Player Matchup

Morgan Le Fay
Morgan Le Fay
ArmedPanda3415
Morgan Le Fay
Level 34
God Stats
6W - 4L
1,665 SR
Queue Stats
9W - 14L
1,253 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bxevi1
Kumbhakarna
Level 68
God Stats
2W - 2L
1,229 SR
Queue Stats
44W - 48L
1,397 Elo+
Party 1
Awilix
Awilix
Futanari_Queen65
Awilix
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 28L
1,305 Elo+
Party 2
Medusa
Medusa
MysteryIncFred
Medusa
Level 103
God Stats
6W - 4L
1,700 SR
Queue Stats
57W - 50L
1,478 Elo+
Party 2
Achilles
Achilles
l BX RaMPaGE l
Achilles
Level 65
God Stats
4W - 3L
1,336 SR
Queue Stats
222W - 212L
1,445 Elo+
Party 1
Team Averages
Level 66
1,486 SR
1,375 Elo+

VS

Team Averages
Level 68
1,557 SR
1,437 Elo+
Ne Zha
Ne Zha
Chikenjoe
Ne Zha
Level 55
God Stats
4W - 3L
1,763 SR
Queue Stats
48W - 50L
1,446 Elo+
Solo
Surtr
Surtr
Gingerello5018
Surtr
Level 105
God Stats
15W - 22L
1,432 SR
Queue Stats
244W - 273L
1,442 Elo+
Solo
Thor
Thor
cypress_415
Thor
Level 43
God Stats
3W - 5L
1,464 SR
Queue Stats
97W - 112L
1,401 Elo+
Solo
Zeus
Zeus
imsleepybro
Zeus
Level 79
God Stats
3W - 3L
1,613 SR
Queue Stats
298W - 295L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
Level 56
God Stats
142W - 152L
1,512 SR
Queue Stats
231W - 280L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArmedPanda3415
Morgan Le Fay
14
3 / 0 / 1
8,097
623
6,066
6,166
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Bxevi1
Kumbhakarna
11
1 / 1 / 2
7,042
542
3,370
11,742
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 2
6,545
503
2,546
7,865
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 3 / 1
6,032
464
4,735
7,636
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
13
1 / 0 / 0
7,246
557
2,526
5,168
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chikenjoe
Ne Zha
10
3 / 2 / 2
6,031
464
6,183
9,686
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
4,892
376
1,322
3,155
1,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 2 / 0
6,248
481
1,206
9,433
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
6,102
469
2,524
5,582
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
11
2 / 0 / 3
6,303
485
9,445
7,282
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
5
5
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArmedPanda3415
Morgan Le Fay
3
0
1
3.5
W
Kumbhakarna
Bxevi1
Kumbhakarna
1
1
2
2
L
Ne Zha
Chikenjoe
Ne Zha
3
2
2
2
W
1
1
2
2
L
0
1
0
0
W
2
3
1
0.83
L
0
2
0
0
L
0
3
0
0
W
Achilles
1
0
0
1
L
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
20,680
38,577
Taken
35,138
20,573
Mitigated
15,642
8,610
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArmedPanda3415
Morgan Le Fay
6,066
472
0
1,329
6,166
2,308
1,302
2,165
3,651
49,485
1,902
W
Kumbhakarna
Bxevi1
Kumbhakarna
3,370
449
1,495
2,661
11,742
8,101
0
0
11,742
26,015
1,629
L
Ne Zha
Chikenjoe
Ne Zha
6,183
1,657
0
1,789
9,686
5,758
0
3,066
6,562
0
26,058
W
2,546
741
0
369
7,865
3,688
0
0
7,865
0
47,871
L
1,322
330
0
1,598
3,155
1,355
0
0
2,852
303
12,730
W
4,735
2,048
285
631
7,636
2,397
0
0
7,636
0
28,679
L
1,206
56
0
3,347
9,433
3,633
0
850
8,315
0
43,579
L
2,524
297
0
408
5,582
1,923
0
3,723
1,431
33,849
802
W
Achilles
2,526
169
0
1,840
5,168
4,079
377
0
4,882
0
43,790
L
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
9,445
2,666
0
468
7,282
2,973
132
967
6,315
0
39,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
29,576
325
Minions Killed
256
0
Camps Cleared
0
1,244,900
Distance Traveled
1,074,507
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,097
623
96
7
0
237,955
2
W
Kumbhakarna
7,042
542
41
3
0
254,547
3
L
Ne Zha
6,031
464
30
2
0
269,064
0
W
Awilix
6,545
503
74
6
0
301,019
0
L
Surtr
4,892
376
22
2
0
84,261
0
W
Medusa
6,032
464
48
4
0
219,222
0
L
Thor
6,248
481
79
6
0
237,658
0
L
Zeus
6,102
469
71
5
0
206,135
1
W
Achilles
7,246
557
66
5
0
232,157
5
L
Ah Muzen Cab
6,303
485
54
4
0
277,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role