Player Matchup

Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BigBroRengoku
Fenrir
Level 117
God Stats
3W - 3L
1,564 SR
Queue Stats
87W - 94L
1,512 Elo+
Solo
Tiamat
Tiamat
ILOVEMOMS
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 90L
1,626 Elo+
Party 2
Sol
Sol
OG Randa
Sol
Level 146
God Stats
0W - 4L
1,302 SR
Queue Stats
142W - 117L
1,645 Elo+
Party 2
Team Averages
Level 136
1,473 SR
1,557 Elo+

VS

Team Averages
Level 96
1,512 SR
1,559 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Buhduhduh
Ne Zha
Level 127
God Stats
2W - 0L
1,523 SR
Queue Stats
45W - 40L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Mannyx11
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToxicPlayyerr
Tsukuyomi
Level 124
God Stats
2W - 1L
1,288 SR
Queue Stats
89W - 63L
1,613 Elo+
Solo
Amaterasu
Amaterasu
Xeneticz
Amaterasu
Level 38
God Stats
2W - 0L
1,748 SR
Queue Stats
42W - 39L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 2
5,138
1,028
1,919
3,287
1,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
8
0 / 2 / 2
4,815
963
2,002
3,434
1,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,212
242
0
0
0
Tiamat
ILOVEMOMS
Tiamat
9
1 / 2 / 2
5,219
1,044
2,066
3,402
3,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
5,580
1,116
4,404
4,105
1,076
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 2 / 3
5,089
1,018
2,130
3,411
1,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ne Zha
Buhduhduh
Ne Zha
12
2 / 0 / 3
5,968
1,194
5,141
4,216
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Mannyx11
Cthulhu
9
0 / 0 / 6
5,326
1,065
2,398
4,870
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
ToxicPlayyerr
Tsukuyomi
10
2 / 1 / 2
5,462
1,092
3,300
2,975
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amaterasu
Xeneticz
Amaterasu
10
2 / 1 / 5
5,385
1,077
726
3,476
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
2
Kills
7
7
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
L
Xbalanque
 
Xbalanque
0
2
2
0.5
W
Mercury
 
Mercury
1
2
3
1.25
L
0
0
0
0
W
Ne Zha
Buhduhduh
Ne Zha
2
0
3
3.5
L
Tiamat
ILOVEMOMS
Tiamat
1
2
2
1
W
Cthulhu
Mannyx11
Cthulhu
0
0
6
3
L
1
1
1
1.5
W
Tsukuyomi
ToxicPlayyerr
Tsukuyomi
2
1
2
3
W
Amaterasu
Xeneticz
Amaterasu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,391
Damage
13,695
14,228
Taken
18,948
6,337
Mitigated
10,779
4,128
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,919
44
658
545
3,287
1,022
0
430
2,818
7,987
0
L
Xbalanque
 
Xbalanque
2,002
582
429
348
3,434
1,032
0
759
2,631
0
3,487
W
Mercury
 
Mercury
2,130
136
604
367
3,411
1,344
32
1,440
1,843
0
4,582
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Buhduhduh
Ne Zha
5,141
0
663
1,237
4,216
1,737
0
2,089
2,023
0
15,112
L
Tiamat
ILOVEMOMS
Tiamat
2,066
64
0
285
3,402
3,207
0
953
2,449
3,567
152
W
Cthulhu
Mannyx11
Cthulhu
2,398
35
272
1,431
4,870
3,809
166
1,628
3,116
3,857
0
L
4,404
673
0
1,863
4,105
1,076
0
256
3,804
11,693
0
W
Tsukuyomi
ToxicPlayyerr
Tsukuyomi
3,300
684
0
614
2,975
1,352
43
1,151
1,674
0
9,262
W
Amaterasu
Xeneticz
Amaterasu
726
197
0
770
3,476
2,537
541
1,380
2,003
0
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,964
Gold Earned
27,230
41
Minions Killed
63
0
Camps Cleared
0
401,125
Distance Traveled
565,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,138
1,028
21
4
0
102,458
0
L
Xbalanque
4,815
963
7
1
0
90,420
0
W
Mercury
5,089
1,018
10
2
0
105,543
0
L
Fenrir
1,212
242
0
0
0
0
0
W
Ne Zha
5,968
1,194
30
6
0
133,624
0
L
Tiamat
5,219
1,044
3
1
0
94,370
0
W
Cthulhu
5,326
1,065
9
2
0
124,590
0
L
Sol
5,580
1,116
10
2
0
113,877
0
W
Tsukuyomi
5,462
1,092
9
2
0
84,922
0
W
Amaterasu
5,385
1,077
5
1
0
117,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role