Player Matchup

Kuzenbo
Kuzenbo
Silver I
Astaroon
Kuzenbo
Silver I
Level 105
God Stats
11W - 18L
1,438 SR
Queue Stats
89W - 94L
1,298 MMR
Solo
Ravana
Ravana
Gold V
BigZeus75
Ravana
Gold V
Level 123
God Stats
5W - 5L
1,874 SR
Queue Stats
404W - 408L
1,299 MMR
Solo
Heimdallr
Heimdallr
Gold V
Pеachy
Heimdallr
Gold V
Level 121
God Stats
6W - 9L
1,517 SR
Queue Stats
135W - 153L
1,304 MMR
Solo
Chang'e
Chang'e
Silver III
gutty10
Chang'e
Silver III
Level 186
God Stats
1W - 3L
1,526 SR
Queue Stats
18W - 26L
1,256 MMR
Solo
Surtr
Surtr
Bronze IV
kevin-DB474
Surtr
Bronze IV
Level 154
God Stats
5W - 5L
1,239 SR
Queue Stats
13W - 29L
1,178 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,519 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,558 SR
1,223 MMR
Nu Wa
Nu Wa
Silver II
Jermaine_56
Nu Wa
Silver II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,220 MMR
Party 1
Bellona
Bellona
Gold V
Lemony01
Bellona
Gold V
Level 124
God Stats
16W - 16L
1,306 SR
Queue Stats
120W - 116L
1,204 MMR
Solo
Ares
Ares
Silver III
STRONGER_BEAST
Ares
Silver III
Level 105
God Stats
6W - 1L
1,980 SR
Queue Stats
22W - 32L
1,260 MMR
Solo
Xbalanque
Xbalanque
Silver I
SkylineSweeper
Xbalanque
Silver I
Level 103
God Stats
36W - 32L
1,506 SR
Queue Stats
134W - 146L
1,150 MMR
Solo
Hun Batz
Hun Batz
Silver II
Trusionx
Hun Batz
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Astaroon
Kuzenbo
13
1 / 4 / 3
8,347
439
5,605
17,997
20,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
BigZeus75
Ravana
15
2 / 3 / 3
8,490
447
8,535
11,071
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Pеachy
Heimdallr
15
2 / 5 / 1
8,715
459
6,297
14,125
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
gutty10
Chang'e
13
1 / 4 / 1
8,352
440
7,635
12,745
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
7,861
414
8,090
19,417
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
HachimanThanatosBake KujiraKukulkan

VS

Bans
AgniPeleAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,129
533
12,916
6,689
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Lemony01
Bellona
17
3 / 0 / 0
11,236
591
14,101
18,177
22,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 6
9,802
516
8,702
20,771
21,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SkylineSweeper
Xbalanque
17
8 / 1 / 3
11,192
589
13,604
9,457
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Trusionx
Hun Batz
16
1 / 1 / 6
9,459
498
6,389
16,137
7,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
19
19
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Astaroon
Kuzenbo
1
4
3
0.63
L
Ravana
BigZeus75
Ravana
2
3
3
1.17
W
4
1
6
7
W
Bellona
Lemony01
Bellona
3
0
0
3
L
Heimdallr
Pеachy
Heimdallr
2
5
1
0.5
W
3
3
6
2
W
Xbalanque
SkylineSweeper
Xbalanque
8
1
3
9.5
W
Hun Batz
Trusionx
Hun Batz
1
1
6
4
L
Chang'e
gutty10
Chang'e
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
55,712
75,355
Taken
71,231
50,184
Mitigated
58,884
21,698
Healing
23,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Astaroon
Kuzenbo
5,605
2,404
0
3,110
17,997
20,895
0
7,158
10,839
33,694
1,709
L
Ravana
BigZeus75
Ravana
8,535
2,084
0
1,345
11,071
4,436
0
4,478
6,593
0
86,106
W
12,916
4,771
0
2,152
6,689
2,585
0
2,271
4,244
86,252
1,411
W
Bellona
Lemony01
Bellona
14,101
4,960
0
8,159
18,177
22,648
0
629
16,267
0
99,932
L
Heimdallr
Pеachy
Heimdallr
6,297
2,290
0
3,932
14,125
5,890
0
2,090
12,035
0
73,983
W
8,702
723
0
5,029
20,771
21,540
0
6,340
13,936
43,824
0
W
Xbalanque
SkylineSweeper
Xbalanque
13,604
7,879
0
6,374
9,457
4,253
1,686
1,721
7,652
0
101,351
W
Hun Batz
Trusionx
Hun Batz
6,389
1,856
0
1,530
16,137
7,858
0
1,756
14,154
0
102,088
L
Chang'e
gutty10
Chang'e
7,635
289
1,486
4,109
12,745
4,626
0
6,058
6,687
71,398
3,014
L
8,090
2,753
0
7,716
19,417
14,337
0
1,676
17,741
1,251
50,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
51,818
519
Minions Killed
637
0
Camps Cleared
0
1,831,973
Distance Traveled
1,920,371
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,347
439
54
3
0
366,473
0
L
Ravana
8,490
447
114
6
0
402,053
0
W
Nu Wa
10,129
533
127
7
0
358,070
2
W
Bellona
11,236
591
176
9
0
353,652
3
L
Heimdallr
8,715
459
133
7
0
353,398
2
W
Ares
9,802
516
38
2
0
412,941
8
W
Xbalanque
11,192
589
160
8
0
336,002
7
W
Hun Batz
9,459
498
136
7
0
459,706
5
L
Chang'e
8,352
440
129
7
0
344,488
0
L
Surtr
7,861
414
89
5
0
365,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role