Player Matchup

Arachne
Arachne
DizzyCox
Arachne
Level 47
God Stats
5W - 2L
1,733 SR
Queue Stats
116W - 116L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
HolyGerbil
Cthulhu
Level 74
God Stats
23W - 11L
1,521 SR
Queue Stats
159W - 129L
1,458 Elo+
Party 1
Osiris
Osiris
Legtini
Osiris
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,439 Elo+
Solo
Chernobog
Chernobog
wafflesgalaxy777
Chernobog
Level 51
God Stats
4W - 4L
1,767 SR
Queue Stats
359W - 340L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
zKalipso
Kukulkan
Level 84
God Stats
4W - 2L
1,686 SR
Queue Stats
106W - 102L
1,445 Elo+
Party 2
Team Averages
Level 63
1,641 SR
1,449 Elo+

VS

Team Averages
Level 74
1,400 SR
1,341 Elo+
Ao Kuang
Ao Kuang
Masai The Goaat
Ao Kuang
Level 46
God Stats
2W - 5L
1,347 SR
Queue Stats
136W - 154L
1,361 Elo+
Solo
Aphrodite
Aphrodite
TheeViolet
Aphrodite
Level 112
God Stats
5W - 6L
1,545 SR
Queue Stats
111W - 106L
1,447 Elo+
Solo
Amaterasu
Amaterasu
byextrack
Amaterasu
Level 26
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 6L
1,111 Elo+
Party 3
Medusa
Medusa
itzsirexodia
Medusa
Level 117
God Stats
0W - 3L
1,288 SR
Queue Stats
16W - 20L
1,287 Elo+
Party 3
Baron Samedi
Baron Samedi
kajewales
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DizzyCox
Arachne
14
2 / 0 / 4
8,168
511
5,518
10,084
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HolyGerbil
Cthulhu
12
0 / 2 / 1
7,701
481
7,002
17,388
12,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Legtini
Osiris
15
2 / 1 / 3
8,920
558
8,435
13,452
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
12
1 / 6 / 4
7,784
487
5,778
15,285
5,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
zKalipso
Kukulkan
15
8 / 1 / 1
9,843
615
16,567
7,080
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 5 / 2
6,759
422
6,742
16,226
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
TheeViolet
Aphrodite
11
0 / 1 / 7
8,025
502
6,784
11,235
8,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
byextrack
Amaterasu
12
3 / 2 / 1
7,327
458
4,389
17,802
12,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
13
5 / 1 / 3
8,213
513
15,912
12,380
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kajewales
Baron Samedi
11
0 / 4 / 2
6,765
423
5,683
11,812
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
13
Kills
10
10
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
DizzyCox
Arachne
2
0
4
4
W
Cthulhu
HolyGerbil
Cthulhu
0
2
1
0.25
W
Osiris
Legtini
Osiris
2
1
3
3.5
L
Ao Kuang
2
5
2
0.6
L
Aphrodite
TheeViolet
Aphrodite
0
1
7
3.5
L
Amaterasu
byextrack
Amaterasu
3
2
1
1.75
L
Medusa
5
1
3
6.5
L
Baron Samedi
kajewales
Baron Samedi
0
4
2
0.25
W
Chernobog
1
6
4
0.5
W
Kukulkan
zKalipso
Kukulkan
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
39,510
63,289
Taken
69,455
42,182
Mitigated
39,412
15,854
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DizzyCox
Arachne
5,518
4,513
0
2,714
10,084
4,698
0
2,461
7,623
0
68,269
W
Cthulhu
HolyGerbil
Cthulhu
7,002
282
1,895
4,105
17,388
12,391
0
7,381
10,007
36,340
0
W
Osiris
Legtini
Osiris
8,435
2,755
0
3,061
13,452
16,536
0
2,878
10,574
0
53,805
L
Ao Kuang
6,742
2,152
0
2,949
16,226
7,331
0
3,356
12,737
42,246
0
L
Aphrodite
TheeViolet
Aphrodite
6,784
1,648
4,224
5,049
11,235
8,340
0
5,028
6,207
31,403
2,099
L
Amaterasu
byextrack
Amaterasu
4,389
2,217
0
5,915
17,802
12,958
0
4,839
11,974
0
30,328
L
Medusa
15,912
7,292
0
2,134
12,380
5,182
961
4,960
7,371
0
69,690
L
Baron Samedi
kajewales
Baron Samedi
5,683
672
753
3,187
11,812
5,601
0
5,310
6,502
43,976
2,635
W
Chernobog
5,778
3,244
0
3,311
15,285
5,350
272
4,373
10,912
0
46,042
W
Kukulkan
zKalipso
Kukulkan
16,567
1,504
0
768
7,080
3,207
70
3,231
3,849
88,275
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
37,089
405
Minions Killed
323
0
Camps Cleared
0
1,640,776
Distance Traveled
1,561,026
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,168
511
96
6
0
368,576
0
W
Cthulhu
7,701
481
45
3
0
329,271
4
W
Osiris
8,920
558
79
5
0
285,200
2
L
Ao Kuang
6,759
422
50
3
0
321,743
0
L
Aphrodite
8,025
502
53
3
0
298,988
2
L
Amaterasu
7,327
458
55
3
0
317,963
0
L
Medusa
8,213
513
88
6
0
321,905
4
L
Baron Samedi
6,765
423
77
5
0
300,427
0
W
Chernobog
7,784
487
78
5
0
329,486
0
W
Kukulkan
9,843
615
107
7
0
328,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role