Player Matchup

Nut
Nut
Silver I
 
Nut
Silver I
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold V
 
Horus
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Silver II
TheQuestion384
Anubis
Silver II
Level 96
God Stats
60W - 70L
1,454 SR
Queue Stats
198W - 252L
1,143 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,485 SR
1,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,519 SR
1,293 MMR
Baron Samedi
Baron Samedi
Gold II
DigDeeperSir
Baron Samedi
Gold II
Level 197
God Stats
3W - 5L
1,417 SR
Queue Stats
310W - 339L
1,389 MMR
Party 1
Athena
Athena
Gold V
H0rn3tK1d
Athena
Gold V
Level 42
God Stats
7W - 5L
1,642 SR
Queue Stats
87W - 87L
1,223 MMR
Party 1
Artemis
Artemis
Gold IV
SauceJackson
Artemis
Gold IV
Level 43
God Stats
9W - 6L
1,500 SR
Queue Stats
266W - 296L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 7 / 3
8,899
685
10,931
16,074
7,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
14
0 / 3 / 5
8,111
624
8,975
18,077
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 10 / 1
10,032
772
10,092
17,284
8,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
KuzenboAchillesBake KujiraBacchusBastet

VS

Bans
Ne ZhaCharonThothHerculesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DigDeeperSir
Baron Samedi
16
5 / 4 / 15
11,116
855
17,812
14,755
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
H0rn3tK1d
Athena
17
5 / 1 / 15
10,483
806
13,500
17,122
20,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SauceJackson
Artemis
16
10 / 1 / 5
11,134
856
12,713
12,148
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
20
20
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
7
3
0.5
L
Horus
 
Horus
0
3
5
0.83
W
Baron Samedi
DigDeeperSir
Baron Samedi
5
4
15
3.13
W
Athena
H0rn3tK1d
Athena
5
1
15
12.5
W
Artemis
SauceJackson
Artemis
10
1
5
12.5
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
44,025
51,435
Taken
44,025
32,847
Mitigated
33,679
10,737
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
10,931
6,494
0
1,285
16,074
7,026
883
9,368
5,256
0
36,377
L
Horus
 
Horus
8,975
3,146
901
5,341
18,077
17,053
222
8,081
8,472
0
19,215
W
Baron Samedi
DigDeeperSir
Baron Samedi
17,812
1,454
2,399
5,896
14,755
7,662
535
2,842
11,432
46,626
714
W
Athena
H0rn3tK1d
Athena
13,500
3,878
0
4,037
17,122
20,223
546
3,822
12,834
21,858
832
W
Artemis
SauceJackson
Artemis
12,713
5,768
0
4,528
12,148
5,794
1,751
3,462
8,384
0
49,679
L
10,092
427
0
3,210
17,284
8,768
446
10,244
5,462
33,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
32,733
126
Minions Killed
157
0
Camps Cleared
0
578,011
Distance Traveled
739,248
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,899
685
65
5
0
173,981
0
L
Horus
8,111
624
15
1
0
239,695
0
W
Baron Samedi
11,116
855
76
6
0
229,846
4
W
Athena
10,483
806
23
2
0
273,262
2
W
Artemis
11,134
856
58
4
0
236,140
2
L
Anubis
10,032
772
46
4
0
164,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role