Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
BongSZN
Ix Chel
Level 126
God Stats
6W - 12L
1,419 SR
Queue Stats
63W - 71L
1,463 Elo+
Party 1
Cerberus
Cerberus
EazyDoeziT_xD
Cerberus
Level 187
God Stats
0W - 3L
1,287 SR
Queue Stats
37W - 37L
1,483 Elo+
Party 3
Geb
Geb
RemeyRumbush
Geb
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,157 Elo+
Solo
Awilix
Awilix
Whiddey_
Awilix
Level 129
God Stats
2W - 6L
1,417 SR
Queue Stats
43W - 46L
1,496 Elo+
Party 1
Team Averages
Level 126
1,425 SR
1,420 Elo+

VS

Team Averages
Level 116
1,619 SR
1,510 Elo+
Jing Wei
Jing Wei
Akaei_Akuma1
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,554 Elo+
Solo
Shiva
Shiva
Creatures66
Shiva
Level 143
God Stats
4W - 2L
1,588 SR
Queue Stats
138W - 125L
1,421 Elo+
Party 2
Nemesis
Nemesis
Nayruuu
Nemesis
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 264L
1,547 Elo+
Party 2
Cerberus
Cerberus
RyanW113
Cerberus
Level 65
God Stats
18W - 17L
1,657 SR
Queue Stats
19W - 17L
1,589 Elo+
Solo
Scylla
Scylla
Stayy__Goldd
Scylla
Level 108
God Stats
3W - 0L
1,852 SR
Queue Stats
92W - 87L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 3 / 0
7,975
469
12,548
16,062
6,495
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
BongSZN
Ix Chel
17
1 / 0 / 1
10,093
594
4,415
7,035
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EazyDoeziT_xD
Cerberus
12
0 / 1 / 1
8,190
482
6,653
13,692
9,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 4 / 0
7,158
421
4,375
12,375
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Whiddey_
Awilix
16
1 / 1 / 0
8,903
524
4,036
15,877
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akaei_Akuma1
Jing Wei
14
3 / 2 / 1
7,845
461
6,667
12,200
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 2
9,125
537
9,865
12,775
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Nayruuu
Nemesis
18
2 / 0 / 4
9,486
558
13,785
14,027
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
RyanW113
Cerberus
12
0 / 0 / 3
7,973
469
6,103
13,652
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
1 / 2 / 0
8,209
483
2,082
5,951
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
0
0.67
W
Jing Wei
Akaei_Akuma1
Jing Wei
3
2
1
1.75
L
Ix Chel
BongSZN
Ix Chel
1
0
1
1.5
W
3
0
2
4
L
Cerberus
EazyDoeziT_xD
Cerberus
0
1
1
0.5
W
Nemesis
Nayruuu
Nemesis
2
0
4
4
L
0
4
0
0
W
Cerberus
RyanW113
Cerberus
0
0
3
1.5
W
Scylla
1
2
0
0.5
L
Awilix
Whiddey_
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
38,502
65,041
Taken
58,605
35,363
Mitigated
33,942
24,565
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
12,548
7,866
0
7,542
16,062
6,495
812
2,477
13,533
0
65,789
W
Jing Wei
Akaei_Akuma1
Jing Wei
6,667
4,762
0
4,072
12,200
4,315
0
1,917
10,283
0
53,786
L
Ix Chel
BongSZN
Ix Chel
4,415
382
400
2,272
7,035
2,878
185
1,703
5,281
76,108
1,655
W
9,865
1,504
0
4,282
12,775
10,205
59
3,721
9,054
291
70,277
L
Cerberus
EazyDoeziT_xD
Cerberus
6,653
283
2,028
5,584
13,692
9,892
0
3,293
10,306
35,820
4,437
W
Nemesis
Nayruuu
Nemesis
13,785
5,838
0
4,910
14,027
7,210
0
2,209
11,740
0
109,996
L
4,375
939
0
1,071
12,375
9,136
0
205
11,496
32,954
0
W
Cerberus
RyanW113
Cerberus
6,103
450
0
6,881
13,652
10,215
0
2,612
11,040
40,853
564
W
Scylla
2,082
130
0
523
5,951
1,997
0
3,485
2,112
56,515
276
L
Awilix
Whiddey_
Awilix
4,036
1,184
0
5,668
15,877
6,962
0
720
14,835
0
97,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
42,638
474
Minions Killed
537
0
Camps Cleared
0
1,636,361
Distance Traveled
1,775,256
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,975
469
88
5
0
278,239
0
W
Jing Wei
7,845
461
93
5
0
311,446
0
L
Ix Chel
10,093
594
164
10
0
340,157
0
W
Shiva
9,125
537
100
6
0
351,406
2
L
Cerberus
8,190
482
57
3
0
338,086
0
W
Nemesis
9,486
558
140
8
0
432,824
0
L
Geb
7,158
421
24
1
0
288,539
0
W
Cerberus
7,973
469
93
5
0
352,184
0
W
Scylla
8,209
483
111
7
0
327,396
4
L
Awilix
8,903
524
141
8
0
391,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role