Player Matchup

Charybdis
Charybdis
Heroedeaccion
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,296 Elo+
Solo
Nox
Nox
HexedReality
Nox
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 127L
1,477 Elo+
Solo
Nemesis
Nemesis
PapaKaan10
Nemesis
Level 40
God Stats
18W - 15L
1,399 SR
Queue Stats
208W - 207L
1,368 Elo+
Party 2
Cerberus
Cerberus
SSBBPanther4
Cerberus
Level 128
God Stats
21W - 31L
1,373 SR
Queue Stats
366W - 375L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
truthoffire
Sun Wukong
Level 96
God Stats
2W - 4L
1,699 SR
Queue Stats
320W - 293L
1,413 Elo+
Party 2
Team Averages
Level 78
1,494 SR
1,389 Elo+

VS

Team Averages
Level 97
1,465 SR
1,388 Elo+
Arachne
Arachne
Ess KBear
Arachne
Level 86
God Stats
38W - 16L
1,639 SR
Queue Stats
145W - 129L
1,343 Elo+
Party 1
Neith
Neith
PhatNg
Neith
Level 82
God Stats
3W - 1L
1,462 SR
Queue Stats
27W - 22L
1,435 Elo+
Solo
Hel
Hel
Yael504505
Hel
Level 87
God Stats
5W - 5L
1,203 SR
Queue Stats
129W - 115L
1,319 Elo+
Party 1
Thoth
Thoth
cptin planet
Thoth
Level 128
God Stats
6W - 7L
1,306 SR
Queue Stats
394W - 387L
1,373 Elo+
Solo
Vamana
Vamana
unformed-pity2
Vamana
Level 101
God Stats
4W - 3L
1,716 SR
Queue Stats
242W - 235L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Heroedeaccion
Charybdis
1
0 / 0 / 0
1,650
206
0
0
0
9
0 / 2 / 0
4,841
605
1,787
4,868
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PapaKaan10
Nemesis
8
0 / 1 / 1
4,384
548
2,053
6,464
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
SSBBPanther4
Cerberus
6
0 / 2 / 0
3,717
465
1,540
6,051
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
truthoffire
Sun Wukong
8
2 / 2 / 0
4,561
570
5,607
7,059
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ess KBear
Arachne
8
0 / 1 / 2
4,923
615
2,051
6,685
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PhatNg
Neith
9
1 / 0 / 1
4,817
602
3,042
5,428
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,667
583
1,213
3,260
1,809
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
1 / 0 / 1
5,507
688
2,477
3,206
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 0
5,622
703
5,128
6,202
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ess KBear
Arachne
0
1
2
1
L
Charybdis
Heroedeaccion
Charybdis
0
0
0
0
L
0
2
0
0
L
Nemesis
PapaKaan10
Nemesis
0
1
1
0.5
W
Neith
PhatNg
Neith
1
0
1
1.5
L
Cerberus
SSBBPanther4
Cerberus
0
2
0
0
W
1
0
1
1.5
W
1
0
1
1.5
L
Sun Wukong
truthoffire
Sun Wukong
2
2
0
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,987
Damage
13,911
24,442
Taken
24,781
11,816
Mitigated
11,541
8,384
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ess KBear
Arachne
2,051
1,636
0
1,468
6,685
2,518
503
191
6,330
0
28,060
L
Charybdis
Heroedeaccion
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
1,787
86
0
884
4,868
1,743
0
2,203
2,665
29,820
0
L
Nemesis
PapaKaan10
Nemesis
2,053
1,120
0
4,069
6,464
1,976
0
302
6,048
0
23,012
W
Neith
PhatNg
Neith
3,042
929
0
1,590
5,428
1,582
1,324
780
4,648
0
27,789
L
Cerberus
SSBBPanther4
Cerberus
1,540
84
0
1,108
6,051
3,787
0
911
5,140
10,569
0
W
1,213
208
1,874
1,990
3,260
1,809
1,470
569
2,691
17,231
0
W
2,477
187
0
779
3,206
988
0
1,787
1,381
27,657
1,214
L
Sun Wukong
truthoffire
Sun Wukong
5,607
1,434
0
2,323
7,059
4,310
0
215
6,316
0
21,708
W
5,128
2,232
0
974
6,202
4,644
0
0
5,726
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,153
Gold Earned
25,536
144
Minions Killed
224
0
Camps Cleared
0
664,415
Distance Traveled
755,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,923
615
56
7
0
150,176
0
L
Charybdis
1,650
206
0
0
0
0
0
L
Nox
4,841
605
47
6
0
145,663
1
L
Nemesis
4,384
548
52
7
0
208,581
0
W
Neith
4,817
602
34
4
0
145,110
0
L
Cerberus
3,717
465
12
2
0
123,885
0
W
Hel
4,667
583
34
4
0
153,753
0
W
Thoth
5,507
688
47
6
0
163,722
0
L
Sun Wukong
4,561
570
33
4
0
186,286
0
W
Vamana
5,622
703
53
7
0
142,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role