Player Matchup

Sun Wukong
Sun Wukong
CosmicPug
Sun Wukong
Level 159
God Stats
7W - 9L
1,500 SR
Queue Stats
122W - 114L
1,590 Elo+
Solo
Pele
Pele
Gay Blind Pug
Pele
Level 120
God Stats
2W - 4L
1,466 SR
Queue Stats
148W - 138L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Mr-Skinjob
Zhong Kui
Level 140
God Stats
9W - 3L
1,604 SR
Queue Stats
77W - 84L
1,394 Elo+
Solo
Team Averages
Level 140
1,523 SR
1,480 Elo+

VS

Team Averages
Level 140
1,638 SR
1,444 Elo+
Nut
Nut
DankestLemonade
Nut
Level 158
God Stats
12W - 16L
1,526 SR
Queue Stats
50W - 54L
1,437 Elo+
Party 1
Ra
Ra
SaTivaD1va
Ra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,457 Elo+
Solo
Surtr
Surtr
lilhardy94
Surtr
Level 137
God Stats
4W - 4L
1,888 SR
Queue Stats
27W - 35L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicPug
Sun Wukong
15
5 / 2 / 5
9,763
814
14,554
15,159
15,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 4
9,668
806
8,061
13,436
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Mr-Skinjob
Zhong Kui
12
3 / 7 / 6
8,706
726
8,379
14,143
9,701
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
9,686
807
11,221
12,536
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
3 / 2 / 6
9,542
795
8,162
10,228
4,564
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
14
6 / 5 / 5
10,075
840
12,550
14,111
7,059
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
13
13
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CosmicPug
Sun Wukong
5
2
5
3.75
W
4
5
7
1.5
L
4
4
4
1.5
L
Zhong Kui
Mr-Skinjob
Zhong Kui
3
7
6
0.86
W
3
2
6
3
W
Surtr
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
31,933
42,738
Taken
36,875
31,281
Mitigated
16,724
6,574
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CosmicPug
Sun Wukong
14,554
2,382
0
2,675
15,159
15,967
0
3,532
11,613
166
44,141
W
11,221
5,255
0
540
12,536
5,101
0
2,628
9,501
0
38,394
L
8,061
2,408
0
1,523
13,436
5,613
0
2,283
11,125
0
48,993
L
Zhong Kui
Mr-Skinjob
Zhong Kui
8,379
1,090
0
2,376
14,143
9,701
0
2,613
11,462
21,419
0
W
8,162
882
1,192
4,360
10,228
4,564
441
3,325
6,420
31,728
724
W
Surtr
12,550
5,500
44
2,429
14,111
7,059
301
2,646
10,964
578
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
29,303
179
Minions Killed
154
0
Camps Cleared
0
629,372
Distance Traveled
617,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,763
814
55
5
0
237,890
0
W
Nut
9,686
807
65
5
0
166,332
0
L
Pele
9,668
806
87
7
0
247,081
0
L
Zhong Kui
8,706
726
37
3
0
144,401
0
W
Ra
9,542
795
46
4
0
217,250
0
W
Surtr
10,075
840
43
4
0
233,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role