Player Matchup

Kuzenbo
Kuzenbo
Bronze III
KingKhari
Kuzenbo
Bronze III
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 99L
1,245 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
YankMeNY20
Danzaburou
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,384 MMR
Party 2
Ra
Ra
Silver II
YankeeNY20
Ra
Silver II
Level 172
God Stats
5W - 9L
1,644 SR
Queue Stats
253W - 279L
1,156 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,548 SR
1,262 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 87
1,680 SR
1,080 MMR
Geb
Geb
Bronze IV
BckAfter18Months
Geb
Bronze IV
Level 118
God Stats
1W - 1L
1,887 SR
Queue Stats
1W - 10L
1,080 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze IV
ShowMeYuHuang
Tsukuyomi
Bronze IV
Level 55
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 10L
1,080 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
TeaKiller1767
Kukulkan
Bronze IV
Level 88
God Stats
1W - 3L
1,444 SR
Queue Stats
1W - 10L
1,080 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingKhari
Kuzenbo
16
4 / 3 / 17
12,386
774
11,992
19,205
32,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
YankMeNY20
Danzaburou
18
16 / 3 / 6
14,265
892
22,982
17,068
9,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 4 / 15
12,128
758
12,345
11,360
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonHadesNe ZhaAnubisOdin

VS

Bans
NutBake KujiraDa JiAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
12,298
769
12,421
21,802
19,338
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ShowMeYuHuang
Tsukuyomi
16
5 / 10 / 1
11,617
726
12,849
19,595
8,328
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
TeaKiller1767
Kukulkan
16
1 / 9 / 4
10,990
687
9,437
15,998
6,974
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
25
Kills
10
10
Deaths
25
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Kuzenbo
KingKhari
Kuzenbo
4
3
17
4.17
L
Tsukuyomi
ShowMeYuHuang
Tsukuyomi
5
10
1
0.55
L
Kukulkan
TeaKiller1767
Kukulkan
1
9
4
0.33
W
Danzaburou
YankMeNY20
Danzaburou
16
3
6
6.33
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,319
Damage
34,707
47,633
Taken
57,395
47,508
Mitigated
34,640
9,417
Healing
1,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,421
2,479
0
250
21,802
19,338
0
7,135
13,977
35,105
1,636
W
Kuzenbo
KingKhari
Kuzenbo
11,992
2,428
0
1,193
19,205
32,292
309
7,738
11,293
17,396
2,535
L
Tsukuyomi
ShowMeYuHuang
Tsukuyomi
12,849
3,796
0
739
19,595
8,328
0
8,797
10,244
656
34,369
L
Kukulkan
TeaKiller1767
Kukulkan
9,437
498
0
250
15,998
6,974
0
5,072
10,357
53,636
1,041
W
Danzaburou
YankMeNY20
Danzaburou
22,982
9,390
0
2,155
17,068
9,263
2,022
6,515
10,435
0
63,282
W
12,345
346
2,314
3,755
11,360
5,953
782
7,019
4,223
57,340
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
34,905
186
Minions Killed
156
0
Camps Cleared
0
842,075
Distance Traveled
800,971
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,298
769
36
2
0
294,774
0
W
Kuzenbo
12,386
774
15
1
0
289,186
4
L
Tsukuyomi
11,617
726
39
2
0
258,087
0
L
Kukulkan
10,990
687
81
5
0
248,110
0
W
Danzaburou
14,265
892
80
5
0
270,307
2
W
Ra
12,128
758
91
6
0
282,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role