Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IMIFenix
Cernunnos
Level 159
God Stats
4W - 4L
1,612 SR
Queue Stats
315W - 305L
1,430 Elo+
Party 2
Geb
Geb
NanoPP
Geb
Level 190
God Stats
3W - 2L
1,832 SR
Queue Stats
280W - 254L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
Neexquik
Ao Kuang
Level 105
God Stats
16W - 18L
1,591 SR
Queue Stats
126W - 115L
1,532 Elo+
Party 2
Hera
Hera
kamikazwIBR
Hera
Level 125
God Stats
8W - 5L
1,636 SR
Queue Stats
130W - 144L
1,495 Elo+
Party 2
Team Averages
Level 148
1,634 SR
1,496 Elo+

VS

Team Averages
Level 112
1,676 SR
1,497 Elo+
Rama
Rama
FtsbOhemio
Rama
Level 109
God Stats
7W - 6L
1,673 SR
Queue Stats
56W - 53L
1,511 Elo+
Solo
Bacchus
Bacchus
Nutshoot
Bacchus
Level 107
God Stats
17W - 9L
1,640 SR
Queue Stats
62W - 60L
1,518 Elo+
Solo
Susano
Susano
Zumbi_Africano34
Susano
Level 113
God Stats
4W - 8L
1,500 SR
Queue Stats
260W - 275L
1,519 Elo+
Solo
Bastet
Bastet
nakiiya
Bastet
Level 114
God Stats
2W - 1L
1,815 SR
Queue Stats
12W - 16L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
zGrimoIX
Zhong Kui
Level 119
God Stats
3W - 1L
1,749 SR
Queue Stats
37W - 43L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 3
6,902
493
7,246
11,387
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
IMIFenix
Cernunnos
13
0 / 3 / 2
6,700
479
6,036
13,198
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
NanoPP
Geb
11
0 / 0 / 4
6,704
479
3,436
9,924
8,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Neexquik
Ao Kuang
14
8 / 0 / 1
7,823
559
9,537
10,846
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 5
7,363
526
6,772
5,658
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,892
564
7,183
9,450
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Nutshoot
Bacchus
10
0 / 2 / 5
6,538
467
6,402
10,482
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 0
6,181
442
4,492
11,550
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
nakiiya
Bastet
11
0 / 3 / 1
6,288
449
6,120
11,225
5,023
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
zGrimoIX
Zhong Kui
13
3 / 1 / 0
7,604
543
8,607
8,842
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
8
8
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
3
1.25
L
3
1
1
3.5
W
Cernunnos
IMIFenix
Cernunnos
0
3
2
0.33
W
Geb
NanoPP
Geb
0
0
4
2
W
Ao Kuang
Neexquik
Ao Kuang
8
0
1
8.5
L
Bacchus
Nutshoot
Bacchus
0
2
5
1.25
L
2
4
0
0.5
W
2
3
5
1.5
L
Bastet
nakiiya
Bastet
0
3
1
0.17
L
Zhong Kui
zGrimoIX
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
32,804
51,013
Taken
51,549
27,997
Mitigated
30,823
16,179
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,246
1,516
0
4,528
11,387
7,618
0
2,136
9,251
0
49,922
L
7,183
5,652
0
3,683
9,450
4,002
0
3,176
6,230
0
72,747
W
Cernunnos
IMIFenix
Cernunnos
6,036
3,198
0
5,556
13,198
5,394
0
1,785
11,413
0
64,319
W
Geb
NanoPP
Geb
3,436
1,328
0
1,870
9,924
8,309
0
5,539
4,385
19,828
0
W
Ao Kuang
Neexquik
Ao Kuang
9,537
2,515
0
3,280
10,846
4,761
840
2,734
8,112
48,951
2,247
L
Bacchus
Nutshoot
Bacchus
6,402
1,248
0
2,963
10,482
10,519
0
4,391
6,055
25,603
0
L
4,492
1,033
0
3,129
11,550
4,328
0
4,824
6,560
0
42,493
W
6,772
2,050
0
945
5,658
1,915
414
2,166
3,492
38,986
1,471
L
Bastet
nakiiya
Bastet
6,120
981
0
2,483
11,225
5,023
0
1,591
9,498
0
35,316
L
Zhong Kui
zGrimoIX
Zhong Kui
8,607
1,333
0
2,026
8,842
6,951
0
4,669
3,959
56,097
2,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
34,503
355
Minions Killed
398
0
Camps Cleared
0
1,398,653
Distance Traveled
1,353,691
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,902
493
70
5
0
263,036
3
L
Rama
7,892
564
115
8
0
249,048
0
W
Cernunnos
6,700
479
95
7
0
247,804
0
W
Geb
6,704
479
32
2
0
299,652
3
W
Ao Kuang
7,823
559
78
6
0
316,352
0
L
Bacchus
6,538
467
33
2
0
296,113
2
L
Susano
6,181
442
69
5
0
245,714
0
W
Hera
7,363
526
80
6
0
271,809
5
L
Bastet
6,288
449
68
5
0
281,270
0
L
Zhong Kui
7,604
543
113
8
0
281,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role