Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BsT x2Dutty
Sylvanus
Level 254
God Stats
7W - 8L
1,591 SR
Queue Stats
200W - 215L
1,543 Elo+
Party 2
King Arthur
King Arthur
Dragon_King_Yami
King Arthur
Level 187
God Stats
9W - 12L
1,151 SR
Queue Stats
148W - 155L
1,516 Elo+
Solo
Ravana
Ravana
TanvTubby
Ravana
Level 155
God Stats
14W - 5L
1,804 SR
Queue Stats
213W - 204L
1,589 Elo+
Solo
Cupid
Cupid
killerlee
Cupid
Level 166
God Stats
3W - 1L
1,893 SR
Queue Stats
142W - 141L
1,502 Elo+
Party 2
Team Averages
Level 183
1,588 SR
1,530 Elo+

VS

Team Averages
Level 99
1,477 SR
1,484 Elo+
Freya
Freya
Cristtgracia96
Freya
Level 109
God Stats
1W - 1L
1,776 SR
Queue Stats
63W - 65L
1,547 Elo+
Party 1
Hercules
Hercules
INTERSTEVE-_-
Hercules
Level 18
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Raijin
Raijin
PotatoDump
Raijin
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
139W - 131L
1,589 Elo+
Solo
Cupid
Cupid
daniel_vera300
Cupid
Level 107
God Stats
0W - 2L
1,194 SR
Queue Stats
88W - 87L
1,551 Elo+
Party 1
Surtr
Surtr
xERIAxDub4ev3r
Surtr
Level 155
God Stats
12W - 12L
1,552 SR
Queue Stats
24W - 28L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 3
6,845
685
3,520
6,777
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
BsT x2Dutty
Sylvanus
11
2 / 0 / 5
5,915
592
5,024
6,794
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Dragon_King_Yami
King Arthur
12
1 / 1 / 1
6,492
649
5,496
9,594
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
TanvTubby
Ravana
12
6 / 2 / 2
6,937
694
6,944
5,504
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
killerlee
Cupid
11
2 / 1 / 3
5,915
592
6,082
6,951
2,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,348
535
5,687
10,068
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
INTERSTEVE-_-
Hercules
10
1 / 2 / 1
5,762
576
6,167
10,856
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
PotatoDump
Raijin
12
3 / 2 / 0
6,339
634
4,220
5,988
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,304
430
1,968
7,855
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
5,287
529
3,239
7,875
6,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
6
6
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
3
1.25
W
Sylvanus
BsT x2Dutty
Sylvanus
2
0
5
4.5
L
2
5
0
0.4
W
King Arthur
Dragon_King_Yami
King Arthur
1
1
1
1.5
L
Hercules
INTERSTEVE-_-
Hercules
1
2
1
0.75
L
Raijin
PotatoDump
Raijin
3
2
0
1.5
W
Ravana
TanvTubby
Ravana
6
2
2
3.5
L
0
3
0
0
W
Cupid
killerlee
Cupid
2
1
3
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
21,281
35,620
Taken
42,642
22,329
Mitigated
25,595
12,678
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,520
1,085
0
2,219
6,777
3,224
0
3,269
3,205
50,409
1,910
W
Sylvanus
BsT x2Dutty
Sylvanus
5,024
1,247
810
2,880
6,794
6,233
0
860
5,934
27,167
12,675
L
5,687
2,233
0
3,699
10,068
3,808
0
1,367
8,701
31,643
8,432
W
King Arthur
Dragon_King_Yami
King Arthur
5,496
719
0
2,595
9,594
7,435
0
2,078
7,096
0
52,102
L
Hercules
INTERSTEVE-_-
Hercules
6,167
2,182
0
5,002
10,856
11,048
0
316
10,540
0
41,957
L
Raijin
PotatoDump
Raijin
4,220
714
0
1,417
5,988
2,231
0
2,627
3,361
36,763
792
W
Ravana
TanvTubby
Ravana
6,944
2,687
0
1,180
5,504
2,709
181
1,375
3,931
0
48,609
L
1,968
886
0
2,048
7,855
2,264
0
1,688
6,167
0
17,321
W
Cupid
killerlee
Cupid
6,082
4,115
58
2,936
6,951
2,728
0
1,547
5,277
0
46,590
L
3,239
1,197
0
2,935
7,875
6,244
0
2,200
5,675
1,754
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
27,040
394
Minions Killed
272
0
Camps Cleared
0
1,058,039
Distance Traveled
1,037,009
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,845
685
100
10
0
219,992
0
W
Sylvanus
5,915
592
61
6
0
190,906
0
L
Freya
5,348
535
61
6
0
205,025
0
W
King Arthur
6,492
649
78
8
0
198,473
0
L
Hercules
5,762
576
69
7
0
208,694
2
L
Raijin
6,339
634
87
9
0
207,497
5
W
Ravana
6,937
694
75
8
0
232,349
0
L
Cupid
4,304
430
33
3
0
196,403
0
W
Cupid
5,915
592
80
8
0
216,319
1
L
Surtr
5,287
529
22
2
0
219,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role