Player Matchup

Terra
Terra
Disgrac3
Terra
Level 147
God Stats
2W - 0L
1,267 SR
Queue Stats
79W - 66L
1,523 Elo+
Party 1
Izanami
Izanami
FeederELTE
Izanami
Level 200
God Stats
2W - 1L
1,517 SR
Queue Stats
99W - 101L
1,532 Elo+
Party 4
Shiva
Shiva
HypnosELTE
Shiva
Level 157
God Stats
4W - 5L
1,255 SR
Queue Stats
172W - 185L
1,507 Elo+
Party 4
Ne Zha
Ne Zha
JoeRaeGuu
Ne Zha
Level 203
God Stats
5W - 6L
1,472 SR
Queue Stats
157W - 164L
1,521 Elo+
Party 1
Agni
Agni
volkswagoon
Agni
Level 158
God Stats
3W - 0L
1,742 SR
Queue Stats
146W - 155L
1,485 Elo+
Party 4
Team Averages
Level 173
1,451 SR
1,513 Elo+

VS

Team Averages
Level 105
1,505 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Awillyx
Atlas
Level 67
God Stats
0W - 2L
1,347 SR
Queue Stats
18W - 30L
1,414 Elo+
Party 3
Anubis
Anubis
RentaroKarasu
Anubis
Level 117
God Stats
0W - 1L
1,377 SR
Queue Stats
89W - 95L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
SkS Mega
Hou Yi
Level 147
God Stats
3W - 10L
1,800 SR
Queue Stats
216W - 212L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Disgrac3
Terra
8
0 / 0 / 4
4,632
662
2,435
3,679
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
FeederELTE
Izanami
8
1 / 0 / 4
4,665
666
4,204
3,187
1,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
8
0 / 2 / 0
4,466
638
2,791
7,675
5,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
JoeRaeGuu
Ne Zha
10
5 / 0 / 0
5,007
715
2,015
6,076
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
4,791
684
1,722
2,231
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 0 / 0
5,535
791
4,233
5,034
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
 
Lancelot
7
0 / 1 / 0
3,883
555
865
4,744
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Awillyx
Atlas
5
0 / 2 / 0
3,629
518
960
3,705
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,238
605
926
3,400
1,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
SkS Mega
Hou Yi
8
0 / 2 / 0
4,114
588
2,124
5,832
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
0
2
L
Lancelot
 
Lancelot
0
1
0
0
L
Atlas
Awillyx
Atlas
0
2
0
0
W
Terra
Disgrac3
Terra
0
0
4
2
W
Izanami
FeederELTE
Izanami
1
0
4
3
W
Shiva
0
2
0
0
W
Ne Zha
JoeRaeGuu
Ne Zha
5
0
0
5
L
0
2
0
0
L
Hou Yi
SkS Mega
Hou Yi
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
9,108
22,848
Taken
22,715
12,341
Mitigated
11,433
10,736
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,233
1,109
0
1,000
5,034
3,927
0
0
5,034
0
33,468
L
Lancelot
 
Lancelot
865
284
0
1,687
4,744
1,587
0
1,115
3,629
0
14,693
L
Atlas
Awillyx
Atlas
960
210
51
654
3,705
2,404
0
745
2,960
5,944
0
W
Terra
Disgrac3
Terra
2,435
471
1,122
1,490
3,679
2,197
0
459
3,220
11,592
2,566
W
Izanami
FeederELTE
Izanami
4,204
3,139
0
1,457
3,187
1,625
0
501
2,686
0
40,059
W
Shiva
2,791
593
0
2,480
7,675
5,599
0
0
7,675
0
26,648
W
Ne Zha
JoeRaeGuu
Ne Zha
2,015
186
0
3,687
6,076
2,312
0
147
5,929
0
31,411
L
926
47
0
714
3,400
1,641
0
1,188
2,212
26,151
730
L
Hou Yi
SkS Mega
Hou Yi
2,124
1,086
0
2,502
5,832
1,874
0
969
4,863
0
30,526
W
1,722
103
0
500
2,231
608
0
758
1,473
29,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
21,399
248
Minions Killed
218
0
Camps Cleared
0
752,764
Distance Traveled
710,635
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,535
791
67
10
0
145,472
1
L
Lancelot
3,883
555
36
5
0
183,682
1
L
Atlas
3,629
518
9
1
0
123,656
2
W
Terra
4,632
662
21
3
0
155,954
0
W
Izanami
4,665
666
70
10
0
147,840
0
W
Shiva
4,466
638
46
7
0
124,274
0
W
Ne Zha
5,007
715
57
8
0
181,524
0
L
Anubis
4,238
605
52
7
0
135,063
2
L
Hou Yi
4,114
588
54
8
0
122,762
0
W
Agni
4,791
684
54
8
0
143,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role