Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Doykia
Heimdallr
Level 163
God Stats
1W - 0L
1,459 SR
Queue Stats
16W - 17L
1,441 Elo+
Party 2
Surtr
Surtr
aman7005
Surtr
Level 212
God Stats
19W - 8L
1,776 SR
Queue Stats
119W - 66L
1,726 Elo+
Party 2
Charon
Charon
iidarbz
Charon
Level 178
God Stats
22W - 4L
1,823 SR
Queue Stats
101W - 63L
1,763 Elo+
Party 2
Loki
Loki
ąsтοℓƒø
Loki
Level 146
God Stats
4W - 1L
1,738 SR
Queue Stats
45W - 32L
1,648 Elo+
Party 2
Team Averages
Level 163
1,659 SR
1,616 Elo+

VS

Team Averages
Level 158
1,582 SR
1,552 Elo+
Ymir
Ymir
CookoutKilledYou
Ymir
Level 143
God Stats
1W - 2L
1,388 SR
Queue Stats
64W - 56L
1,586 Elo+
Solo
Serqet
Serqet
CrabVacuum
Serqet
Level 146
God Stats
1W - 2L
1,507 SR
Queue Stats
5W - 12L
1,385 Elo+
Party 1
Vamana
Vamana
FartVacuum
Vamana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,515 Elo+
Party 1
Hel
Hel
NotAudreyHepburn
Hel
Level 201
God Stats
5W - 2L
1,888 SR
Queue Stats
241W - 218L
1,673 Elo+
Solo
Heimdallr
Heimdallr
Sirspooon
Heimdallr
Level 141
God Stats
3W - 4L
1,625 SR
Queue Stats
130W - 120L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 0 / 6
8,946
596
10,740
4,830
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
Doykia
Heimdallr
16
5 / 2 / 3
8,778
585
7,840
9,669
4,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
aman7005
Surtr
16
3 / 0 / 2
9,682
645
10,880
8,914
9,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon
iidarbz
Charon
13
3 / 1 / 6
8,463
564
7,579
11,752
9,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

15
5 / 1 / 6
8,468
565
11,758
11,403
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,488
499
4,534
14,333
12,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
CrabVacuum
Serqet
11
1 / 4 / 0
6,425
428
3,357
11,617
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
FartVacuum
Vamana
13
0 / 2 / 0
7,731
515
4,325
17,179
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 4 / 0
8,012
534
4,221
13,119
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heimdallr
Sirspooon
Heimdallr
13
1 / 4 / 2
7,531
502
8,005
10,278
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
6
5
L
1
4
3
0.63
L
Serqet
CrabVacuum
Serqet
1
4
0
0.25
W
Heimdallr
Doykia
Heimdallr
5
2
3
3.25
L
Vamana
FartVacuum
Vamana
0
2
0
0
L
1
4
0
0.25
L
Heimdallr
Sirspooon
Heimdallr
1
4
2
0.5
W
Surtr
aman7005
Surtr
3
0
2
4
W
Charon
iidarbz
Charon
3
1
6
6
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,797
Damage
24,442
46,568
Taken
66,526
30,541
Mitigated
46,049
16,919
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,740
398
0
1,645
4,830
3,159
60
2,482
1,959
65,125
0
L
4,534
1,534
0
1,836
14,333
12,208
0
5,320
8,809
18,319
1,242
L
Serqet
CrabVacuum
Serqet
3,357
604
0
767
11,617
5,137
0
2,157
9,322
0
38,387
W
Heimdallr
Doykia
Heimdallr
7,840
4,837
0
4,439
9,669
4,664
679
1,993
7,676
0
81,098
L
Vamana
FartVacuum
Vamana
4,325
1,429
0
5,198
17,179
17,611
0
1,625
15,554
0
69,739
L
4,221
195
833
4,682
13,119
6,273
0
6,348
6,185
83,369
0
L
Heimdallr
Sirspooon
Heimdallr
8,005
4,464
0
3,005
10,278
4,820
0
3,414
6,816
0
67,803
W
Surtr
aman7005
Surtr
10,880
3,510
0
2,286
8,914
9,330
42
60
8,026
6,789
80,742
W
Charon
iidarbz
Charon
7,579
1,537
0
2,821
11,752
9,159
264
2,886
8,817
29,624
336
W
11,758
3,511
0
5,728
11,403
4,229
0
1,287
9,909
0
71,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
37,187
550
Minions Killed
511
0
Camps Cleared
0
1,599,424
Distance Traveled
1,468,598
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,946
596
130
9
0
311,676
4
L
Ymir
7,488
499
19
1
0
290,304
6
L
Serqet
6,425
428
65
4
0
325,987
0
W
Heimdallr
8,778
585
149
10
0
330,756
2
L
Vamana
7,731
515
137
9
0
284,437
1
L
Hel
8,012
534
166
11
0
314,055
5
L
Heimdallr
7,531
502
124
8
0
253,815
2
W
Surtr
9,682
645
137
9
0
326,236
2
W
Charon
8,463
564
32
2
0
276,371
2
W
Loki
8,468
565
102
7
0
354,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role