Player Matchup

Baron Samedi
Baron Samedi
SleepyLion_11
Baron Samedi
Level 66
God Stats
5W - 6L
1,182 SR
Queue Stats
44W - 49L
1,472 Elo+
Solo
Merlin
Merlin
XF4 FLAKKO
Merlin
Level 26
God Stats
2W - 2L
1,811 SR
Queue Stats
37W - 42L
1,489 Elo+
Party 1
Apollo
Apollo
YosefVR13
Apollo
Level 42
God Stats
12W - 12L
1,506 SR
Queue Stats
60W - 68L
1,513 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,492 Elo+

VS

Team Averages
Level 50
1,595 SR
1,423 Elo+
Jing Wei
Jing Wei
Erickhdz789
Jing Wei
Level 69
God Stats
2W - 0L
1,784 SR
Queue Stats
27W - 26L
1,416 Elo+
Party 2
Horus
Horus
PRKobra
Horus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,409 Elo+
Solo
Scylla
Scylla
Steveo546
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SleepyLion_11
Baron Samedi
14
1 / 2 / 1
9,382
625
5,724
13,420
13,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
XF4 FLAKKO
Merlin
16
2 / 3 / 1
10,251
683
9,906
10,514
4,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
YosefVR13
Apollo
13
0 / 4 / 2
8,549
570
8,608
11,687
5,287
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erickhdz789
Jing Wei
17
2 / 1 / 6
10,768
718
14,266
15,067
8,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
PRKobra
Horus
16
4 / 1 / 4
10,750
717
7,771
17,149
18,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Steveo546
Scylla
17
3 / 1 / 6
10,677
712
9,709
6,759
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Erickhdz789
Jing Wei
2
1
6
5
W
Horus
PRKobra
Horus
4
1
4
6
L
Baron Samedi
SleepyLion_11
Baron Samedi
1
2
1
0.75
W
Scylla
Steveo546
Scylla
3
1
6
6
L
Merlin
XF4 FLAKKO
Merlin
2
3
1
0.83
L
Apollo
YosefVR13
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
31,746
35,621
Taken
38,975
23,133
Mitigated
30,580
11,614
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Erickhdz789
Jing Wei
14,266
9,765
0
4,353
15,067
8,392
2,165
6,710
8,357
0
60,426
W
Horus
PRKobra
Horus
7,771
3,557
3,104
4,812
17,149
18,870
536
4,688
12,461
0
33,909
L
Baron Samedi
SleepyLion_11
Baron Samedi
5,724
464
1,102
4,378
13,420
13,190
0
3,897
9,480
38,802
0
W
Scylla
Steveo546
Scylla
9,709
718
0
752
6,759
3,318
355
4,739
2,020
36,730
0
L
Merlin
XF4 FLAKKO
Merlin
9,906
878
340
3,730
10,514
4,656
0
3,006
7,461
46,958
0
L
Apollo
YosefVR13
Apollo
8,608
3,667
0
2,064
11,687
5,287
0
2,895
8,733
0
25,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
32,195
162
Minions Killed
198
0
Camps Cleared
0
713,419
Distance Traveled
844,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,768
718
74
5
0
263,030
0
W
Horus
10,750
717
56
4
0
309,872
0
L
Baron Samedi
9,382
625
57
4
0
260,285
0
W
Scylla
10,677
712
68
5
0
271,592
0
L
Merlin
10,251
683
69
5
0
231,674
1
L
Apollo
8,549
570
36
2
0
221,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role