Player Matchup

Sol
Sol
 
Sol
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Justin VoNn
Aphrodite
Level 157
God Stats
3W - 1L
1,528 SR
Queue Stats
38W - 50L
1,427 Elo+
Party 1
King Arthur
King Arthur
PEKOPEKOKONPEKO
King Arthur
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
33W - 29L
1,523 Elo+
Party 3
Chernobog
Chernobog
Quickmarch
Chernobog
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 77L
1,655 Elo+
Solo
Arachne
Arachne
Seatbuckle
Arachne
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 81L
1,304 Elo+
Party 3
Team Averages
Level 119
1,555 SR
1,482 Elo+

VS

Team Averages
Level 83
1,699 SR
1,483 Elo+
Nu Wa
Nu Wa
Dirxty
Nu Wa
Level 29
God Stats
14W - 12L
1,609 SR
Queue Stats
27W - 65L
1,383 Elo+
Party 2
Odin
Odin
SGVbigpapii
Odin
Level 87
God Stats
5W - 4L
1,910 SR
Queue Stats
91W - 114L
1,476 Elo+
Party 2
Mulan
Mulan
SrHaze09
Mulan
Level 144
God Stats
5W - 9L
1,645 SR
Queue Stats
55W - 58L
1,640 Elo+
Solo
Cthulhu
Cthulhu
Toxic_Bobby1
Cthulhu
Level 67
God Stats
53W - 75L
1,549 SR
Queue Stats
56W - 83L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
Vantora_
Hou Yi
Level 86
God Stats
1W - 4L
1,782 SR
Queue Stats
66W - 93L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 2
8,574
612
7,433
8,513
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Justin VoNn
Aphrodite
12
1 / 3 / 6
7,013
501
3,339
10,848
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
PEKOPEKOKONPEKO
King Arthur
13
1 / 1 / 2
8,189
585
7,114
9,573
7,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Quickmarch
Chernobog
14
3 / 1 / 5
8,352
597
10,022
14,373
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Seatbuckle
Arachne
14
3 / 0 / 4
8,282
592
7,278
14,338
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dirxty
Nu Wa
12
1 / 3 / 1
6,927
495
3,538
8,278
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,488
463
3,982
11,781
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
SrHaze09
Mulan
13
1 / 2 / 1
6,900
493
5,598
11,974
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Toxic_Bobby1
Cthulhu
10
0 / 2 / 4
5,802
414
8,223
10,389
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
Vantora_
Hou Yi
12
2 / 3 / 1
6,724
480
7,243
9,876
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
Nu Wa
Dirxty
Nu Wa
1
3
1
0.5
W
Aphrodite
Justin VoNn
Aphrodite
1
3
6
1.33
W
King Arthur
PEKOPEKOKONPEKO
King Arthur
1
1
2
2
W
Chernobog
Quickmarch
Chernobog
3
1
5
5.5
L
1
1
1
1.5
W
Arachne
Seatbuckle
Arachne
3
0
4
5
L
Mulan
SrHaze09
Mulan
1
2
1
0.75
L
Cthulhu
Toxic_Bobby1
Cthulhu
0
2
4
1
L
Hou Yi
Vantora_
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
28,584
57,645
Taken
52,298
27,830
Mitigated
34,346
29,996
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,433
1,723
0
5,806
8,513
2,951
1,599
2,938
5,575
69,853
1,289
L
Nu Wa
Dirxty
Nu Wa
3,538
686
0
2,022
8,278
3,452
0
4,593
3,685
48,061
0
W
Aphrodite
Justin VoNn
Aphrodite
3,339
565
3,812
5,944
10,848
4,986
0
4,335
6,086
30,669
0
W
King Arthur
PEKOPEKOKONPEKO
King Arthur
7,114
1,012
0
2,039
9,573
7,288
0
1,343
7,838
62
54,847
W
Chernobog
Quickmarch
Chernobog
10,022
6,454
0
5,549
14,373
6,020
961
2,876
11,228
0
82,897
L
3,982
704
0
2,520
11,781
12,256
0
798
10,983
0
38,882
W
Arachne
Seatbuckle
Arachne
7,278
5,595
0
6,846
14,338
6,585
0
2,196
11,872
0
83,540
L
Mulan
SrHaze09
Mulan
5,598
1,082
0
4,910
11,974
6,469
0
1,646
10,328
0
63,029
L
Cthulhu
Toxic_Bobby1
Cthulhu
8,223
267
0
1,320
10,389
8,863
0
3,463
6,926
32,557
386
L
Hou Yi
Vantora_
Hou Yi
7,243
2,206
0
500
9,876
3,306
0
424
9,452
0
42,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
32,841
471
Minions Killed
362
0
Camps Cleared
0
1,428,779
Distance Traveled
1,455,836
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,574
612
107
8
0
270,785
2
L
Nu Wa
6,927
495
82
6
0
254,182
0
W
Aphrodite
7,013
501
51
4
0
252,694
3
W
King Arthur
8,189
585
97
7
0
297,459
0
W
Chernobog
8,352
597
107
8
0
303,454
2
L
Odin
6,488
463
66
5
0
290,998
5
W
Arachne
8,282
592
109
8
0
304,387
1
L
Mulan
6,900
493
102
7
0
325,055
0
L
Cthulhu
5,802
414
39
3
0
314,141
0
L
Hou Yi
6,724
480
73
5
0
271,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role