Player Matchup

Serqet
Serqet
Akaei_Akuma1
Serqet
Level 109
God Stats
18W - 10L
1,680 SR
Queue Stats
48W - 37L
1,545 Elo+
Solo
Zeus
Zeus
CenturyColor
Zeus
Level 120
God Stats
1W - 0L
1,302 SR
Queue Stats
11W - 9L
1,443 Elo+
Solo
Mulan
Mulan
EhhWhatever
Mulan
Level 58
God Stats
4W - 3L
1,629 SR
Queue Stats
112W - 105L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
GiraffeLad
Cthulhu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,575 Elo+
Solo
Nut
Nut
NaturallyChronic
Nut
Level 74
God Stats
6W - 5L
1,545 SR
Queue Stats
117W - 105L
1,503 Elo+
Party 1
Team Averages
Level 91
1,531 SR
1,510 Elo+

VS

Team Averages
Level 86
1,516 SR
1,453 Elo+
Kukulkan
Kukulkan
DjNeegz
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 2
Odin
Odin
Herendai
Odin
Level 89
God Stats
7W - 4L
1,523 SR
Queue Stats
90W - 73L
1,553 Elo+
Solo
Ymir
Ymir
LowT3303
Ymir
Level 105
God Stats
3W - 5L
1,457 SR
Queue Stats
61W - 66L
1,451 Elo+
Party 2
Fenrir
Fenrir
Wh331BigD3a1
Fenrir
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 33L
1,421 Elo+
Solo
Skadi
Skadi
sdp__interlude
Skadi
Level 91
God Stats
2W - 2L
1,600 SR
Queue Stats
81W - 71L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
5
2 / 0 / 0
3,723
745
875
2,977
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,824
765
1,145
2,094
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 2
4,473
895
3,151
3,025
1,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
GiraffeLad
Cthulhu
6
0 / 1 / 1
3,751
750
735
4,047
2,189
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,763
753
1,714
1,358
436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DjNeegz
Kukulkan
7
0 / 1 / 0
3,535
707
90
1,677
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
7
0 / 0 / 0
3,158
632
1,022
3,098
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
5
0 / 3 / 0
3,281
656
905
4,766
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
4
1 / 1 / 0
3,098
620
1,852
3,544
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,457
491
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
0
0
2
W
1
1
0
1
L
Kukulkan
DjNeegz
Kukulkan
0
1
0
0
W
1
0
2
2
W
Cthulhu
GiraffeLad
Cthulhu
0
1
1
0.5
L
Odin
0
0
0
0
L
Ymir
0
3
0
0
W
1
0
0
1
L
Fenrir
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,620
Damage
3,869
13,501
Taken
13,085
5,391
Mitigated
6,062
4,966
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
875
296
0
1,020
2,977
838
0
0
2,977
0
11,854
W
1,145
225
0
250
2,094
497
0
90
2,004
15,295
0
L
Kukulkan
DjNeegz
Kukulkan
90
0
0
250
1,677
654
0
1,012
665
18,338
0
W
3,151
615
0
2,174
3,025
1,431
0
650
2,151
0
24,719
W
Cthulhu
GiraffeLad
Cthulhu
735
186
481
977
4,047
2,189
276
0
4,047
14,197
0
L
Odin
1,022
229
0
584
3,098
1,389
0
414
2,684
0
12,539
L
Ymir
905
63
0
220
4,766
2,801
0
0
4,360
11,516
761
W
1,714
1,302
0
64
1,358
436
453
0
1,358
0
22,200
L
Fenrir
1,852
460
0
662
3,544
1,218
0
454
3,090
0
7,890
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,534
Gold Earned
15,529
156
Minions Killed
95
0
Camps Cleared
0
516,278
Distance Traveled
423,306
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,723
745
19
4
0
136,457
0
W
Zeus
3,824
765
31
6
0
99,527
0
L
Kukulkan
3,535
707
30
6
0
94,260
0
W
Mulan
4,473
895
53
11
0
97,581
2
W
Cthulhu
3,751
750
14
3
0
107,054
0
L
Odin
3,158
632
15
3
0
110,907
0
L
Ymir
3,281
656
33
7
0
91,452
0
W
Nut
3,763
753
39
8
0
75,659
0
L
Fenrir
3,098
620
17
3
0
123,019
0
L
Skadi
2,457
491
0
0
0
3,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role