Player Matchup

Vulcan
Vulcan
Silver I
ASAP Jo
Vulcan
Silver I
Level 128
God Stats
3W - 1L
1,310 SR
Queue Stats
16W - 9L
1,570 MMR
Party 2
Chiron
Chiron
Bronze III
EdgeLord RDubs
Chiron
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
VyabI
Hercules
Bronze III
Level 113
God Stats
3W - 1L
1,663 SR
Queue Stats
11W - 5L
1,583 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,491 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,492 SR
1,459 MMR
Kuzenbo
Kuzenbo
Gold IV
YuhboiPanda
Kuzenbo
Gold IV
Level 140
God Stats
12W - 11L
1,535 SR
Queue Stats
123W - 152L
1,470 MMR
Party 1
Ishtar
Ishtar
Gold V
luisruizc
Ishtar
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,372 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
prettiee1794
Baron Samedi
Gold I
Level 155
God Stats
30W - 54L
1,439 SR
Queue Stats
392W - 528L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASAP Jo
Vulcan
16
4 / 1 / 6
10,313
793
19,039
5,788
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 0 / 8
10,545
811
15,278
10,373
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
VyabI
Hercules
15
5 / 3 / 5
10,368
798
8,634
14,228
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebPersephoneMartichorasNe ZhaGanesha

VS

Bans
AchillesGilgameshUllrMedusaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
YuhboiPanda
Kuzenbo
15
2 / 1 / 2
9,180
706
6,151
18,031
24,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
luisruizc
Ishtar
13
0 / 5 / 3
8,317
640
4,252
15,438
5,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
prettiee1794
Baron Samedi
14
1 / 5 / 1
8,608
662
7,031
15,566
9,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ASAP Jo
Vulcan
4
1
6
7
W
2
0
8
6
W
Hercules
VyabI
Hercules
5
3
5
2.5
L
Kuzenbo
YuhboiPanda
Kuzenbo
2
1
2
3
L
Ishtar
luisruizc
Ishtar
0
5
3
0.3
L
Baron Samedi
prettiee1794
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
17,434
30,389
Taken
49,035
19,707
Mitigated
39,814
9,704
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ASAP Jo
Vulcan
19,039
11,789
0
725
5,788
2,436
960
4,108
1,680
65,103
0
W
15,278
3,705
651
3,271
10,373
4,264
2,010
4,173
6,200
0
58,212
W
Hercules
VyabI
Hercules
8,634
1,111
0
5,057
14,228
13,007
238
5,137
9,091
0
35,219
L
Kuzenbo
YuhboiPanda
Kuzenbo
6,151
1,372
0
1,441
18,031
24,470
0
6,956
10,563
31,917
0
L
Ishtar
luisruizc
Ishtar
4,252
2,024
0
1,164
15,438
5,928
0
3,857
11,073
0
28,238
L
Baron Samedi
prettiee1794
Baron Samedi
7,031
332
549
3,383
15,566
9,416
0
8,267
7,066
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
26,105
209
Minions Killed
154
0
Camps Cleared
0
790,529
Distance Traveled
711,806
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,313
793
70
5
0
267,031
0
W
Chiron
10,545
811
82
6
0
262,234
0
W
Hercules
10,368
798
57
4
0
261,264
1
L
Kuzenbo
9,180
706
32
2
0
267,644
0
L
Ishtar
8,317
640
54
4
0
228,000
0
L
Baron Samedi
8,608
662
68
5
0
216,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role