Player Matchup

King Arthur
King Arthur
Silver II
OGButtBandit
King Arthur
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 93L
1,113 MMR
Solo
Chang'e
Chang'e
Silver II
Sabre M9
Chang'e
Silver II
Level 108
God Stats
5W - 3L
1,693 SR
Queue Stats
32W - 40L
1,020 MMR
Party 1
Geb
Geb
Gold V
THIRDEYEGLOCK
Geb
Gold V
Level 129
God Stats
8W - 3L
1,769 SR
Queue Stats
105W - 110L
1,186 MMR
Solo
Loki
Loki
Gold V
ThugPanda21
Loki
Gold V
Level 147
God Stats
16W - 23L
1,402 SR
Queue Stats
267W - 301L
1,330 MMR
Solo
Nut
Nut
Silver IV
TrulySecret
Nut
Silver IV
Level 105
God Stats
0W - 1L
1,436 SR
Queue Stats
9W - 9L
1,315 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,560 SR
1,193 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,371 SR
1,184 MMR
Jormungandr
Jormungandr
Silver II
David12219
Jormungandr
Silver II
Level 143
God Stats
19W - 32L
1,500 SR
Queue Stats
216W - 250L
1,114 MMR
Solo
He Bo
He Bo
Gold IV
FootDiveMaster
He Bo
Gold IV
Level 151
God Stats
3W - 6L
1,415 SR
Queue Stats
69W - 64L
1,409 MMR
Solo
Neith
Neith
Gold V
Kingeverything5
Neith
Gold V
Level 154
God Stats
2W - 8L
1,247 SR
Queue Stats
73W - 82L
1,186 MMR
Solo
Pele
Pele
Silver V
backpacker24
Pele
Silver V
Level 127
God Stats
10W - 17L
1,273 SR
Queue Stats
28W - 43L
1,011 MMR
Solo
Achilles
Achilles
Silver II
playerbaird
Achilles
Silver II
Level 79
God Stats
1W - 0L
1,420 SR
Queue Stats
36W - 37L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OGButtBandit
King Arthur
7
0 / 1 / 0
3,932
655
2,756
5,907
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Sabre M9
Chang'e
7
1 / 0 / 0
4,201
700
1,642
3,505
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
3,223
537
703
3,476
1,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 1
4,070
678
1,511
4,478
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,850
642
2,263
4,573
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AwilixSobekBake KujiraXbalanque

VS

Bans
KaliAthenaArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
David12219
Jormungandr
7
0 / 0 / 1
4,408
735
1,054
2,931
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
3,989
665
1,908
3,480
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 0 / 0
3,998
666
3,619
3,659
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 1
4,087
681
1,098
3,937
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
playerbaird
Achilles
8
1 / 0 / 0
4,235
706
2,804
5,072
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
David12219
Jormungandr
0
0
1
0.5
W
0
1
0
0
W
2
0
0
2
L
King Arthur
OGButtBandit
King Arthur
0
1
0
0
L
Chang'e
Sabre M9
Chang'e
1
0
0
1
L
0
1
0
0
L
0
0
1
0.5
L
0
1
0
0
W
0
0
1
0.5
W
Achilles
playerbaird
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
10,483
21,939
Taken
19,079
8,838
Mitigated
9,127
9,369
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
David12219
Jormungandr
1,054
425
0
480
2,931
1,573
0
332
2,599
13,992
588
W
1,908
310
0
1,205
3,480
993
0
1,185
2,295
25,106
0
W
3,619
1,552
0
1,348
3,659
1,214
0
478
3,181
0
22,046
L
King Arthur
OGButtBandit
King Arthur
2,756
391
0
2,197
5,907
2,817
0
0
5,521
0
20,516
L
Chang'e
Sabre M9
Chang'e
1,642
86
200
1,195
3,505
1,215
0
1,743
1,762
18,738
0
L
703
211
0
1,176
3,476
1,944
0
383
3,093
7,139
0
L
1,511
518
0
3,172
4,478
1,315
0
165
4,282
0
25,334
L
2,263
1,680
0
1,429
4,573
1,547
0
665
3,908
0
23,817
W
1,098
221
0
576
3,937
1,435
0
350
3,549
0
25,282
W
Achilles
playerbaird
Achilles
2,804
613
0
3,316
5,072
3,912
0
0
4,563
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,276
Gold Earned
20,717
195
Minions Killed
192
0
Camps Cleared
0
620,558
Distance Traveled
670,109
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,408
735
27
5
0
139,929
0
W
He Bo
3,989
665
41
7
0
126,717
0
W
Neith
3,998
666
35
6
0
119,212
0
L
King Arthur
3,932
655
37
6
0
122,447
2
L
Chang'e
4,201
700
48
8
0
135,825
1
L
Geb
3,223
537
9
2
0
96,226
0
L
Loki
4,070
678
55
9
0
150,280
1
L
Nut
3,850
642
46
8
0
115,780
0
W
Pele
4,087
681
51
9
0
137,843
0
W
Achilles
4,235
706
38
6
0
146,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role