Player Matchup

Bellona
Bellona
DraoughtRS
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 3
Danzaburou
Danzaburou
WateryBoy
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 3
Ares
Ares
hoplite114
Ares
Level 25
God Stats
1W - 2L
1,477 SR
Queue Stats
13W - 16L
1,403 Elo+
Party 3
Thanatos
Thanatos
shaggy756
Thanatos
Level 63
God Stats
1W - 4L
1,194 SR
Queue Stats
13W - 17L
1,391 Elo+
Party 3
Poseidon
Poseidon
tristhakid
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 3
Team Averages
Level 22
1,434 SR
1,339 Elo+

VS

Team Averages
Level 49
1,535 SR
1,457 Elo+
Anubis
Anubis
AcesFull425
Anubis
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 134L
1,473 Elo+
Party 1
Thanatos
Thanatos
GivenchyTheCuchi
Thanatos
Level 26
God Stats
5W - 1L
1,521 SR
Queue Stats
13W - 10L
1,523 Elo+
Party 1
Ganesha
Ganesha
HEXAFROG
Ganesha
Level 73
God Stats
10W - 7L
1,654 SR
Queue Stats
98W - 87L
1,317 Elo+
Party 2
Osiris
Osiris
MisticalGoat576
Osiris
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,630 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
69W - 68L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DraoughtRS
Bellona
11
1 / 3 / 0
5,978
460
4,358
10,706
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
WateryBoy
Danzaburou
10
0 / 4 / 1
6,290
484
2,817
8,323
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
5,833
449
3,401
13,503
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
shaggy756
Thanatos
11
4 / 4 / 1
6,663
513
6,862
13,242
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
tristhakid
Poseidon
10
1 / 3 / 0
5,941
457
3,250
5,546
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 3
8,389
645
7,645
6,800
3,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 2 / 4
7,777
598
7,802
12,243
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
HEXAFROG
Ganesha
12
0 / 2 / 9
7,251
558
3,957
9,094
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 2
8,460
651
7,646
11,396
10,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
12
2 / 0 / 6
6,925
533
8,441
5,052
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
19
19
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
3
6.5
L
Bellona
DraoughtRS
Bellona
1
3
0
0.33
W
9
2
4
5.5
W
Ganesha
HEXAFROG
Ganesha
0
2
9
2.25
W
3
1
2
4
W
Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
2
0
6
5
L
Danzaburou
WateryBoy
Danzaburou
0
4
1
0.13
L
0
5
2
0.2
L
Thanatos
shaggy756
Thanatos
4
4
1
1.13
L
Poseidon
tristhakid
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
35,491
51,320
Taken
44,585
28,819
Mitigated
29,785
12,886
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,645
102
170
3,591
6,800
3,305
101
2,401
4,399
57,659
2,483
L
Bellona
DraoughtRS
Bellona
4,358
1,571
0
1,680
10,706
9,760
48
550
10,156
0
30,329
W
7,802
2,881
0
7,863
12,243
5,016
309
1,698
10,545
0
39,000
W
Ganesha
HEXAFROG
Ganesha
3,957
819
0
1,672
9,094
8,884
108
1,153
7,941
28,807
0
W
7,646
2,218
0
4,659
11,396
10,875
364
277
10,535
4,096
53,639
W
Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
8,441
3,745
0
353
5,052
1,705
266
461
4,591
0
51,084
L
Danzaburou
WateryBoy
Danzaburou
2,817
1,575
0
1,391
8,323
2,994
0
3,001
5,322
0
40,031
L
3,401
709
0
1,219
13,503
10,268
0
3,320
10,183
15,892
982
L
Thanatos
shaggy756
Thanatos
6,862
2,682
0
8,346
13,242
4,803
0
2,042
11,200
0
36,853
L
Poseidon
tristhakid
Poseidon
3,250
525
0
250
5,546
994
61
3,157
2,389
31,561
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
38,802
276
Minions Killed
356
0
Camps Cleared
0
1,157,374
Distance Traveled
1,324,168
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,389
645
91
7
0
266,754
1
L
Bellona
5,978
460
51
4
0
213,345
0
W
Thanatos
7,777
598
48
4
0
300,714
0
W
Ganesha
7,251
558
0
0
0
270,951
0
W
Osiris
8,460
651
94
7
0
260,531
0
W
Ah Muzen Cab
6,925
533
123
9
0
225,218
0
L
Danzaburou
6,290
484
82
6
0
217,341
0
L
Ares
5,833
449
23
2
0
239,653
0
L
Thanatos
6,663
513
59
5
0
267,963
0
L
Poseidon
5,941
457
61
5
0
219,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role