Player Matchup

Hera
Hera
FailedData
Hera
Level 95
God Stats
18W - 9L
1,646 SR
Queue Stats
282W - 269L
1,529 Elo+
Party 3
Kukulkan
Kukulkan
Jimp115
Kukulkan
Level 125
God Stats
7W - 6L
1,431 SR
Queue Stats
279W - 254L
1,506 Elo+
Party 2
Shiva
Shiva
Sourlemon101
Shiva
Level 88
God Stats
7W - 8L
1,515 SR
Queue Stats
181W - 168L
1,511 Elo+
Party 3
Hou Yi
Hou Yi
StreetKnowledge
Hou Yi
Level 140
God Stats
2W - 2L
1,702 SR
Queue Stats
221W - 193L
1,540 Elo+
Party 2
Thanatos
Thanatos
Sunkingz
Thanatos
Level 73
God Stats
2W - 1L
1,875 SR
Queue Stats
50W - 20L
1,624 Elo+
Party 2
Team Averages
Level 104
1,634 SR
1,542 Elo+

VS

Team Averages
Level 119
1,477 SR
1,536 Elo+
Mulan
Mulan
BlueAngels-08
Mulan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 77L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
Chronosed
Ao Kuang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 359L
1,535 Elo+
Solo
Anubis
Anubis
LordCheng
Anubis
Level 58
God Stats
1W - 4L
1,185 SR
Queue Stats
120W - 118L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Mexicano0908
Kukulkan
Level 126
God Stats
12W - 8L
1,699 SR
Queue Stats
235W - 234L
1,557 Elo+
Party 1
Poseidon
Poseidon
hxnar
Poseidon
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 18
8,153
815
7,119
5,227
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jimp115
Kukulkan
17
7 / 1 / 13
9,836
984
13,597
6,774
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 16
8,651
865
7,779
12,525
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 14
8,159
816
6,474
6,732
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Sunkingz
Thanatos
15
6 / 3 / 13
8,830
883
8,183
8,783
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
7,748
775
4,866
13,249
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Chronosed
Ao Kuang
13
2 / 3 / 7
7,424
742
3,700
9,569
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LordCheng
Anubis
13
2 / 4 / 5
7,208
721
4,430
7,947
4,166
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Mexicano0908
Kukulkan
16
4 / 5 / 6
8,556
856
5,280
8,291
3,523
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
hxnar
Poseidon
12
2 / 5 / 6
7,477
748
4,428
5,984
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
24
Kills
11
11
Deaths
24
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Ao Kuang
Chronosed
Ao Kuang
2
3
7
1.83
W
2
2
18
5.5
W
Kukulkan
Jimp115
Kukulkan
7
1
13
13.5
L
Anubis
LordCheng
Anubis
2
4
5
1.13
L
Kukulkan
Mexicano0908
Kukulkan
4
5
6
1.4
W
6
3
16
4.67
W
3
2
14
5
W
Thanatos
Sunkingz
Thanatos
6
3
13
4.17
L
Poseidon
hxnar
Poseidon
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
22,704
40,041
Taken
45,040
27,394
Mitigated
27,475
18,356
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
90
99
403
13,249
9,822
0
4,378
8,118
0
9,950
L
Ao Kuang
Chronosed
Ao Kuang
3,700
610
608
2,533
9,569
8,071
0
4,077
4,954
3,499
463
W
7,119
656
343
944
5,227
2,985
604
3,861
1,366
12,495
0
W
Kukulkan
Jimp115
Kukulkan
13,597
795
1,880
2,694
6,774
3,876
668
2,571
4,067
34,280
1,690
L
Anubis
LordCheng
Anubis
4,430
132
1,029
1,277
7,947
4,166
0
2,909
4,362
13,537
0
L
Kukulkan
Mexicano0908
Kukulkan
5,280
415
881
447
8,291
3,523
0
4,743
3,289
22,936
0
W
7,779
460
2,851
4,295
12,525
12,185
135
2,898
9,507
0
11,815
W
6,474
1,309
0
250
6,732
3,199
1,313
4,106
2,394
0
14,096
W
Thanatos
Sunkingz
Thanatos
8,183
1,058
196
4,903
8,783
5,149
606
3,628
5,117
0
11,515
L
Poseidon
hxnar
Poseidon
4,428
370
0
0
5,984
1,893
0
2,825
2,866
12,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
38,413
124
Minions Killed
87
0
Camps Cleared
0
906,429
Distance Traveled
754,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,748
775
6
1
0
141,884
0
L
Ao Kuang
7,424
742
1
0
0
170,513
0
W
Hera
8,153
815
22
2
0
155,750
0
W
Kukulkan
9,836
984
65
7
0
187,593
0
L
Anubis
7,208
721
14
1
0
143,686
0
L
Kukulkan
8,556
856
54
5
0
167,526
0
W
Shiva
8,651
865
7
1
0
181,077
0
W
Hou Yi
8,159
816
15
2
0
180,675
0
W
Thanatos
8,830
883
15
2
0
201,334
0
L
Poseidon
7,477
748
12
1
0
130,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role