Player Matchup

Raijin
Raijin
BlaringMsPiggy
Raijin
Level 150
God Stats
0W - 3L
1,193 SR
Queue Stats
125W - 126L
1,480 Elo+
Solo
Loki
Loki
Nofunzoner
Loki
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 188L
1,564 Elo+
Party 3
Sylvanus
Sylvanus
Or1i
Sylvanus
Level 128
God Stats
2W - 3L
1,629 SR
Queue Stats
116W - 113L
1,565 Elo+
Solo
Ymir
Ymir
ShadycrossFade
Ymir
Level 29
God Stats
21W - 19L
1,537 SR
Queue Stats
23W - 20L
1,572 Elo+
Party 3
Apollo
Apollo
Xnotion
Apollo
Level 82
God Stats
1W - 2L
1,570 SR
Queue Stats
66W - 54L
1,586 Elo+
Party 3
Team Averages
Level 99
1,486 SR
1,553 Elo+

VS

Team Averages
Level 97
1,515 SR
1,553 Elo+
Persephone
Persephone
Grigorii1993
Persephone
Level 158
God Stats
1W - 3L
1,535 SR
Queue Stats
64W - 53L
1,469 Elo+
Solo
Anhur
Anhur
ItzElementaryRly
Anhur
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
77W - 64L
1,628 Elo+
Party 1
Xing Tian
Xing Tian
NastyNadder
Xing Tian
Level 68
God Stats
2W - 2L
1,310 SR
Queue Stats
34W - 37L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Prqqxy
Cthulhu
Level 64
God Stats
2W - 1L
1,710 SR
Queue Stats
221W - 201L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
uupyo
Hun Batz
Level 106
God Stats
2W - 0L
1,302 SR
Queue Stats
170W - 155L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,808
544
1,760
2,812
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
4 / 1 / 0
5,078
725
4,267
5,753
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Or1i
Sylvanus
9
1 / 2 / 1
4,887
698
3,758
7,401
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 1
4,278
611
1,489
5,681
3,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Xnotion
Apollo
7
0 / 2 / 1
4,122
589
2,479
5,202
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Grigorii1993
Persephone
7
0 / 1 / 0
4,445
635
2,156
2,475
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
5,064
723
5,121
6,697
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
NastyNadder
Xing Tian
8
2 / 0 / 2
4,898
700
2,758
4,671
2,189
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Prqqxy
Cthulhu
10
3 / 2 / 1
5,488
784
5,232
7,161
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hun Batz
uupyo
Hun Batz
9
1 / 1 / 0
4,595
656
1,826
6,294
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Persephone
Grigorii1993
Persephone
0
1
0
0
W
2
1
2
3
W
Xing Tian
NastyNadder
Xing Tian
2
0
2
3
L
4
1
0
4
L
Sylvanus
Or1i
Sylvanus
1
2
1
0.75
W
Cthulhu
Prqqxy
Cthulhu
3
2
1
1.75
L
0
2
1
0.25
L
Apollo
Xnotion
Apollo
0
2
1
0.25
W
Hun Batz
uupyo
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,753
Damage
17,093
26,849
Taken
27,298
10,711
Mitigated
10,236
8,828
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,760
206
0
750
2,812
858
0
1,781
990
15,943
0
W
Persephone
Grigorii1993
Persephone
2,156
0
0
715
2,475
605
0
493
1,819
25,819
545
W
5,121
3,069
0
2,861
6,697
2,062
0
726
5,879
0
38,596
W
Xing Tian
NastyNadder
Xing Tian
2,758
498
869
1,103
4,671
2,189
0
1,228
3,381
13,131
2,828
L
4,267
1,026
0
2,777
5,753
1,905
0
1,030
4,675
0
27,306
L
Sylvanus
Or1i
Sylvanus
3,758
1,018
0
2,279
7,401
3,229
0
3,813
3,009
23,711
2,018
W
Cthulhu
Prqqxy
Cthulhu
5,232
471
0
2,392
7,161
2,980
0
3,006
3,658
29,254
1,741
L
1,489
531
160
1,664
5,681
3,434
0
1,621
4,060
12,128
1,715
L
Apollo
Xnotion
Apollo
2,479
1,799
0
1,198
5,202
1,285
0
907
4,295
0
28,992
W
Hun Batz
uupyo
Hun Batz
1,826
643
0
1,230
6,294
2,400
0
566
5,646
0
29,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,173
Gold Earned
24,490
209
Minions Killed
264
0
Camps Cleared
0
686,587
Distance Traveled
765,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,808
544
37
5
0
102,302
0
W
Persephone
4,445
635
44
6
0
142,652
0
W
Anhur
5,064
723
66
9
0
150,797
1
W
Xing Tian
4,898
700
22
3
0
162,844
1
L
Loki
5,078
725
49
7
0
185,844
0
L
Sylvanus
4,887
698
60
9
0
133,189
0
W
Cthulhu
5,488
784
76
11
0
144,047
0
L
Ymir
4,278
611
23
3
0
139,460
0
L
Apollo
4,122
589
40
6
0
125,792
0
W
Hun Batz
4,595
656
56
8
0
165,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role