Player Matchup

Ix Chel
Ix Chel
Gatien21
Ix Chel
Level 180
God Stats
1W - 2L
1,413 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 1
Nut
Nut
Jorden27
Nut
Level 188
God Stats
1W - 2L
1,729 SR
Queue Stats
3W - 7L
1,522 Elo+
Party 1
King Arthur
King Arthur
themountainpro
King Arthur
Level 31
God Stats
0W - 4L
1,072 SR
Queue Stats
32W - 49L
1,500 Elo+
Solo
Team Averages
Level 133
1,405 SR
1,501 Elo+

VS

Team Averages
Level 143
1,472 SR
1,650 Elo+
Serqet
Serqet
IxXxNicuxXxI
Serqet
Level 123
God Stats
4W - 2L
1,345 SR
Queue Stats
69W - 49L
1,692 Elo+
Party 2
Anhur
Anhur
Samti12
Anhur
Level 152
God Stats
4W - 1L
1,572 SR
Queue Stats
32W - 17L
1,704 Elo+
Party 2
Zeus
Zeus
ssdssgoku
Zeus
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gatien21
Ix Chel
10
0 / 4 / 0
6,548
655
3,593
6,845
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 3 / 1
6,436
644
3,651
9,718
2,996
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
themountainpro
King Arthur
10
0 / 5 / 0
6,010
601
6,273
13,396
8,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 1 / 6
7,538
754
9,327
6,916
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Samti12
Anhur
13
8 / 0 / 3
8,099
810
9,266
8,986
3,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
1 / 0 / 11
7,389
739
5,814
5,338
1,719
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Gatien21
Ix Chel
0
4
0
0
W
Serqet
3
1
6
6
L
0
3
1
0.17
W
Anhur
Samti12
Anhur
8
0
3
9.5
W
Zeus
1
0
11
6.5
L
King Arthur
themountainpro
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
24,407
29,959
Taken
21,240
13,728
Mitigated
10,006
2,538
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Gatien21
Ix Chel
3,593
306
121
752
6,845
2,282
0
1,528
4,889
25,438
0
W
Serqet
9,327
2,128
0
1,254
6,916
4,685
0
1,444
5,472
0
28,287
L
3,651
1,793
0
1,255
9,718
2,996
0
2,176
7,074
0
19,302
W
Anhur
Samti12
Anhur
9,266
6,298
0
2,075
8,986
3,602
257
2,018
6,968
0
26,717
W
Zeus
5,814
690
0
1,871
5,338
1,719
453
223
5,115
29,070
766
L
King Arthur
themountainpro
King Arthur
6,273
187
0
410
13,396
8,450
0
1,924
10,672
0
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
23,026
100
Minions Killed
129
0
Camps Cleared
0
489,350
Distance Traveled
546,757
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,548
655
50
5
0
153,801
0
W
Serqet
7,538
754
36
4
0
196,071
0
L
Nut
6,436
644
27
3
0
157,887
0
W
Anhur
8,099
810
40
4
0
170,932
0
W
Zeus
7,389
739
53
5
0
179,754
1
L
King Arthur
6,010
601
23
2
0
177,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role