Player Matchup

Charon
Charon
Bronze III
RanItBandit
Charon
Bronze III
Level 145
God Stats
1W - 0L
1,371 SR
Queue Stats
6W - 9L
1,501 MMR
Solo
Vulcan
Vulcan
Silver I
SrPoIo
Vulcan
Silver I
Level 153
God Stats
1W - 0L
1,539 SR
Queue Stats
7W - 3L
1,539 MMR
Party 1
Chiron
Chiron
Silver I
UltraSiIverMike
Chiron
Silver I
Level 149
God Stats
1W - 0L
1,785 SR
Queue Stats
7W - 3L
1,539 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,565 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,843 SR
1,574 MMR
Neith
Neith
Gold IV
HGM Rene
Neith
Gold IV
Level 130
God Stats
1W - 1L
1,844 SR
Queue Stats
35W - 40L
1,435 MMR
Party 2
Amaterasu
Amaterasu
Gold II
HGM Yoxan
Amaterasu
Gold II
Level 148
God Stats
0W - 2L
1,885 SR
Queue Stats
31W - 30L
1,787 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
valintine19
Morgan Le Fay
Bronze III
Level 141
God Stats
0W - 2L
1,800 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 1 / 4
10,287
686
8,557
11,922
10,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
SrPoIo
Vulcan
18
3 / 2 / 2
11,504
767
14,401
9,346
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 0 / 3
10,610
707
13,262
15,831
7,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothAchillesNe ZhaBacchusGilgamesh

VS

Bans
BastetHachimanAthenaAnhurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HGM Rene
Neith
16
2 / 2 / 0
9,977
665
4,772
10,781
4,445
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
HGM Yoxan
Amaterasu
15
1 / 3 / 1
9,289
619
8,968
20,623
23,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
valintine19
Morgan Le Fay
15
0 / 1 / 3
9,357
624
14,804
8,528
3,605
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
3
3
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
HGM Rene
Neith
2
2
0
1
L
Amaterasu
HGM Yoxan
Amaterasu
1
3
1
0.5
W
Charon
2
1
4
4
W
Vulcan
SrPoIo
Vulcan
3
2
2
2
W
1
0
3
2.5
L
Morgan Le Fay
valintine19
Morgan Le Fay
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
28,544
37,099
Taken
39,932
22,222
Mitigated
31,746
12,606
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HGM Rene
Neith
4,772
528
0
3,372
10,781
4,445
33
6,929
3,408
0
43,373
L
Amaterasu
HGM Yoxan
Amaterasu
8,968
2,622
0
4,762
20,623
23,696
0
8,428
11,414
183
30,516
W
Charon
8,557
711
515
2,655
11,922
10,468
731
5,754
6,160
29,564
1,800
W
Vulcan
SrPoIo
Vulcan
14,401
5,359
0
1,995
9,346
4,434
1,048
3,112
6,226
62,433
501
W
13,262
6,626
708
6,733
15,831
7,320
1,322
6,175
9,629
0
62,738
L
Morgan Le Fay
valintine19
Morgan Le Fay
14,804
623
0
2,205
8,528
3,605
0
5,102
3,142
51,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
28,623
226
Minions Killed
195
0
Camps Cleared
0
896,508
Distance Traveled
889,965
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,977
665
74
5
0
287,857
0
L
Amaterasu
9,289
619
56
4
0
303,863
0
W
Charon
10,287
686
23
2
0
276,656
0
W
Vulcan
11,504
767
111
7
0
312,412
0
W
Chiron
10,610
707
92
6
0
307,440
1
L
Morgan Le Fay
9,357
624
65
4
0
298,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role