Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bourne819
Ra
Level 102
God Stats
1W - 1L
1,536 SR
Queue Stats
21W - 24L
1,542 Elo+
Party 2
Geb
Geb
DripVishawn
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,795 Elo+
Party 2
Discordia
Discordia
So_realbabe
Discordia
Level 126
God Stats
24W - 16L
1,500 SR
Queue Stats
1,258W - 1,270L
1,414 Elo+
Party 1
Skadi
Skadi
bigbabyjr
Skadi
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
268W - 253L
1,529 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,556 Elo+

VS

Team Averages
Level 90
1,503 SR
1,456 Elo+
Mercury
Mercury
JotaStark
Mercury
Level 149
God Stats
7W - 9L
1,704 SR
Queue Stats
1,451W - 1,410L
1,506 Elo+
Solo
Tiamat
Tiamat
LemoQuartz
Tiamat
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 72L
1,405 Elo+
Solo
He Bo
He Bo
Vianti
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 82L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Zanzi_99
Guan Yu
Level 79
God Stats
1W - 3L
1,310 SR
Queue Stats
76W - 78L
1,388 Elo+
Solo
Xing Tian
Xing Tian
chordgun
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 13
7,832
979
3,869
6,986
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 8
8,159
1,020
8,780
5,946
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 1 / 11
8,261
1,033
5,049
6,062
4,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
So_realbabe
Discordia
13
2 / 1 / 9
7,546
943
6,968
5,733
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
bigbabyjr
Skadi
16
9 / 0 / 5
9,316
1,165
16,765
7,540
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JotaStark
Mercury
11
0 / 4 / 4
6,171
771
4,151
6,877
4,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
LemoQuartz
Tiamat
14
0 / 2 / 2
6,460
808
4,618
7,135
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Vianti
He Bo
13
3 / 7 / 1
6,926
866
6,352
10,332
4,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zanzi_99
Guan Yu
14
0 / 3 / 1
6,550
819
2,172
21,833
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xing Tian
chordgun
Xing Tian
5
0 / 0 / 0
5,140
643
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
16
Kills
3
5
Deaths
16
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
W
4
2
8
4
W
1
1
11
6.5
L
Mercury
JotaStark
Mercury
0
4
4
0.5
L
Tiamat
LemoQuartz
Tiamat
0
2
2
0.5
W
Discordia
So_realbabe
Discordia
2
1
9
6.5
L
He Bo
Vianti
He Bo
3
7
1
0.5
L
Guan Yu
Zanzi_99
Guan Yu
0
3
1
0.17
W
Skadi
bigbabyjr
Skadi
9
0
5
11.5
L
Xing Tian
chordgun
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
17,293
32,267
Taken
46,177
19,879
Mitigated
26,103
15,650
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,869
175
257
1,660
6,986
6,447
111
2,478
4,508
5,591
824
W
8,780
827
3,586
1,687
5,946
3,014
655
1,690
4,256
18,127
718
W
5,049
86
2,247
1,365
6,062
4,368
776
1,381
4,681
7,926
0
L
Mercury
JotaStark
Mercury
4,151
475
64
360
6,877
4,466
0
3,777
2,810
0
7,682
L
Tiamat
LemoQuartz
Tiamat
4,618
208
0
723
7,135
4,597
0
2,458
4,561
15,726
0
W
Discordia
So_realbabe
Discordia
6,968
967
12
433
5,733
2,511
1,333
2,182
3,551
9,968
0
L
He Bo
Vianti
He Bo
6,352
819
702
505
10,332
4,006
0
5,275
4,688
17,306
555
L
Guan Yu
Zanzi_99
Guan Yu
2,172
374
2,121
11,386
21,833
13,034
0
10,989
10,064
0
7,089
W
Skadi
bigbabyjr
Skadi
16,765
6,609
1,889
2,514
7,540
3,539
1,817
2,909
4,631
0
38,881
L
Xing Tian
chordgun
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
31,247
107
Minions Killed
63
0
Camps Cleared
0
841,256
Distance Traveled
564,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,832
979
1
0
0
173,104
0
W
Ra
8,159
1,020
26
3
0
169,615
0
W
Geb
8,261
1,033
7
1
0
171,965
0
L
Mercury
6,171
771
6
1
0
136,694
0
L
Tiamat
6,460
808
27
3
0
129,368
0
W
Discordia
7,546
943
15
2
0
162,627
0
L
He Bo
6,926
866
19
2
0
129,037
0
L
Guan Yu
6,550
819
11
1
0
169,678
0
W
Skadi
9,316
1,165
58
7
0
163,945
0
L
Xing Tian
5,140
643
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role