Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OkWetawd
Ah Muzen Cab
Level 157
God Stats
0W - 4L
1,191 SR
Queue Stats
147W - 181L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Ralthus
Gilgamesh
Level 149
God Stats
0W - 3L
1,232 SR
Queue Stats
71W - 100L
1,453 Elo+
Party 1
Charon
Charon
WontedRobsmack
Charon
Level 129
God Stats
8W - 9L
1,618 SR
Queue Stats
34W - 72L
1,422 Elo+
Party 1
Zeus
Zeus
Zabimaru
Zeus
Level 149
God Stats
2W - 2L
1,581 SR
Queue Stats
53W - 66L
1,504 Elo+
Party 1
Thor
Thor
tac0chihuahua53
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,429 Elo+
Party 1
Team Averages
Level 142
1,424 SR
1,453 Elo+

VS

Team Averages
Level 127
1,582 SR
1,537 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BlueShoann
Bacchus
Level 86
God Stats
21W - 15L
1,500 SR
Queue Stats
56W - 53L
1,575 Elo+
Party 2
Thor
Thor
Guaxoquim
Thor
Level 164
God Stats
7W - 6L
1,610 SR
Queue Stats
153W - 164L
1,564 Elo+
Solo
Neith
Neith
LIFExYAHOO
Neith
Level 87
God Stats
7W - 4L
1,787 SR
Queue Stats
532W - 524L
1,509 Elo+
Solo
Cthulhu
Cthulhu
StoppedLion6
Cthulhu
Level 151
God Stats
1W - 3L
1,513 SR
Queue Stats
78W - 77L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OkWetawd
Ah Muzen Cab
12
0 / 3 / 1
6,073
467
4,810
9,565
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Ralthus
Gilgamesh
12
0 / 2 / 2
6,929
533
4,389
12,548
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 3
7,456
574
3,792
9,248
7,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
13
1 / 5 / 1
6,885
530
4,932
6,708
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 3 / 0
6,874
529
4,148
9,472
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 1 / 1
7,753
596
3,151
5,879
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
BlueShoann
Bacchus
10
0 / 0 / 4
6,102
469
4,183
6,679
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
13
7 / 3 / 2
7,737
595
8,622
11,427
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
15
4 / 0 / 0
8,104
623
5,770
8,202
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
StoppedLion6
Cthulhu
13
0 / 2 / 2
7,723
594
9,149
9,453
8,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
14
14
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
1
3.5
W
Bacchus
BlueShoann
Bacchus
0
0
4
2
W
Thor
7
3
2
2.67
W
Neith
4
0
0
4
L
Ah Muzen Cab
OkWetawd
Ah Muzen Cab
0
3
1
0.17
L
Gilgamesh
Ralthus
Gilgamesh
0
2
2
0.5
W
Cthulhu
StoppedLion6
Cthulhu
0
2
2
0.5
L
2
1
3
3.5
L
Zeus
1
5
1
0.3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
30,875
47,541
Taken
41,640
25,634
Mitigated
25,006
8,483
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,151
364
0
500
5,879
1,983
0
1,689
3,964
65,703
1,322
W
Bacchus
BlueShoann
Bacchus
4,183
596
0
2,784
6,679
6,076
0
1,812
4,778
14,329
465
W
Thor
8,622
3,521
0
3,164
11,427
4,615
0
3,333
7,950
0
54,329
W
Neith
5,770
2,057
0
2,907
8,202
3,598
0
964
7,180
0
78,592
L
Ah Muzen Cab
OkWetawd
Ah Muzen Cab
4,810
1,646
0
939
9,565
3,288
0
2,219
7,346
0
54,188
L
Gilgamesh
Ralthus
Gilgamesh
4,389
1,016
0
2,543
12,548
9,285
0
6,849
4,720
0
45,834
W
Cthulhu
StoppedLion6
Cthulhu
9,149
579
0
1,933
9,453
8,734
0
415
8,421
53,876
1,689
L
3,792
970
0
3,779
9,248
7,219
0
1,768
7,423
22,734
1,454
L
Zeus
4,932
89
0
472
6,708
2,014
0
2,341
4,367
49,384
0
L
4,148
1,197
0
750
9,472
3,828
0
1,810
7,596
0
55,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
37,419
423
Minions Killed
492
0
Camps Cleared
0
1,274,636
Distance Traveled
1,305,392
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,753
596
123
9
0
266,916
2
W
Bacchus
6,102
469
18
1
0
278,892
3
W
Thor
7,737
595
85
7
0
269,134
0
W
Neith
8,104
623
145
11
0
241,946
0
L
Ah Muzen Cab
6,073
467
85
7
0
232,996
0
L
Gilgamesh
6,929
533
110
8
0
258,268
4
W
Cthulhu
7,723
594
121
9
0
248,504
0
L
Charon
7,456
574
30
2
0
263,571
4
L
Zeus
6,885
530
104
8
0
243,389
0
L
Thor
6,874
529
94
7
0
276,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role