32W - 19L
1,577 Elo+
Solo
Anubis
Anubis
Omegaflow88
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,565 Elo+
Solo
Xing Tian
Xing Tian
RaggedYeti96
Xing Tian
Level 107
God Stats
1W - 3L
1,502 SR
Queue Stats
57W - 78L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
XsBONGOsX
Hun Batz
Level 152
God Stats
4W - 5L
1,485 SR
Queue Stats
142W - 164L
1,417 Elo+
Party 1
Ishtar
Ishtar
killeros
Ishtar
Level 156
God Stats
2W - 3L
1,586 SR
Queue Stats
159W - 145L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 0 / 1
5,828
729
3,803
7,428
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 2
4,358
545
4,671
7,276
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 1 / 1
4,765
596
5,567
6,922
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
11
4 / 0 / 1
6,348
794
5,022
2,733
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 1
4,851
606
2,086
5,399
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,174
522
2,688
6,670
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
0 / 3 / 0
4,193
524
970
5,421
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
RaggedYeti96
Xing Tian
8
1 / 1 / 0
4,972
622
3,826
8,736
4,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
XsBONGOsX
Hun Batz
7
0 / 4 / 0
3,928
491
2,125
8,033
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
killeros
Ishtar
8
0 / 2 / 1
4,270
534
6,004
6,394
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
13
Kills
1
1
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
1
3.5
L
0
3
0
0
W
1
0
2
2
W
3
1
1
3.5
L
Anubis
0
3
0
0
L
Xing Tian
RaggedYeti96
Xing Tian
1
1
0
1
L
Hun Batz
XsBONGOsX
Hun Batz
0
4
0
0
W
Zeus
4
0
1
4.5
L
Ishtar
killeros
Ishtar
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
15,613
29,758
Taken
35,254
12,719
Mitigated
14,657
10,298
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,803
257
0
2,082
7,428
4,354
0
0
7,023
0
39,568
L
2,688
206
0
1,946
6,670
2,845
0
0
6,670
0
25,608
W
4,671
682
0
1,127
7,276
3,618
0
1,876
5,400
16,616
0
W
5,567
4,046
0
2,840
6,922
2,201
0
1,407
5,515
0
28,167
L
Anubis
970
93
0
1,098
5,421
2,896
0
3,111
2,310
23,615
390
L
Xing Tian
RaggedYeti96
Xing Tian
3,826
420
0
2,866
8,736
4,399
0
1,441
6,907
14,141
2,365
L
Hun Batz
XsBONGOsX
Hun Batz
2,125
651
0
1,853
8,033
2,637
0
1,995
5,998
0
22,340
W
Zeus
5,022
1,059
0
918
2,733
845
770
970
1,763
44,361
1,356
L
Ishtar
killeros
Ishtar
6,004
3,365
0
3,311
6,394
1,880
0
2,131
3,800
0
35,037
W
2,086
680
0
3,331
5,399
1,701
0
0
5,358
0
28,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
21,537
262
Minions Killed
215
0
Camps Cleared
0
804,113
Distance Traveled
720,655
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,828
729
66
8
0
159,505
0
L
Nike
4,174
522
42
5
0
124,027
0
W
Geb
4,358
545
21
3
0
152,454
0
W
Anhur
4,765
596
46
6
0
148,034
0
L
Anubis
4,193
524
45
6
0
127,129
1
L
Xing Tian
4,972
622
22
3
0
152,782
1
L
Hun Batz
3,928
491
44
6
0
168,409
0
W
Zeus
6,348
794
79
10
0
139,881
0
L
Ishtar
4,270
534
62
8
0
148,308
0
W
Bastet
4,851
606
50
6
0
204,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role