Player Matchup

Hercules
Hercules
Silver III
AWWDidEyeKillYou
Hercules
Silver III
Level 91
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 15L
1,465 MMR
Party 1
Aphrodite
Aphrodite
Silver I
MagicDivinePanda
Aphrodite
Silver I
Level 174
God Stats
0W - 1L
1,794 SR
Queue Stats
23W - 21L
1,647 MMR
Party 1
Rama
Rama
Silver II
ViolentFloppy
Rama
Silver II
Level 105
God Stats
0W - 1L
1,688 SR
Queue Stats
16W - 16L
1,543 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,582 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,657 SR
1,509 MMR
Zhong Kui
Zhong Kui
Silver I
Biglu142506
Zhong Kui
Silver I
Level 135
God Stats
1W - 0L
1,796 SR
Queue Stats
11W - 6L
1,537 MMR
Party 2
Achilles
Achilles
Gold II
Dhae
Achilles
Gold II
Level 65
God Stats
3W - 1L
1,674 SR
Queue Stats
147W - 159L
1,511 MMR
Solo
Cerberus
Cerberus
Bronze III
Flakie22
Cerberus
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,430
643
9,010
14,318
11,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
10
0 / 5 / 0
6,281
628
6,175
11,724
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,701
670
3,932
10,770
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
Ah PuchOdinHeraThothGilgamesh

VS

Bans
SusanoBake KujiraBacchusAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biglu142506
Zhong Kui
13
2 / 0 / 10
8,095
810
9,418
7,916
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dhae
Achilles
14
6 / 0 / 7
8,820
882
11,204
10,581
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Flakie22
Cerberus
13
6 / 0 / 8
8,668
867
10,175
10,579
9,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zhong Kui
Biglu142506
Zhong Kui
2
0
10
7
W
Achilles
Dhae
Achilles
6
0
7
9.5
W
Cerberus
Flakie22
Cerberus
6
0
8
10
L
Aphrodite
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
30,797
36,812
Taken
29,076
19,401
Mitigated
26,446
9,588
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,010
2,422
0
2,370
14,318
11,745
0
6,234
7,324
1,201
20,274
W
Zhong Kui
Biglu142506
Zhong Kui
9,418
1,133
0
3,918
7,916
7,686
1,536
1,663
6,253
33,237
0
W
Achilles
Dhae
Achilles
11,204
1,742
0
2,778
10,581
8,808
548
2,441
8,140
0
26,269
W
Cerberus
Flakie22
Cerberus
10,175
501
0
4,490
10,579
9,952
657
2,856
7,713
27,685
3,865
L
Aphrodite
6,175
324
2,021
2,889
11,724
4,131
0
7,391
4,111
22,349
583
L
3,932
3,629
0
2,308
10,770
3,525
0
5,349
5,058
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
25,583
109
Minions Killed
164
0
Camps Cleared
0
535,496
Distance Traveled
659,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,430
643
20
2
0
185,567
0
W
Zhong Kui
8,095
810
61
6
0
196,916
0
W
Achilles
8,820
882
36
4
0
241,199
0
W
Cerberus
8,668
867
67
7
0
221,674
0
L
Aphrodite
6,281
628
36
4
0
172,946
0
L
Rama
6,701
670
53
5
0
176,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role