Player Matchup

Baron Samedi
Baron Samedi
AWildRaikou
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,415 Elo+
Party 1
Maui
Maui
BebeYoda
Maui
Level 63
God Stats
0W - 1L
1,306 SR
Queue Stats
19W - 19L
1,439 Elo+
Party 1
Neith
Neith
Demise4You
Neith
Level 46
God Stats
4W - 4L
1,559 SR
Queue Stats
17W - 20L
1,415 Elo+
Party 1
Team Averages
Level 57
1,455 SR
1,423 Elo+

VS

Team Averages
Level 58
1,643 SR
1,469 Elo+
Thanatos
Thanatos
AstroSage
Thanatos
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 35L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIlIicylIlI
Morgan Le Fay
Level 68
God Stats
9W - 6L
1,731 SR
Queue Stats
362W - 367L
1,510 Elo+
Solo
Odin
Odin
braggerhorse587
Odin
Level 66
God Stats
6W - 4L
1,699 SR
Queue Stats
149W - 141L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AWildRaikou
Baron Samedi
13
2 / 6 / 3
9,046
754
7,212
11,402
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
11
0 / 6 / 3
7,329
611
2,876
14,000
12,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
2 / 6 / 0
8,633
719
5,084
11,732
4,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AstroSage
Thanatos
16
12 / 3 / 5
11,081
923
10,624
11,673
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
IIlIicylIlI
Morgan Le Fay
16
6 / 1 / 9
10,348
862
14,028
6,412
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
0 / 1 / 14
8,883
740
6,444
11,838
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AWildRaikou
Baron Samedi
2
6
3
0.58
W
Thanatos
AstroSage
Thanatos
12
3
5
4.83
L
Maui
0
6
3
0.25
L
Neith
2
6
0
0.33
W
Morgan Le Fay
IIlIicylIlI
Morgan Le Fay
6
1
9
10.5
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
31,096
37,134
Taken
29,923
22,933
Mitigated
20,294
3,814
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AWildRaikou
Baron Samedi
7,212
1,006
333
1,396
11,402
6,063
0
3,837
7,246
29,784
0
W
Thanatos
AstroSage
Thanatos
10,624
2,815
0
9,881
11,673
5,639
857
3,415
8,228
0
36,559
L
Maui
2,876
559
0
1,111
14,000
12,602
0
5,858
7,737
8,934
0
L
Neith
5,084
2,436
0
974
11,732
4,268
0
4,334
7,297
0
28,758
W
Morgan Le Fay
IIlIicylIlI
Morgan Le Fay
14,028
394
0
1,648
6,412
3,061
1,113
2,871
3,526
54,364
673
W
6,444
1,080
141
3,147
11,838
11,594
941
4,033
7,775
0
17,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
30,312
101
Minions Killed
153
0
Camps Cleared
0
553,870
Distance Traveled
694,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,046
754
50
4
0
183,771
0
W
Thanatos
11,081
923
54
5
0
221,389
0
L
Maui
7,329
611
10
1
0
195,550
2
L
Neith
8,633
719
41
3
0
174,549
0
W
Morgan Le Fay
10,348
862
69
6
0
235,029
0
W
Odin
8,883
740
30
3
0
238,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role