Player Matchup

Anubis
Anubis
CrabVacuum
Anubis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,844 Elo+
Party 2
Surtr
Surtr
FartVacuum
Surtr
Level 159
God Stats
0W - 1L
1,433 SR
Queue Stats
2W - 1L
1,844 Elo+
Party 2
Cthulhu
Cthulhu
TanqueVasca
Cthulhu
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 159
1,478 SR
1,729 Elo+

VS

Team Averages
Level 189
1,451 SR
1,521 Elo+
Geb
Geb
PrimeNificent
Geb
Level 183
God Stats
13W - 7L
1,281 SR
Queue Stats
121W - 120L
1,536 Elo+
Solo
Izanami
Izanami
Resecutor
Izanami
Level 242
God Stats
1W - 0L
1,503 SR
Queue Stats
74W - 79L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
humble_pride19
Jormungandr
Level 142
God Stats
16W - 14L
1,570 SR
Queue Stats
163W - 158L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrabVacuum
Anubis
13
0 / 2 / 1
7,452
677
6,985
7,744
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
0 / 4 / 1
7,082
644
9,644
13,330
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Cthulhu
TanqueVasca
Cthulhu
12
1 / 3 / 0
7,429
675
7,944
11,862
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,846
713
6,772
9,763
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Resecutor
Izanami
15
5 / 0 / 4
8,925
811
10,749
11,432
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
humble_pride19
Jormungandr
12
2 / 1 / 6
7,795
709
9,220
9,546
9,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
CrabVacuum
Anubis
0
2
1
0.25
L
Surtr
0
4
1
0.13
W
2
0
7
5.5
W
Izanami
Resecutor
Izanami
5
0
4
7
L
Cthulhu
TanqueVasca
Cthulhu
1
3
0
0.33
W
Jormungandr
humble_pride19
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
26,741
32,936
Taken
30,741
17,752
Mitigated
21,375
6,752
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CrabVacuum
Anubis
6,985
503
0
1,748
7,744
4,262
0
4,215
3,171
22,131
0
L
Surtr
9,644
3,051
0
2,790
13,330
6,626
0
5,383
7,477
854
35,356
W
6,772
618
0
750
9,763
7,436
0
5,163
3,814
15,062
282
W
Izanami
Resecutor
Izanami
10,749
7,191
0
2,580
11,432
4,918
502
3,946
6,891
0
61,120
L
Cthulhu
TanqueVasca
Cthulhu
7,944
564
432
1,782
11,862
6,864
0
4,347
7,227
22,415
1,343
W
Jormungandr
humble_pride19
Jormungandr
9,220
2,138
0
2,331
9,546
9,021
54
3,669
5,465
23,238
2,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
24,566
151
Minions Killed
177
0
Camps Cleared
0
610,125
Distance Traveled
642,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,452
677
59
5
0
183,708
0
L
Surtr
7,082
644
48
4
0
213,921
0
W
Geb
7,846
713
23
2
0
223,418
0
W
Izanami
8,925
811
104
9
0
215,940
0
L
Cthulhu
7,429
675
44
4
0
212,496
0
W
Jormungandr
7,795
709
50
5
0
203,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role