Player Matchup

Atlas
Atlas
Aristoteles_335
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 319L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
JuLi_Pola-Guaro
Ao Kuang
Level 84
God Stats
2W - 1L
1,699 SR
Queue Stats
63W - 65L
1,504 Elo+
Party 2
Chronos
Chronos
MorrisNotorious
Chronos
Level 87
God Stats
108W - 83L
1,660 SR
Queue Stats
464W - 427L
1,521 Elo+
Solo
Neith
Neith
Shrimpgang1471
Neith
Level 104
God Stats
2W - 3L
1,858 SR
Queue Stats
149W - 135L
1,481 Elo+
Solo
Raijin
Raijin
vasquez152
Raijin
Level 124
God Stats
5W - 4L
1,936 SR
Queue Stats
104W - 93L
1,518 Elo+
Party 2
Team Averages
Level 108
1,730 SR
1,510 Elo+

VS

Team Averages
Level 85
1,560 SR
1,468 Elo+
Chang'e
Chang'e
H4DD3S
Chang'e
Level 78
God Stats
3W - 2L
1,530 SR
Queue Stats
94W - 73L
1,563 Elo+
Party 3
Thanatos
Thanatos
MrBeastMode11
Thanatos
Level 60
God Stats
8W - 2L
1,675 SR
Queue Stats
82W - 62L
1,560 Elo+
Party 3
Chronos
Chronos
Zip Left Zap
Chronos
Level 98
God Stats
2W - 4L
1,428 SR
Queue Stats
43W - 72L
1,425 Elo+
Party 1
Shiva
Shiva
kalebzamora31900
Shiva
Level 89
God Stats
6W - 1L
1,821 SR
Queue Stats
64W - 83L
1,424 Elo+
Solo
Bellona
Bellona
setholicious14
Bellona
Level 99
God Stats
6W - 8L
1,343 SR
Queue Stats
36W - 58L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,529
503
6,250
10,821
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
9
0 / 5 / 2
5,071
461
4,048
11,625
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 0
5,665
515
4,597
8,039
3,074
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,594
509
5,342
7,490
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
vasquez152
Raijin
10
1 / 2 / 1
6,108
555
3,730
7,154
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
H4DD3S
Chang'e
11
2 / 1 / 4
6,358
578
6,309
8,679
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MrBeastMode11
Thanatos
11
6 / 1 / 2
6,456
587
8,581
10,902
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
Zip Left Zap
Chronos
12
2 / 1 / 1
6,528
593
5,615
6,353
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
6,538
594
6,298
9,571
7,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 1
7,599
691
4,303
10,772
11,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Chang'e
H4DD3S
Chang'e
2
1
4
4
L
Ao Kuang
0
5
2
0.2
L
1
3
0
0.33
W
Thanatos
MrBeastMode11
Thanatos
6
1
2
7
L
0
3
0
0
W
Chronos
Zip Left Zap
Chronos
2
1
1
2.5
W
1
0
5
3.5
W
2
0
1
2.5
L
Raijin
vasquez152
Raijin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
31,106
45,129
Taken
46,277
19,070
Mitigated
28,393
8,549
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
2,046
0
3,543
10,821
7,590
0
3,157
7,664
22,602
1,555
W
Chang'e
H4DD3S
Chang'e
6,309
989
1,542
4,126
8,679
3,171
176
4,755
3,632
44,051
1,033
L
Ao Kuang
4,048
1,516
0
1,352
11,625
4,026
0
2,201
9,424
32,415
0
L
4,597
1,524
0
1,225
8,039
3,074
0
3,326
4,713
40,852
2,070
W
Thanatos
MrBeastMode11
Thanatos
8,581
1,979
0
6,311
10,902
4,651
0
3,628
7,024
0
42,852
L
5,342
2,563
0
1,929
7,490
2,810
0
0
7,490
0
34,175
W
Chronos
Zip Left Zap
Chronos
5,615
2,133
0
2,975
6,353
2,475
663
3,438
2,787
46,058
4,336
W
6,298
1,169
255
3,094
9,571
7,040
0
4,815
4,396
0
28,178
W
4,303
1,589
0
4,850
10,772
11,056
57
310
10,462
0
56,565
L
Raijin
vasquez152
Raijin
3,730
349
0
500
7,154
1,570
0
2,558
4,596
36,098
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
33,479
291
Minions Killed
370
0
Camps Cleared
0
1,074,240
Distance Traveled
1,160,592
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,529
503
18
2
0
237,653
4
W
Chang'e
6,358
578
72
7
0
234,136
0
L
Ao Kuang
5,071
461
46
4
0
223,642
0
L
Chronos
5,665
515
76
7
0
228,840
0
W
Thanatos
6,456
587
65
6
0
269,876
0
L
Neith
5,594
509
69
6
0
170,426
2
W
Chronos
6,528
593
91
8
0
213,779
0
W
Shiva
6,538
594
39
4
0
233,764
4
W
Bellona
7,599
691
103
9
0
209,037
0
L
Raijin
6,108
555
82
7
0
213,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role