Player Matchup

Artio
Artio
Aesthethiccly
Artio
Level 85
God Stats
45W - 35L
1,655 SR
Queue Stats
101W - 93L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
EmberGaming88
Danzaburou
Level 119
God Stats
21W - 7L
1,707 SR
Queue Stats
119W - 95L
1,601 Elo+
Party 1
Ravana
Ravana
Serenebeast1
Ravana
Level 128
God Stats
7W - 2L
1,761 SR
Queue Stats
141W - 131L
1,531 Elo+
Party 3
Merlin
Merlin
ShadeX565
Merlin
Level 100
God Stats
17W - 14L
1,462 SR
Queue Stats
98W - 79L
1,531 Elo+
Party 1
Mulan
Mulan
SquareOnix
Mulan
Level 69
God Stats
2W - 2L
1,273 SR
Queue Stats
96W - 97L
1,515 Elo+
Party 3
Team Averages
Level 100
1,572 SR
1,548 Elo+

VS

Team Averages
Level 133
1,569 SR
1,568 Elo+
Ah Puch
Ah Puch
FatherlessChild
Ah Puch
Level 147
God Stats
3W - 2L
1,657 SR
Queue Stats
75W - 64L
1,584 Elo+
Party 2
Bellona
Bellona
Hard and Steady
Bellona
Level 151
God Stats
1W - 2L
1,319 SR
Queue Stats
38W - 39L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsJuicyJimmy
Baron Samedi
Level 161
God Stats
1W - 1L
1,713 SR
Queue Stats
80W - 76L
1,649 Elo+
Party 2
Chiron
Chiron
Stiffyy UHH
Chiron
Level 138
God Stats
1W - 2L
1,656 SR
Queue Stats
48W - 42L
1,553 Elo+
Party 2
Pele
Pele
TheJackSparks
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,355
536
1,934
7,869
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
EmberGaming88
Danzaburou
11
1 / 0 / 1
6,073
607
4,592
4,425
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
4 / 0 / 1
6,130
613
4,817
8,265
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ShadeX565
Merlin
11
1 / 0 / 1
6,175
618
3,629
4,077
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mulan
10
2 / 4 / 1
5,988
599
5,825
10,300
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,466
447
5,219
6,558
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 2
5,828
583
7,479
13,278
12,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ItsJuicyJimmy
Baron Samedi
10
0 / 1 / 0
5,253
525
4,160
4,671
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
9
0 / 2 / 0
5,145
515
2,274
6,352
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 2 / 0
5,576
558
1,233
7,443
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Danzaburou
EmberGaming88
Danzaburou
1
0
1
1.5
L
0
0
0
0
L
2
4
2
0.75
L
Baron Samedi
ItsJuicyJimmy
Baron Samedi
0
1
0
0
W
Ravana
4
0
1
4.5
W
Merlin
ShadeX565
Merlin
1
0
1
1.5
W
Mulan
2
4
1
0.63
L
Chiron
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
20,365
34,936
Taken
38,302
15,388
Mitigated
21,292
14,631
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,934
31
1,275
3,024
7,869
4,253
0
3,615
3,698
11,773
0
W
Danzaburou
EmberGaming88
Danzaburou
4,592
2,399
0
1,774
4,425
1,639
1,000
505
3,806
0
54,678
L
5,219
858
0
3,719
6,558
2,091
0
2,067
4,444
17,157
0
L
7,479
3,428
0
3,796
13,278
12,906
0
0
13,278
0
36,998
L
Baron Samedi
ItsJuicyJimmy
Baron Samedi
4,160
159
94
1,673
4,671
1,856
0
2,162
2,258
38,051
0
W
Ravana
4,817
1,639
0
5,155
8,265
3,089
0
976
7,098
0
39,470
W
Merlin
ShadeX565
Merlin
3,629
229
0
740
4,077
1,339
0
2,977
655
40,947
1,468
W
Mulan
5,825
1,384
0
2,663
10,300
5,068
0
0
10,300
0
38,263
L
Chiron
2,274
658
164
1,406
6,352
2,036
0
781
5,555
0
38,366
L
1,233
700
0
4,952
7,443
2,403
0
62
7,341
0
46,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
26,268
325
Minions Killed
335
0
Camps Cleared
0
961,374
Distance Traveled
961,996
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,355
536
17
2
0
200,032
6
W
Danzaburou
6,073
607
97
10
0
167,160
0
L
Ah Puch
4,466
447
32
3
0
193,238
2
L
Bellona
5,828
583
57
6
0
174,793
0
L
Baron Samedi
5,253
525
83
8
0
187,481
4
W
Ravana
6,130
613
64
6
0
226,740
1
W
Merlin
6,175
618
87
9
0
185,485
1
W
Mulan
5,988
599
60
6
0
181,957
0
L
Chiron
5,145
515
71
7
0
171,420
0
L
Pele
5,576
558
92
9
0
235,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role