Player Matchup

Fenrir
Fenrir
HeftyLoads
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 138L
1,525 Elo+
Party 2
Zeus
Zeus
KIDKINGCUDI
Zeus
Level 128
God Stats
6W - 10L
1,624 SR
Queue Stats
325W - 345L
1,486 Elo+
Party 2
Osiris
Osiris
RhodesOwl21
Osiris
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
127W - 146L
1,467 Elo+
Party 2
Tiamat
Tiamat
WishedAlarm8115
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 428L
1,488 Elo+
Party 2
Hel
Hel
xxPRESTOWIGxx
Hel
Level 184
God Stats
5W - 7L
1,289 SR
Queue Stats
754W - 739L
1,506 Elo+
Solo
Team Averages
Level 133
1,440 SR
1,494 Elo+

VS

Team Averages
Level 140
1,569 SR
1,515 Elo+
Hel
Hel
ExXtr0meN
Hel
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 71L
1,487 Elo+
Solo
Zeus
Zeus
FooFooDust8
Zeus
Level 121
God Stats
2W - 3L
1,286 SR
Queue Stats
127W - 112L
1,564 Elo+
Solo
Hercules
Hercules
M4K3N_H1ST0RY420
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 240L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
MACKINGHISTORY
Sun Wukong
Level 187
God Stats
23W - 12L
1,838 SR
Queue Stats
1,145W - 1,174L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
sTaGe4CaNcER328
Jormungandr
Level 127
God Stats
2W - 0L
1,721 SR
Queue Stats
39W - 34L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HeftyLoads
Fenrir
9
0 / 3 / 2
4,790
958
2,028
5,667
4,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 2
4,833
967
7,154
4,123
1,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
10
1 / 2 / 1
4,991
998
5,136
5,593
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 1
5,277
1,055
4,060
5,249
2,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,268
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,110
1,222
1,940
4,376
2,504
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
4 / 1 / 5
6,359
1,272
6,610
3,201
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 4
5,745
1,149
1,913
7,954
5,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
MACKINGHISTORY
Sun Wukong
11
1 / 0 / 6
5,792
1,158
4,623
9,060
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
sTaGe4CaNcER328
Jormungandr
10
1 / 1 / 6
5,849
1,170
3,758
6,169
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
2
Kills
10
10
Deaths
2
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
4
1
5
6.5
L
Fenrir
HeftyLoads
Fenrir
0
3
2
0.33
L
0
3
2
0.33
W
1
0
4
3
W
Sun Wukong
MACKINGHISTORY
Sun Wukong
1
0
6
4
L
Osiris
1
2
1
0.75
L
1
2
1
0.75
W
Jormungandr
sTaGe4CaNcER328
Jormungandr
1
1
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,378
Damage
18,844
20,632
Taken
30,760
14,157
Mitigated
19,142
4,690
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,940
267
5,357
3,023
4,376
2,504
491
1,748
2,545
4,676
0
W
6,610
585
0
0
3,201
1,304
911
1,409
1,748
11,144
391
L
Fenrir
HeftyLoads
Fenrir
2,028
681
177
996
5,667
4,965
0
2,874
2,390
0
2,634
L
7,154
295
0
125
4,123
1,432
0
1,901
2,017
14,503
0
W
1,913
761
272
3,770
7,954
5,267
437
2,702
5,036
0
5,238
W
Sun Wukong
MACKINGHISTORY
Sun Wukong
4,623
741
493
3,329
9,060
5,093
364
3,305
5,633
0
6,878
L
Osiris
5,136
1,327
0
1,390
5,593
5,200
0
2,876
2,450
0
6,525
L
4,060
164
283
1,719
5,249
2,560
0
3,163
1,688
8,999
0
W
Jormungandr
sTaGe4CaNcER328
Jormungandr
3,758
228
496
1,397
6,169
4,974
180
2,050
3,961
10,579
1,456
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
29,855
36
Minions Killed
59
0
Camps Cleared
0
403,898
Distance Traveled
511,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,110
1,222
6
1
0
88,048
0
W
Zeus
6,359
1,272
14
3
0
87,154
0
L
Fenrir
4,790
958
3
1
0
98,602
0
L
Zeus
4,833
967
15
3
0
103,686
0
W
Hercules
5,745
1,149
10
2
0
115,739
0
W
Sun Wukong
5,792
1,158
12
2
0
112,422
0
L
Osiris
4,991
998
8
2
0
102,935
0
L
Tiamat
5,277
1,055
10
2
0
98,675
0
W
Jormungandr
5,849
1,170
17
3
0
107,866
0
L
Hel
1,268
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role