Player Matchup

Skadi
Skadi
FeelingLoopy
Skadi
Level 51
God Stats
7W - 7L
1,575 SR
Queue Stats
147W - 135L
1,483 Elo+
Solo
Hel
Hel
Leucistic
Hel
Level 70
God Stats
4W - 3L
1,308 SR
Queue Stats
283W - 241L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Mornch
Cernunnos
Level 59
God Stats
2W - 2L
1,533 SR
Queue Stats
102W - 101L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Pachelly
Sun Wukong
Level 85
God Stats
2W - 3L
1,556 SR
Queue Stats
190W - 168L
1,541 Elo+
Solo
Kukulkan
Kukulkan
zexiiion
Kukulkan
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 207L
1,439 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,501 Elo+

VS

Team Averages
Level 71
1,610 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FemboyBlake
Skadi
Level 52
God Stats
2W - 0L
1,760 SR
Queue Stats
42W - 37L
1,453 Elo+
Solo
Bastet
Bastet
SoulReaper211
Bastet
Level 102
God Stats
3W - 1L
1,887 SR
Queue Stats
76W - 64L
1,497 Elo+
Party 1
Janus
Janus
deadeye058
Janus
Level 67
God Stats
1W - 1L
1,239 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Bacchus
Bacchus
lm 2 FAT 2 LOVE
Bacchus
Level 58
God Stats
7W - 8L
1,666 SR
Queue Stats
312W - 314L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,638
603
7,287
8,045
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 4
5,607
510
2,495
8,905
5,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Mornch
Cernunnos
8
0 / 4 / 2
5,008
455
3,154
8,544
3,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Pachelly
Sun Wukong
11
0 / 0 / 1
6,348
577
3,767
10,062
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
zexiiion
Kukulkan
11
2 / 3 / 2
6,549
595
4,586
5,470
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 0
6,534
594
7,351
7,137
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 2 / 2
6,562
597
8,093
7,206
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
5,933
539
4,368
7,727
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
12
2 / 2 / 1
6,316
574
4,814
6,805
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 3
6,086
553
3,303
8,720
8,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
10
10
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
L
6
0
1
6.5
W
4
2
2
2.5
L
0
3
4
0.67
L
Cernunnos
Mornch
Cernunnos
0
4
2
0.25
L
Sun Wukong
Pachelly
Sun Wukong
0
0
1
0.5
W
3
0
2
4
W
Janus
2
2
1
1.25
W
1
3
3
0.83
L
Kukulkan
zexiiion
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
27,929
41,026
Taken
37,595
19,679
Mitigated
23,280
15,677
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,351
2,188
0
2,735
7,137
7,692
0
0
7,137
0
49,481
L
7,287
2,864
0
3,458
8,045
2,754
564
2,194
5,701
0
36,781
W
8,093
3,405
0
1,107
7,206
2,354
1,174
1,012
6,194
0
42,309
L
2,495
125
1,981
3,828
8,905
5,656
115
2,667
6,158
16,726
0
L
Cernunnos
Mornch
Cernunnos
3,154
1,579
0
1,927
8,544
3,187
0
1,022
7,522
0
28,488
L
Sun Wukong
Pachelly
Sun Wukong
3,767
1,121
0
3,983
10,062
6,145
0
0
9,224
0
47,961
W
4,368
1,431
0
5,263
7,727
2,679
0
1,047
6,680
0
39,225
W
Janus
4,814
101
0
1,750
6,805
2,535
0
3,089
3,716
46,343
0
W
3,303
363
0
2,220
8,720
8,020
0
1,896
6,824
18,266
0
L
Kukulkan
zexiiion
Kukulkan
4,586
537
0
500
5,470
1,937
0
1,848
3,428
40,829
1,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
31,431
314
Minions Killed
343
0
Camps Cleared
0
1,056,634
Distance Traveled
1,117,796
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,534
594
98
9
0
177,461
2
L
Skadi
6,638
603
58
5
0
249,402
0
W
Skadi
6,562
597
69
6
0
207,969
0
L
Hel
5,607
510
30
3
0
227,023
0
L
Cernunnos
5,008
455
47
4
0
162,964
2
L
Sun Wukong
6,348
577
101
9
0
198,298
2
W
Bastet
5,933
539
62
6
0
267,724
1
W
Janus
6,316
574
97
9
0
234,515
0
W
Bacchus
6,086
553
17
2
0
230,127
0
L
Kukulkan
6,549
595
78
7
0
218,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role