Player Matchup

Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BrunoInestroza
Skadi
Level 146
God Stats
5W - 13L
1,180 SR
Queue Stats
212W - 188L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Crilefo
Kumbhakarna
Level 136
God Stats
9W - 18L
1,423 SR
Queue Stats
274W - 248L
1,464 Elo+
Party 2
Loki
Loki
CrimsonGlitchX
Loki
Level 126
God Stats
4W - 4L
1,462 SR
Queue Stats
91W - 93L
1,450 Elo+
Party 1
Ra
Ra
LighOfDeath
Ra
Level 197
God Stats
23W - 20L
1,807 SR
Queue Stats
145W - 149L
1,420 Elo+
Solo
Team Averages
Level 140
1,475 SR
1,470 Elo+

VS

Team Averages
Level 130
1,552 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GhostOfWarfare
Neith
Level 145
God Stats
10W - 7L
1,762 SR
Queue Stats
57W - 51L
1,596 Elo+
Party 3
Cthulhu
Cthulhu
In_tuition_
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,463 Elo+
Party 3
Surtr
Surtr
MouldyGraph436
Surtr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 2
3,729
746
2,141
4,827
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,140
628
2,028
3,487
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Crilefo
Kumbhakarna
5
0 / 0 / 0
3,225
645
619
3,112
1,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
3 / 1 / 1
3,940
788
2,119
3,472
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
2,453
491
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
4,040
808
153
1,408
551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
 
Charon
5
0 / 0 / 1
3,687
737
2,895
2,744
1,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,413
683
1,507
2,297
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
In_tuition_
Cthulhu
5
1 / 2 / 0
3,451
690
1,429
3,525
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
1 / 2 / 0
3,463
693
1,576
4,692
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
Anubis
 
Anubis
0
0
0
0
W
Charon
 
Charon
0
0
1
0.5
L
0
1
0
0
L
Kumbhakarna
Crilefo
Kumbhakarna
0
0
0
0
L
3
1
1
3.5
W
1
0
0
1
W
Cthulhu
In_tuition_
Cthulhu
1
2
0
0.5
L
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,907
Damage
7,560
14,898
Taken
14,666
5,788
Mitigated
7,192
5,397
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,141
553
0
1,712
4,827
1,894
0
929
3,650
0
16,433
W
Anubis
 
Anubis
153
0
0
523
1,408
551
620
0
1,408
27,750
0
W
Charon
 
Charon
2,895
622
0
900
2,744
1,413
0
207
2,537
10,338
0
L
2,028
637
0
750
3,487
1,094
0
1,732
1,755
0
18,505
L
Kumbhakarna
Crilefo
Kumbhakarna
619
0
119
1,351
3,112
1,845
0
1,163
1,949
5,426
1,549
L
2,119
633
106
1,359
3,472
955
0
444
2,993
0
13,127
W
1,507
471
0
736
2,297
680
0
139
2,158
0
19,491
W
Cthulhu
In_tuition_
Cthulhu
1,429
62
0
255
3,525
2,316
0
0
3,525
11,760
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,576
813
0
1,899
4,692
2,232
0
0
4,692
361
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,487
Gold Earned
18,054
101
Minions Killed
141
0
Camps Cleared
0
430,340
Distance Traveled
441,211
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,729
746
27
5
0
112,377
0
W
Anubis
4,040
808
49
10
0
74,970
0
W
Charon
3,687
737
7
1
0
88,089
4
L
Skadi
3,140
628
33
7
0
98,832
0
L
Kumbhakarna
3,225
645
9
2
0
102,048
0
L
Loki
3,940
788
32
6
0
117,083
0
W
Neith
3,413
683
39
8
0
87,530
0
W
Cthulhu
3,451
690
20
4
0
105,986
1
L
Ra
2,453
491
0
0
0
0
0
W
Surtr
3,463
693
26
5
0
84,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role