Player Matchup

Bacchus
Bacchus
K1ngXxFusion
Bacchus
Level 3
God Stats
1W - 2L
1,830 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 1
Rama
Rama
KingBuggz
Rama
Level 33
God Stats
14W - 20L
1,426 SR
Queue Stats
290W - 333L
1,430 Elo+
Party 1
Mercury
Mercury
PrimalBussy
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,513 Elo+
Party 1
Horus
Horus
cukman
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,427 Elo+
Party 2
Sol
Sol
lluucyd
Sol
Level 80
God Stats
6W - 4L
1,585 SR
Queue Stats
39W - 42L
1,420 Elo+
Party 2
Team Averages
Level 35
1,568 SR
1,504 Elo+

VS

Team Averages
Level 47
1,548 SR
1,458 Elo+
Thanatos
Thanatos
CartineseVampire
Thanatos
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
34W - 53L
1,500 Elo+
Party 3
Izanami
Izanami
I-KenKaneki-I
Izanami
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 95L
1,300 Elo+
Solo
Vulcan
Vulcan
doug2225
Vulcan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
gluckgluckZdaddy
Cabrakan
Level 34
God Stats
3W - 0L
1,738 SR
Queue Stats
46W - 39L
1,488 Elo+
Solo
Surtr
Surtr
plankman12
Surtr
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
K1ngXxFusion
Bacchus
11
0 / 4 / 2
5,442
419
2,254
10,644
9,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
11
1 / 4 / 0
6,322
486
2,440
9,648
3,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
PrimalBussy
Mercury
13
1 / 6 / 4
6,879
529
7,251
13,484
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
cukman
Horus
11
1 / 3 / 1
6,254
481
2,382
12,307
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
12
2 / 2 / 0
7,041
542
6,066
10,313
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 3
8,677
667
9,827
11,347
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
14
3 / 1 / 8
8,477
652
9,980
6,813
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
doug2225
Vulcan
12
0 / 1 / 1
7,386
568
3,195
4,868
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 10
7,643
588
5,732
10,051
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
2 / 2 / 2
8,920
686
9,165
7,861
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
Izanami
3
1
8
7
L
Bacchus
K1ngXxFusion
Bacchus
0
4
2
0.25
L
Rama
1
4
0
0.25
L
Mercury
PrimalBussy
Mercury
1
6
4
0.5
L
Horus
cukman
Horus
1
3
1
0.5
W
Vulcan
doug2225
Vulcan
0
1
1
0.5
W
3
2
10
4
L
Sol
2
2
0
1
W
Surtr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
37,899
56,396
Taken
40,940
29,015
Mitigated
26,608
12,196
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,827
2,543
0
11,242
11,347
6,131
0
929
10,418
0
59,343
W
Izanami
9,980
6,709
0
1,937
6,813
3,065
698
1,042
5,771
0
73,831
L
Bacchus
K1ngXxFusion
Bacchus
2,254
191
0
239
10,644
9,084
0
959
9,685
13,678
1,261
L
Rama
2,440
2,148
0
2,234
9,648
3,682
0
1,509
8,139
0
49,336
L
Mercury
PrimalBussy
Mercury
7,251
3,982
0
1,247
13,484
5,522
0
2,060
11,347
0
54,844
L
Horus
cukman
Horus
2,382
1,123
40
3,950
12,307
7,519
0
396
11,142
0
31,885
W
Vulcan
doug2225
Vulcan
3,195
1,284
0
1,520
4,868
2,209
485
3,196
1,672
44,379
1,665
W
5,732
648
0
2,387
10,051
10,058
0
2,823
7,228
20,926
991
L
Sol
6,066
1,947
0
4,486
10,313
3,208
0
4,012
6,301
61,572
0
W
Surtr
9,165
3,394
0
2,720
7,861
5,145
546
0
7,380
1,782
60,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
41,103
336
Minions Killed
417
0
Camps Cleared
0
1,288,938
Distance Traveled
1,320,656
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,677
667
75
6
0
334,328
2
W
Izanami
8,477
652
108
8
0
237,493
0
L
Bacchus
5,442
419
16
1
0
272,294
0
L
Rama
6,322
486
80
6
0
250,104
1
L
Mercury
6,879
529
83
6
0
293,791
0
L
Horus
6,254
481
51
4
0
231,266
0
W
Vulcan
7,386
568
90
7
0
269,442
5
W
Cabrakan
7,643
588
24
2
0
263,535
5
L
Sol
7,041
542
106
8
0
241,483
1
W
Surtr
8,920
686
120
9
0
215,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role