Player Matchup

Jing Wei
Jing Wei
ChaosWeaverMagi
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,572 Elo+
Party 3
Odin
Odin
JaytoFrosty
Odin
Level 162
God Stats
1W - 1L
1,738 SR
Queue Stats
37W - 28L
1,550 Elo+
Party 3
Awilix
Awilix
Kitsune RgL
Awilix
Level 142
God Stats
12W - 15L
1,593 SR
Queue Stats
54W - 48L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
NogitsuneRgL
Sylvanus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,571 Elo+
Party 3
Anubis
Anubis
zoltroy
Anubis
Level 144
God Stats
27W - 11L
1,673 SR
Queue Stats
139W - 114L
1,613 Elo+
Solo
Team Averages
Level 133
1,601 SR
1,570 Elo+

VS

Team Averages
Level 145
1,690 SR
1,539 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FazzyWazzy93
Cerberus
Level 149
God Stats
13W - 10L
1,609 SR
Queue Stats
93W - 82L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
GetTheClippers
Kukulkan
Level 159
God Stats
6W - 1L
1,890 SR
Queue Stats
54W - 49L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jack107
Tsukuyomi
Level 148
God Stats
2W - 1L
1,788 SR
Queue Stats
61W - 43L
1,592 Elo+
Party 1
Charybdis
Charybdis
Maldow-GX
Charybdis
Level 127
God Stats
39W - 33L
1,666 SR
Queue Stats
233W - 260L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 1 / 4
5,618
511
4,513
7,090
2,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 1
6,221
566
7,745
7,521
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
10
2 / 1 / 2
5,485
499
2,353
6,265
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
NogitsuneRgL
Sylvanus
8
3 / 1 / 1
5,666
515
3,194
7,480
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
zoltroy
Anubis
12
3 / 2 / 0
6,490
590
4,674
5,842
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 2 / 0
5,607
510
4,614
7,027
3,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
FazzyWazzy93
Cerberus
10
0 / 2 / 1
5,898
536
3,115
10,016
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
12
1 / 2 / 3
6,564
597
5,411
6,194
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jack107
Tsukuyomi
11
2 / 1 / 0
5,962
542
3,067
7,690
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Maldow-GX
Charybdis
10
0 / 2 / 0
5,787
526
5,044
8,490
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
0
1
L
Jing Wei
0
1
4
2
W
Cerberus
FazzyWazzy93
Cerberus
0
2
1
0.25
W
Kukulkan
1
2
3
1.25
W
Tsukuyomi
Jack107
Tsukuyomi
2
1
0
2
L
1
0
1
1.5
L
Awilix
2
1
2
3
W
Charybdis
Maldow-GX
Charybdis
0
2
0
0
L
Sylvanus
NogitsuneRgL
Sylvanus
3
1
1
3.5
L
Anubis
zoltroy
Anubis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,479
Damage
21,251
34,198
Taken
39,417
18,010
Mitigated
18,463
13,483
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,614
303
152
950
7,027
3,682
0
1,238
5,752
18,900
0
L
Jing Wei
4,513
3,661
0
2,438
7,090
2,621
0
1,519
5,571
0
40,379
W
Cerberus
FazzyWazzy93
Cerberus
3,115
89
0
4,444
10,016
7,478
0
311
9,060
29,827
603
W
Kukulkan
5,411
310
0
1,055
6,194
2,031
0
3,180
2,967
54,547
0
W
Tsukuyomi
Jack107
Tsukuyomi
3,067
890
0
4,116
7,690
2,526
7
1,588
6,060
0
38,311
L
7,745
1,287
0
2,363
7,521
5,296
0
2,958
3,990
0
45,551
L
Awilix
2,353
563
0
2,992
6,265
2,502
0
2,558
3,707
0
27,381
W
Charybdis
Maldow-GX
Charybdis
5,044
2,319
0
4,206
8,490
2,746
75
1,202
7,288
0
45,195
L
Sylvanus
NogitsuneRgL
Sylvanus
3,194
973
1,253
2,768
7,480
4,664
0
3,562
3,878
17,806
1,022
L
Anubis
zoltroy
Anubis
4,674
569
0
1,669
5,842
2,927
0
1,914
3,928
45,341
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
29,818
316
Minions Killed
363
0
Camps Cleared
0
1,129,880
Distance Traveled
1,121,111
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,607
510
28
3
0
233,054
3
L
Jing Wei
5,618
511
69
6
0
229,997
0
W
Cerberus
5,898
536
94
9
0
216,169
0
W
Kukulkan
6,564
597
90
8
0
219,689
2
W
Tsukuyomi
5,962
542
71
6
0
268,746
0
L
Odin
6,221
566
77
7
0
221,946
0
L
Awilix
5,485
499
50
5
0
283,011
0
W
Charybdis
5,787
526
80
7
0
183,453
2
L
Sylvanus
5,666
515
25
2
0
209,921
2
L
Anubis
6,490
590
95
9
0
185,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role