Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
XxXLazarXxX
Izanami
Level 127
God Stats
5W - 6L
1,608 SR
Queue Stats
169W - 151L
1,532 Elo+
Solo
Thoth
Thoth
mosasalih12
Thoth
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
437W - 431L
1,541 Elo+
Solo
Bellona
Bellona
scewtie
Bellona
Level 146
God Stats
5W - 2L
1,779 SR
Queue Stats
138W - 125L
1,532 Elo+
Party 1
Horus
Horus
Ŕisuu
Horus
Level 89
God Stats
5W - 3L
1,754 SR
Queue Stats
203W - 193L
1,526 Elo+
Party 1
Team Averages
Level 123
1,628 SR
1,526 Elo+

VS

Team Averages
Level 109
1,504 SR
1,498 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ladyfix
Anubis
Level 147
God Stats
7W - 15L
1,480 SR
Queue Stats
778W - 820L
1,494 Elo+
Solo
Ra
Ra
XpapeeteX
Ra
Level 82
God Stats
5W - 3L
1,761 SR
Queue Stats
323W - 355L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
shpekoshpon812
Tsukuyomi
Level 108
God Stats
4W - 3L
1,278 SR
Queue Stats
179W - 177L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 2 / 1
7,425
743
8,040
7,755
5,346
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
XxXLazarXxX
Izanami
11
2 / 5 / 0
6,769
677
3,049
9,037
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 2
6,968
697
3,922
6,354
2,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
scewtie
Bellona
12
1 / 4 / 1
6,612
661
6,712
12,360
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Ŕisuu
Horus
14
1 / 1 / 3
7,747
775
3,384
8,806
8,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 1 / 4
9,205
921
6,873
9,897
11,601
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
 
Xbalanque
14
3 / 2 / 10
8,116
812
13,749
7,828
3,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Ladyfix
Anubis
16
3 / 0 / 6
8,550
855
5,469
4,827
2,877
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 2 / 6
7,525
753
5,391
6,050
2,538
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
shpekoshpon812
Tsukuyomi
14
1 / 1 / 9
7,977
798
8,245
6,260
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
15
15
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
W
Thanatos
 
Thanatos
7
1
4
9
W
Xbalanque
 
Xbalanque
3
2
10
4
W
Anubis
Ladyfix
Anubis
3
0
6
6
W
1
2
6
2
L
Izanami
XxXLazarXxX
Izanami
2
5
0
0.4
L
0
3
2
0.33
L
Bellona
scewtie
Bellona
1
4
1
0.38
W
Tsukuyomi
shpekoshpon812
Tsukuyomi
1
1
9
5.5
L
Horus
Ŕisuu
Horus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
39,727
44,312
Taken
34,862
30,466
Mitigated
24,073
13,422
Healing
21,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,040
685
323
334
7,755
5,346
0
1,764
5,688
0
23,217
W
Thanatos
 
Thanatos
6,873
150
1,914
6,456
9,897
11,601
160
1,356
8,313
0
9,727
W
Xbalanque
 
Xbalanque
13,749
5,749
374
200
7,828
3,503
1,991
360
7,427
0
19,896
W
Anubis
Ladyfix
Anubis
5,469
265
224
1,532
4,827
2,877
261
698
4,082
19,214
0
W
5,391
320
6,583
1,796
6,050
2,538
209
269
5,690
15,003
0
L
Izanami
XxXLazarXxX
Izanami
3,049
1,619
0
464
9,037
3,089
0
1,526
7,375
0
10,792
L
3,922
51
1,022
536
6,354
2,516
0
1,221
4,946
16,205
0
L
Bellona
scewtie
Bellona
6,712
760
274
1,365
12,360
11,453
0
2,796
9,105
0
10,990
W
Tsukuyomi
shpekoshpon812
Tsukuyomi
8,245
657
817
1,355
6,260
3,554
176
1,239
4,938
0
21,903
L
Horus
Ŕisuu
Horus
3,384
1,210
4,611
4,493
8,806
8,062
0
2,751
5,488
0
3,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
41,373
95
Minions Killed
121
0
Camps Cleared
0
759,244
Distance Traveled
989,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,425
743
34
3
0
160,861
0
W
Thanatos
9,205
921
4
0
0
221,822
0
W
Xbalanque
8,116
812
21
2
0
175,450
0
W
Anubis
8,550
855
41
4
0
196,655
0
W
Ra
7,525
753
39
4
0
197,559
0
L
Izanami
6,769
677
27
3
0
134,402
0
L
Thoth
6,968
697
29
3
0
160,204
0
L
Bellona
6,612
661
3
0
0
131,782
0
W
Tsukuyomi
7,977
798
16
2
0
198,089
0
L
Horus
7,747
775
2
0
0
171,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role