Player Matchup

Artemis
Artemis
BlondePuccio
Artemis
Level 147
God Stats
20W - 15L
1,612 SR
Queue Stats
197W - 184L
1,546 Elo+
Solo
Ymir
Ymir
DPHANTOMS97qwq
Ymir
Level 121
God Stats
3W - 3L
1,666 SR
Queue Stats
150W - 123L
1,594 Elo+
Solo
Chronos
Chronos
ItsNull0
Chronos
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 346L
1,444 Elo+
Party 1
Zeus
Zeus
MilkAfterCereal
Zeus
Level 102
God Stats
8W - 8L
1,500 SR
Queue Stats
531W - 494L
1,489 Elo+
Party 1
Bastet
Bastet
StoneyShinobi420
Bastet
Level 126
God Stats
6W - 7L
1,435 SR
Queue Stats
72W - 61L
1,471 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,509 Elo+

VS

Team Averages
Level 103
1,522 SR
1,496 Elo+
Erlang Shen
Erlang Shen
DeathByStereo
Erlang Shen
Level 68
God Stats
3W - 3L
1,352 SR
Queue Stats
23W - 19L
1,504 Elo+
Solo
Ra
Ra
DenkMemes
Ra
Level 110
God Stats
1W - 1L
1,832 SR
Queue Stats
26W - 30L
1,483 Elo+
Party 2
Ymir
Ymir
GreenDvil
Ymir
Level 129
God Stats
2W - 3L
1,321 SR
Queue Stats
10W - 19L
1,344 Elo+
Solo
Hachiman
Hachiman
LAGNchickenz
Hachiman
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 53L
1,591 Elo+
Solo
Janus
Janus
kdalton167
Janus
Level 87
God Stats
2W - 6L
1,603 SR
Queue Stats
34W - 27L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlondePuccio
Artemis
15
1 / 2 / 8
8,472
847
10,204
7,446
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 10
9,015
902
6,232
12,643
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
ItsNull0
Chronos
15
1 / 0 / 9
8,244
824
5,731
8,214
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 4
9,056
906
11,402
4,354
1,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 6
9,358
936
11,558
9,578
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathByStereo
Erlang Shen
15
2 / 0 / 2
8,537
854
5,485
9,622
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 2
7,485
749
7,203
8,164
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
1 / 4 / 3
8,002
800
3,683
13,839
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
LAGNchickenz
Hachiman
15
1 / 5 / 2
8,090
809
9,531
12,114
4,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
14
1 / 4 / 2
7,897
790
7,496
8,567
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
16
Kills
5
5
Deaths
16
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlondePuccio
Artemis
1
2
8
2.5
W
2
2
10
3.5
L
Erlang Shen
DeathByStereo
Erlang Shen
2
0
2
3
L
0
3
2
0.33
L
Ymir
1
4
3
0.63
W
Chronos
ItsNull0
Chronos
1
0
9
5.5
L
Hachiman
LAGNchickenz
Hachiman
1
5
2
0.4
W
5
0
4
7
W
7
1
6
10
L
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,127
Damage
33,398
42,235
Taken
52,306
22,204
Mitigated
34,931
6,943
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlondePuccio
Artemis
10,204
3,836
0
621
7,446
3,057
891
2,672
4,523
0
28,369
W
6,232
1,291
0
1,833
12,643
10,287
0
6,741
5,215
17,169
545
L
Erlang Shen
DeathByStereo
Erlang Shen
5,485
1,946
0
2,460
9,622
9,310
0
2,693
6,769
0
15,195
L
7,203
364
2,190
1,830
8,164
3,254
0
4,564
3,528
21,406
0
L
Ymir
3,683
58
0
861
13,839
13,564
0
5,390
7,103
6,883
346
W
Chronos
ItsNull0
Chronos
5,731
770
0
1,086
8,214
3,392
548
3,275
4,584
18,184
662
L
Hachiman
LAGNchickenz
Hachiman
9,531
3,721
0
2,710
12,114
4,946
0
4,730
7,232
0
31,314
W
11,402
608
0
1,765
4,354
1,608
864
1,136
3,172
34,896
312
W
11,558
3,093
0
1,638
9,578
3,860
0
3,401
5,867
0
22,937
L
Janus
7,496
432
0
0
8,567
3,857
0
4,526
3,881
24,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
40,011
207
Minions Killed
194
0
Camps Cleared
0
1,116,646
Distance Traveled
1,015,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,472
847
39
4
0
211,609
0
W
Ymir
9,015
902
31
3
0
208,358
0
L
Erlang Shen
8,537
854
27
3
0
240,747
0
L
Ra
7,485
749
44
4
0
200,491
0
L
Ymir
8,002
800
8
1
0
175,067
0
W
Chronos
8,244
824
48
5
0
227,248
0
L
Hachiman
8,090
809
61
6
0
188,258
0
W
Zeus
9,056
906
58
6
0
225,378
0
W
Bastet
9,358
936
31
3
0
244,053
2
L
Janus
7,897
790
54
5
0
211,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role