Player Matchup

Atlas
Atlas
ATeamOfWolves
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,551 Elo+
Solo
Susano
Susano
BranchingEbola
Susano
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 80L
1,510 Elo+
Party 2
Tiamat
Tiamat
HeadkickHero
Tiamat
Level 147
God Stats
0W - 4L
1,127 SR
Queue Stats
85W - 83L
1,530 Elo+
Solo
Set
Set
I Well Known I
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 55L
1,523 Elo+
Party 2
Zeus
Zeus
Tchatz
Zeus
Level 166
God Stats
4W - 3L
1,585 SR
Queue Stats
115W - 119L
1,564 Elo+
Solo
Team Averages
Level 132
1,443 SR
1,536 Elo+

VS

Team Averages
Level 145
1,442 SR
1,551 Elo+
Freya
Freya
 
Freya
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
ChiIIaxX
Ganesha
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 82L
1,552 Elo+
Party 3
Shiva
Shiva
Kag4mineRin
Shiva
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,521 Elo+
Solo
Nox
Nox
NiiChan-Im-Stuck
Nox
Level 129
God Stats
2W - 0L
1,239 SR
Queue Stats
27W - 28L
1,590 Elo+
Party 1
Hachiman
Hachiman
jgjow2
Hachiman
Level 146
God Stats
2W - 0L
1,685 SR
Queue Stats
38W - 36L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
6,504
1,084
4,875
8,805
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 3
5,863
977
4,071
6,601
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
10
1 / 3 / 3
5,613
936
3,883
4,430
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 4
5,424
904
2,260
6,776
4,191
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Tchatz
Zeus
15
4 / 1 / 2
7,124
1,187
11,704
3,698
1,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
3 / 1 / 10
6,621
1,104
7,506
5,227
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
ChiIIaxX
Ganesha
11
0 / 2 / 14
6,268
1,045
4,203
7,412
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 13
5,890
982
4,447
6,898
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 9
6,870
1,145
4,074
4,323
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
jgjow2
Hachiman
11
8 / 1 / 6
7,147
1,191
7,279
4,968
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
7
Kills
15
15
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
10
8
L
1
2
5
1.75
L
1
4
3
0.63
W
Ganesha
ChiIIaxX
Ganesha
0
2
14
3.5
L
Tiamat
1
3
3
0.83
L
0
5
4
0.4
W
0
2
13
3.25
W
4
1
9
8.5
L
Zeus
Tchatz
Zeus
4
1
2
5
W
Hachiman
jgjow2
Hachiman
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,793
Damage
27,509
30,310
Taken
28,828
18,559
Mitigated
19,351
6,851
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,506
2,682
567
2,082
5,227
2,339
1
3,720
1,261
16,424
511
L
4,875
1,135
562
1,576
8,805
7,672
0
4,959
3,679
8,858
0
L
4,071
172
642
1,073
6,601
2,838
0
3,582
2,978
0
7,343
W
Ganesha
ChiIIaxX
Ganesha
4,203
153
0
1,106
7,412
7,175
0
3,888
3,290
4,325
529
L
Tiamat
3,883
202
584
559
4,430
2,489
0
2,185
2,132
7,128
351
L
2,260
829
226
426
6,776
4,191
0
3,310
3,352
0
3,680
W
4,447
645
1,618
1,717
6,898
5,702
0
4,675
1,995
0
7,490
W
4,074
127
892
910
4,323
1,914
0
3,370
735
14,507
325
L
Zeus
Tchatz
Zeus
11,704
1,068
890
313
3,698
1,369
0
1,360
2,291
25,036
0
W
Hachiman
jgjow2
Hachiman
7,279
3,506
310
807
4,968
2,221
0
3,526
1,274
0
12,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
32,796
63
Minions Killed
77
0
Camps Cleared
0
614,339
Distance Traveled
704,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,621
1,104
26
4
0
135,079
0
L
Atlas
6,504
1,084
5
1
0
140,359
0
L
Susano
5,863
977
7
1
0
133,147
0
W
Ganesha
6,268
1,045
0
0
0
140,107
0
L
Tiamat
5,613
936
11
2
0
94,420
0
L
Set
5,424
904
4
1
0
111,486
0
W
Shiva
5,890
982
10
2
0
143,318
0
W
Nox
6,870
1,145
25
4
0
139,297
0
L
Zeus
7,124
1,187
36
6
0
134,927
0
W
Hachiman
7,147
1,191
16
3
0
146,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role