Player Matchup

Awilix
Awilix
Bronze III
CapEmil
Awilix
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,646 MMR
Party 1
Athena
Athena
Bronze III
ElFlaKo200
Athena
Bronze III
Level 159
God Stats
2W - 3L
1,782 SR
Queue Stats
18W - 14L
1,580 MMR
Party 1
Anubis
Anubis
Gold II
FrijolBoi
Anubis
Gold II
Level 129
God Stats
1W - 2L
1,470 SR
Queue Stats
101W - 106L
1,605 MMR
Solo
Ullr
Ullr
Silver II
JuanchoCrazyBoy
Ullr
Silver II
Level 142
God Stats
18W - 19L
1,572 SR
Queue Stats
65W - 61L
1,599 MMR
Solo
Cthulhu
Cthulhu
Gold II
VOLTRIXXX
Cthulhu
Gold II
Level 123
God Stats
1W - 2L
1,674 SR
Queue Stats
49W - 40L
1,642 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,600 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,685 SR
1,600 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
AyooWilliam-
Xbalanque
Gold II
Level 157
God Stats
7W - 7L
1,592 SR
Queue Stats
196W - 189L
1,658 MMR
Party 2
Odin
Odin
Gold I
FizzyDrink-1
Odin
Gold I
Level 142
God Stats
1W - 0L
2,021 SR
Queue Stats
40W - 35L
1,578 MMR
Party 2
Ra
Ra
Gold II
Luvchakra
Ra
Gold II
Level 104
God Stats
3W - 3L
1,460 SR
Queue Stats
156W - 154L
1,559 MMR
Party 3
Bakasura
Bakasura
Platinum V
Triz Replayz
Bakasura
Platinum V
Level 107
God Stats
17W - 15L
1,852 SR
Queue Stats
157W - 153L
1,704 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CapEmil
Awilix
11
0 / 1 / 2
7,203
400
5,478
9,763
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ElFlaKo200
Athena
13
1 / 0 / 2
8,550
475
4,086
16,253
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
FrijolBoi
Anubis
15
0 / 2 / 2
8,926
496
9,301
11,640
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 0 / 2
9,938
552
9,742
14,538
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cthulhu
VOLTRIXXX
Cthulhu
18
1 / 0 / 1
11,546
641
5,668
8,390
10,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AgniThothAo KuangThanatos

VS

Bans
AchillesCharonXing TianNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 0 / 1
9,176
510
6,978
13,011
12,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
AyooWilliam-
Xbalanque
18
0 / 0 / 1
10,532
585
13,146
14,672
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 0 / 0
10,292
572
3,989
10,737
9,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 2
9,148
508
11,720
7,072
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
Triz Replayz
Bakasura
16
2 / 2 / 0
8,662
481
6,686
16,413
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
3
Kills
3
3
Deaths
3
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
W
Xbalanque
AyooWilliam-
Xbalanque
0
0
1
0.5
L
Awilix
CapEmil
Awilix
0
1
2
1
L
Athena
ElFlaKo200
Athena
1
0
2
2
W
0
0
0
0
L
Anubis
FrijolBoi
Anubis
0
2
2
0.5
L
1
0
2
2
W
1
1
2
2
W
Bakasura
Triz Replayz
Bakasura
2
2
0
1
L
Cthulhu
VOLTRIXXX
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
42,519
60,584
Taken
61,905
43,170
Mitigated
40,567
15,059
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,978
591
0
2,717
13,011
12,434
0
6,389
6,616
31,906
3,225
W
Xbalanque
AyooWilliam-
Xbalanque
13,146
7,488
0
6,273
14,672
7,420
0
2,119
12,541
0
114,986
L
Awilix
CapEmil
Awilix
5,478
1,323
0
1,593
9,763
3,962
0
1,479
7,525
0
53,354
L
Athena
ElFlaKo200
Athena
4,086
1,169
0
2,941
16,253
16,219
0
7,509
8,392
24,021
1,925
W
3,989
304
0
2,620
10,737
9,667
0
3,626
6,581
0
94,571
L
Anubis
FrijolBoi
Anubis
9,301
409
481
4,326
11,640
6,585
0
6,405
4,879
100,269
657
L
9,742
4,592
0
3,345
14,538
6,312
0
2,325
12,097
0
101,684
W
11,720
1,031
1,329
1,749
7,072
2,964
490
2,628
4,404
89,671
0
W
Bakasura
Triz Replayz
Bakasura
6,686
4,251
0
4,160
16,413
8,082
184
3,042
13,289
0
74,935
L
Cthulhu
VOLTRIXXX
Cthulhu
5,668
448
373
2,000
8,390
10,092
0
1,013
7,289
93,791
1,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
47,810
675
Minions Killed
687
0
Camps Cleared
0
1,819,707
Distance Traveled
1,901,782
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,176
510
40
2
0
395,101
4
W
Xbalanque
10,532
585
199
11
0
338,804
4
L
Awilix
7,203
400
76
4
0
312,192
3
L
Athena
8,550
475
45
3
0
407,509
5
W
Odin
10,292
572
181
10
0
346,516
2
L
Anubis
8,926
496
176
10
0
350,759
0
L
Ullr
9,938
552
172
10
0
388,181
5
W
Ra
9,148
508
145
8
0
380,860
0
W
Bakasura
8,662
481
122
7
0
440,501
0
L
Cthulhu
11,546
641
206
11
0
361,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role