Player Matchup

Gilgamesh
Gilgamesh
Deathren1
Gilgamesh
Level 124
God Stats
0W - 3L
1,239 SR
Queue Stats
90W - 99L
1,443 Elo+
Party 1
Poseidon
Poseidon
MunchPapi
Poseidon
Level 146
God Stats
3W - 7L
1,457 SR
Queue Stats
77W - 93L
1,494 Elo+
Party 1
Thor
Thor
Uniqcreaxed
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 1
Terra
Terra
kingxfogell
Terra
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 92L
1,462 Elo+
Party 1
Hachiman
Hachiman
thrmexicanwaldo
Hachiman
Level 157
God Stats
0W - 4L
1,514 SR
Queue Stats
61W - 64L
1,557 Elo+
Party 1
Team Averages
Level 124
1,442 SR
1,481 Elo+

VS

Team Averages
Level 101
1,453 SR
1,552 Elo+
Ymir
Ymir
BIGBOOTYFLAVORS
Ymir
Level 144
God Stats
7W - 5L
1,236 SR
Queue Stats
545W - 485L
1,608 Elo+
Party 3
Ao Kuang
Ao Kuang
BigPapiiValty
Ao Kuang
Level 129
God Stats
7W - 7L
1,525 SR
Queue Stats
63W - 61L
1,491 Elo+
Party 2
Freya
Freya
DasMooni
Freya
Level 27
God Stats
6W - 4L
1,712 SR
Queue Stats
40W - 43L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
Jermilious
Amaterasu
Level 122
God Stats
74W - 53L
1,657 SR
Queue Stats
94W - 92L
1,564 Elo+
Party 3
Chiron
Chiron
Juiceboxdan
Chiron
Level 84
God Stats
1W - 3L
1,135 SR
Queue Stats
64W - 59L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathren1
Gilgamesh
12
0 / 3 / 0
6,697
478
4,417
14,879
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
MunchPapi
Poseidon
10
1 / 6 / 1
6,413
458
6,721
8,049
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
6,497
464
2,578
10,445
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 3
6,867
491
6,861
14,443
13,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
12
2 / 2 / 2
6,472
462
9,089
11,219
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,030
574
4,072
13,110
10,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
BigPapiiValty
Ao Kuang
16
4 / 0 / 4
8,396
600
8,738
12,199
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
DasMooni
Freya
13
3 / 3 / 3
8,122
580
11,813
12,621
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Jermilious
Amaterasu
16
2 / 0 / 0
10,039
717
6,097
9,171
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
6 / 0 / 2
9,322
666
8,727
7,597
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
16
16
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Ao Kuang
BigPapiiValty
Ao Kuang
4
0
4
6
W
Freya
DasMooni
Freya
3
3
3
1.5
L
Gilgamesh
Deathren1
Gilgamesh
0
3
0
0
W
Amaterasu
Jermilious
Amaterasu
2
0
0
2
W
Chiron
6
0
2
7
L
Poseidon
MunchPapi
Poseidon
1
6
1
0.25
L
0
3
1
0.17
L
1
2
3
1.25
L
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
39,447
59,035
Taken
54,698
39,102
Mitigated
30,363
11,002
Healing
26,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,072
1,172
2,473
2,967
13,110
10,655
0
5,494
7,616
26,304
0
W
Ao Kuang
BigPapiiValty
Ao Kuang
8,738
3,205
0
6,000
12,199
5,483
22
1,102
11,002
55,137
19,587
W
Freya
DasMooni
Freya
11,813
3,230
0
5,824
12,621
5,204
0
3,919
8,702
53,930
3,203
L
Gilgamesh
Deathren1
Gilgamesh
4,417
1,120
0
2,006
14,879
14,175
0
1,608
13,271
0
47,783
W
Amaterasu
Jermilious
Amaterasu
6,097
3,072
0
5,854
9,171
5,667
540
0
8,609
0
83,281
W
Chiron
8,727
4,202
552
2,621
7,597
3,354
537
2,938
4,659
0
84,036
L
Poseidon
MunchPapi
Poseidon
6,721
1,336
0
794
8,049
2,694
0
2,513
5,444
39,023
0
L
2,578
228
0
1,490
10,445
4,678
0
2,193
8,214
0
59,338
L
6,861
657
193
2,769
14,443
13,033
0
9,779
4,325
30,559
1,721
L
Hachiman
9,089
5,871
0
3,750
11,219
4,522
0
6,701
4,027
0
47,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
43,909
353
Minions Killed
525
0
Camps Cleared
0
1,441,174
Distance Traveled
1,510,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,030
574
22
2
0
283,735
0
W
Ao Kuang
8,396
600
113
8
0
361,525
0
W
Freya
8,122
580
110
8
0
262,955
0
L
Gilgamesh
6,697
478
86
6
0
279,380
2
W
Amaterasu
10,039
717
148
11
0
305,211
4
W
Chiron
9,322
666
132
9
0
296,815
1
L
Poseidon
6,413
458
59
4
0
271,740
2
L
Thor
6,497
464
94
7
0
294,795
0
L
Terra
6,867
491
41
3
0
316,878
1
L
Hachiman
6,472
462
73
5
0
278,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role